Player Matchup

Charybdis
Charybdis
Gold IV
Da Prodigal Rat
Charybdis
Gold IV
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
132W - 154L
1,310 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Jaihadonyt
Kumbhakarna
Silver II
Level 111
God Stats
3W - 2L
1,302 SR
Queue Stats
55W - 70L
1,296 MMR
Solo
Merlin
Merlin
Gold IV
Tristanb27
Merlin
Gold IV
Level 129
God Stats
2W - 1L
1,596 SR
Queue Stats
115W - 123L
1,393 MMR
Solo
Bellona
Bellona
Silver II
V9-iiRaven
Bellona
Silver II
Level 110
God Stats
2W - 1L
1,433 SR
Queue Stats
31W - 47L
1,251 MMR
Solo
Bastet
Bastet
Gold V
Ystraa
Bastet
Gold V
Level 117
God Stats
36W - 35L
1,573 SR
Queue Stats
92W - 98L
1,359 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,481 SR
1,322 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,499 SR
1,321 MMR
Mulan
Mulan
Gold IV
Dr BeanGod
Mulan
Gold IV
Level 112
God Stats
2W - 4L
1,182 SR
Queue Stats
185W - 179L
1,419 MMR
Solo
Ishtar
Ishtar
Silver I
Kirbixzs20
Ishtar
Silver I
Level 127
God Stats
1W - 1L
1,552 SR
Queue Stats
100W - 118L
1,262 MMR
Solo
Chang'e
Chang'e
Bronze IV
LittleNeith
Chang'e
Bronze IV
Level 160
God Stats
1W - 1L
1,535 SR
Queue Stats
4W - 9L
1,274 MMR
Solo
Ne Zha
Ne Zha
Silver II
NINJAPANZERBOAR
Ne Zha
Silver II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,231 MMR
Solo
Nox
Nox
Bronze IV
ThighAddict
Nox
Bronze IV
Level 117
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 3L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Da Prodigal Rat
Charybdis
17
8 / 2 / 4
10,601
624
11,704
10,809
5,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Jaihadonyt
Kumbhakarna
11
0 / 1 / 8
7,662
451
2,493
13,136
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Tristanb27
Merlin
16
2 / 1 / 7
9,570
563
5,938
8,114
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
V9-iiRaven
Bellona
14
1 / 3 / 4
8,684
511
8,040
17,051
18,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Ystraa
Bastet
16
9 / 0 / 4
10,000
588
9,551
13,107
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MercuryBakasuraLokiAtlasMartichoras

VS

Bans
IzanamiVamanaPersephoneArachneHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 4 / 2
9,964
586
13,486
18,675
16,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Kirbixzs20
Ishtar
12
1 / 5 / 1
7,630
449
8,778
14,062
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Chang'e
LittleNeith
Chang'e
12
0 / 3 / 2
7,540
444
3,943
12,457
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
7,944
467
5,487
14,025
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 3 / 2
9,374
551
5,821
7,625
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
7
7
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Da Prodigal Rat
Charybdis
8
2
4
5
L
Mulan
3
4
2
1
W
Kumbhakarna
Jaihadonyt
Kumbhakarna
0
1
8
4
L
Ishtar
Kirbixzs20
Ishtar
1
5
1
0.3
L
Chang'e
LittleNeith
Chang'e
0
3
2
0.33
L
2
5
1
0.5
L
1
3
2
0.67
W
Merlin
Tristanb27
Merlin
2
1
7
5.5
W
Bellona
V9-iiRaven
Bellona
1
3
4
1
W
Bastet
Ystraa
Bastet
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,726
Damage
37,515
62,217
Taken
66,844
45,168
Mitigated
33,761
22,581
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Da Prodigal Rat
Charybdis
11,704
6,596
0
4,748
10,809
5,092
4,423
1,440
9,317
0
92,474
L
Mulan
13,486
2,148
0
8,010
18,675
16,435
0
1,208
17,467
0
83,136
W
Kumbhakarna
Jaihadonyt
Kumbhakarna
2,493
346
0
5,019
13,136
11,902
0
3,129
10,007
13,236
0
L
Ishtar
Kirbixzs20
Ishtar
8,778
5,140
0
3,470
14,062
4,890
0
2,094
11,968
0
56,540
L
Chang'e
LittleNeith
Chang'e
3,943
455
1,054
5,806
12,457
4,232
0
1,172
11,285
51,834
0
L
5,487
1,954
0
1,590
14,025
5,026
0
2,200
11,825
0
48,493
L
5,821
685
0
250
7,625
3,178
391
1,757
5,868
61,143
0
W
Merlin
Tristanb27
Merlin
5,938
315
0
586
8,114
3,595
812
2,777
5,236
80,643
0
W
Bellona
V9-iiRaven
Bellona
8,040
2,809
0
4,390
17,051
18,922
0
852
15,150
0
69,249
W
Bastet
Ystraa
Bastet
9,551
2,432
0
7,838
13,107
5,657
0
1,566
11,541
0
70,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
42,452
531
Minions Killed
473
0
Camps Cleared
0
1,542,155
Distance Traveled
1,623,960
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,601
624
156
9
0
301,391
6
L
Mulan
9,964
586
135
8
0
316,191
2
W
Kumbhakarna
7,662
451
10
1
0
251,458
0
L
Ishtar
7,630
449
83
5
0
289,680
0
L
Chang'e
7,540
444
77
5
0
325,097
5
L
Ne Zha
7,944
467
67
4
0
375,264
5
L
Nox
9,374
551
111
7
0
317,728
5
W
Merlin
9,570
563
160
9
0
320,178
6
W
Bellona
8,684
511
109
6
0
308,254
5
W
Bastet
10,000
588
96
6
0
360,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role