Player Matchup

Ne Zha
Ne Zha
LivEnjoyer
Ne Zha
Level 24
God Stats
5W - 5L
1,561 SR
Queue Stats
69W - 50L
1,510 Elo+
Party 2
Izanami
Izanami
OisBeast
Izanami
Level 55
God Stats
7W - 0L
1,808 SR
Queue Stats
74W - 64L
1,470 Elo+
Party 2
Sobek
Sobek
Sundimaster
Sobek
Level 6
God Stats
3W - 0L
1,699 SR
Queue Stats
8W - 7L
1,294 Elo+
Party 2
Team Averages
Level 28
1,689 SR
1,424 Elo+

VS

Team Averages
Level 55
1,617 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
EDERIZA
Ah Muzen Cab
Level 70
God Stats
4W - 6L
1,639 SR
Queue Stats
52W - 54L
1,329 Elo+
Solo
Jormungandr
Jormungandr
LSTUTZMAN
Jormungandr
Level 69
God Stats
12W - 5L
1,678 SR
Queue Stats
486W - 494L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
juanminerja11
Nu Wa
Level 26
God Stats
19W - 13L
1,534 SR
Queue Stats
324W - 343L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LivEnjoyer
Ne Zha
16
8 / 6 / 6
13,086
872
17,248
15,375
7,421
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
OisBeast
Izanami
16
7 / 2 / 9
13,273
885
18,983
13,472
5,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 4 / 12
12,179
812
5,751
17,022
24,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EDERIZA
Ah Muzen Cab
14
6 / 7 / 3
11,629
775
12,453
13,527
4,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LSTUTZMAN
Jormungandr
14
1 / 6 / 8
11,407
760
14,025
18,673
24,971
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 6 / 6
11,706
780
12,667
14,778
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
19
Kills
12
12
Deaths
19
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
EDERIZA
Ah Muzen Cab
6
7
3
1.07
L
Jormungandr
LSTUTZMAN
Jormungandr
1
6
8
0.83
W
Ne Zha
LivEnjoyer
Ne Zha
8
6
6
1.83
W
Izanami
OisBeast
Izanami
7
2
9
5.75
W
4
4
12
2.5
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,982
Damage
39,145
45,869
Taken
46,978
37,428
Mitigated
35,033
9,314
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
EDERIZA
Ah Muzen Cab
12,453
6,236
0
250
13,527
4,792
473
982
12,545
0
28,549
L
Jormungandr
LSTUTZMAN
Jormungandr
14,025
3,529
109
898
18,673
24,971
189
3,057
15,616
39,025
1,482
W
Ne Zha
LivEnjoyer
Ne Zha
17,248
7,687
0
2,071
15,375
7,421
809
7,979
7,396
0
49,466
W
Izanami
OisBeast
Izanami
18,983
12,969
0
3,842
13,472
5,949
2,381
8,410
5,062
0
98,273
W
5,751
910
0
3,401
17,022
24,058
287
9,409
7,613
19,033
0
L
12,667
5,043
0
1,899
14,778
5,270
741
1,868
12,910
53,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
34,742
220
Minions Killed
128
0
Camps Cleared
0
781,607
Distance Traveled
721,875
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,629
775
27
2
0
227,061
5
L
Jormungandr
11,407
760
49
3
0
245,380
0
W
Ne Zha
13,086
872
64
4
0
265,961
0
W
Izanami
13,273
885
146
10
0
249,087
0
W
Sobek
12,179
812
10
1
0
266,559
0
L
Nu Wa
11,706
780
52
3
0
249,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role