Player Matchup

Merlin
Merlin
Ilmaiska
Merlin
Level 129
God Stats
5W - 6L
1,552 SR
Queue Stats
125W - 133L
1,408 Elo+
Party 1
Tyr
Tyr
SENIORx_24
Tyr
Level 131
God Stats
12W - 12L
1,486 SR
Queue Stats
179W - 173L
1,443 Elo+
Party 1
Hachiman
Hachiman
SrtoPachito
Hachiman
Level 69
God Stats
9W - 9L
1,393 SR
Queue Stats
67W - 73L
1,501 Elo+
Party 1
Team Averages
Level 110
1,477 SR
1,451 Elo+

VS

Team Averages
Level 110
1,627 SR
1,516 Elo+
Nike
Nike
Samael-Lux
Nike
Level 106
God Stats
2W - 3L
1,456 SR
Queue Stats
115W - 100L
1,522 Elo+
Solo
Chang'e
Chang'e
TEDDY_LE-TEDDY
Chang'e
Level 118
God Stats
5W - 5L
1,627 SR
Queue Stats
5W - 10L
1,520 Elo+
Solo
Cliodhna
Cliodhna
x-croatia-sparta
Cliodhna
Level 106
God Stats
4W - 1L
1,797 SR
Queue Stats
20W - 20L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ilmaiska
Merlin
12
1 / 4 / 1
9,239
660
5,284
9,280
3,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 1
9,118
651
6,373
12,547
12,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
SrtoPachito
Hachiman
12
0 / 3 / 2
9,145
653
12,964
9,063
3,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
10,055
718
12,665
13,209
14,126
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 0 / 2
10,902
779
8,688
10,133
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
9,461
676
6,242
9,721
3,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ilmaiska
Merlin
1
4
1
0.38
L
1
2
1
0.75
W
2
1
7
5.5
L
Hachiman
SrtoPachito
Hachiman
0
3
2
0.33
W
6
0
2
7
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,621
Damage
27,595
30,890
Taken
33,063
19,634
Mitigated
21,607
8,472
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ilmaiska
Merlin
5,284
208
0
842
9,280
3,427
0
2,552
6,728
36,434
0
L
6,373
446
0
4,770
12,547
12,860
0
4,977
7,570
0
19,236
W
12,665
225
496
1,170
13,209
14,126
167
2,389
10,820
2,939
30,861
L
Hachiman
SrtoPachito
Hachiman
12,964
7,606
0
2,860
9,063
3,347
0
2,329
6,734
0
51,067
W
8,688
1,377
6,443
7,105
10,133
3,706
598
1,975
8,158
38,054
0
W
6,242
512
0
902
9,721
3,775
592
1,350
8,371
0
38,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
30,418
145
Minions Killed
140
0
Camps Cleared
0
734,507
Distance Traveled
828,056
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,239
660
60
4
0
236,206
4
L
Tyr
9,118
651
18
1
0
268,594
3
W
Nike
10,055
718
30
2
0
277,491
4
L
Hachiman
9,145
653
67
5
0
229,707
2
W
Chang'e
10,902
779
58
4
0
268,260
0
W
Cliodhna
9,461
676
52
4
0
282,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role