Player Matchup

Horus
Horus
Bellonasocks
Horus
Level 129
God Stats
2W - 5L
1,564 SR
Queue Stats
360W - 357L
1,451 Elo+
Party 1
Mercury
Mercury
Csick
Mercury
Level 21
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 12L
1,330 Elo+
Party 3
Anhur
Anhur
InjectedLED187
Anhur
Level 157
God Stats
2W - 13L
1,233 SR
Queue Stats
400W - 424L
1,447 Elo+
Party 1
Thor
Thor
Papa I Tech
Thor
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,227 Elo+
Party 3
Ymir
Ymir
PatientxZ3r0
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,488 Elo+
Solo
Team Averages
Level 92
1,413 SR
1,388 Elo+

VS

Team Averages
Level 68
1,561 SR
1,470 Elo+
Horus
Horus
AceofNox
Horus
Level 48
God Stats
2W - 2L
1,316 SR
Queue Stats
108W - 72L
1,632 Elo+
Solo
Ratatoskr
Ratatoskr
Beasty1488
Ratatoskr
Level 62
God Stats
5W - 5L
1,718 SR
Queue Stats
200W - 232L
1,385 Elo+
Party 2
Zeus
Zeus
NickFrye23
Zeus
Level 69
God Stats
7W - 4L
1,769 SR
Queue Stats
316W - 324L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
SkillSixxDeath
Nu Wa
Level 85
God Stats
9W - 3L
1,500 SR
Queue Stats
135W - 128L
1,386 Elo+
Party 4
Ne Zha
Ne Zha
slayergame010
Ne Zha
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 90L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
11,617
830
7,601
22,379
29,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Csick
Mercury
15
1 / 9 / 6
9,132
652
6,957
18,600
8,209
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 7
12,575
898
18,089
17,788
9,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 7
9,684
692
5,493
15,235
6,309
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 1 / 1
4,050
289
0
1,759
451

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AceofNox
Horus
2
0 / 0 / 0
4,262
304
0
0
0
Ratatoskr
Beasty1488
Ratatoskr
19
5 / 4 / 17
11,258
804
12,430
14,759
14,047
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 14
12,536
895
29,663
14,150
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 4 / 12
11,113
794
16,642
9,808
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 12
11,753
840
9,574
11,195
4,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
15
Kills
26
26
Deaths
16
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Horus
AceofNox
Horus
0
0
0
0
W
Ratatoskr
Beasty1488
Ratatoskr
5
4
17
3.38
L
5
4
9
2.38
L
Mercury
Csick
Mercury
1
9
6
0.44
L
8
4
7
2.88
W
9
5
14
3.2
L
1
8
7
0.56
L
0
1
1
0.5
W
5
4
12
2.75
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
68,309
75,761
Taken
49,912
53,231
Mitigated
27,084
17,030
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AceofNox
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
Beasty1488
Ratatoskr
12,430
2,487
898
2,143
14,759
14,047
2,104
0
14,759
0
21,169
L
7,601
2,177
5,230
6,090
22,379
29,008
46
12,712
9,667
0
13,693
L
Mercury
Csick
Mercury
6,957
4,246
0
0
18,600
8,209
648
11,927
6,673
0
17,674
L
18,089
11,050
437
4,910
17,788
9,254
826
9,404
8,384
0
49,845
W
29,663
2,447
1,960
2,547
14,150
5,585
1,875
0
14,150
52,525
0
L
5,493
620
0
363
15,235
6,309
0
10,896
4,339
0
21,712
L
0
0
0
0
1,759
451
0
1,366
393
0
0
W
16,642
3,984
1,215
2,181
9,808
3,180
1,284
0
9,808
36,342
0
W
9,574
1,932
640
2,949
11,195
4,272
2,352
0
11,195
0
19,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
50,922
147
Minions Killed
119
0
Camps Cleared
0
888,302
Distance Traveled
1,037,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,262
304
0
0
0
0
0
W
Ratatoskr
11,258
804
19
1
0
270,975
0
L
Horus
11,617
830
13
1
0
248,799
0
L
Mercury
9,132
652
29
2
0
215,898
0
L
Anhur
12,575
898
80
6
0
219,781
0
W
Zeus
12,536
895
58
4
0
244,316
0
L
Thor
9,684
692
25
2
0
196,982
0
L
Ymir
4,050
289
0
0
0
6,842
0
W
Nu Wa
11,113
794
22
2
0
230,049
0
W
Ne Zha
11,753
840
20
1
0
291,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role