Player Matchup

Janus
Janus
ImABop
Janus
Level 104
God Stats
22W - 17L
1,650 SR
Queue Stats
219W - 210L
1,501 Elo+
Party 2
Izanami
Izanami
Irimi3730
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,620 Elo+
Party 3
Sun Wukong
Sun Wukong
NARUG3AR5698
Sun Wukong
Level 25
God Stats
3W - 3L
1,351 SR
Queue Stats
10W - 12L
1,620 Elo+
Party 3
Chiron
Chiron
slushie5599
Chiron
Level 68
God Stats
3W - 6L
1,481 SR
Queue Stats
74W - 85L
1,430 Elo+
Party 2
Poseidon
Poseidon
smilllly
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 162L
1,573 Elo+
Solo
Team Averages
Level 45
1,496 SR
1,549 Elo+

VS

Team Averages
Level 100
1,567 SR
1,513 Elo+
Sol
Sol
Capt Valko
Sol
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 192L
1,434 Elo+
Solo
Rama
Rama
LordGEJ
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,460 Elo+
Party 1
Chang'e
Chang'e
dAngelChaob
Chang'e
Level 126
God Stats
17W - 13L
1,762 SR
Queue Stats
320W - 179L
1,659 Elo+
Solo
Charybdis
Charybdis
lethallove
Charybdis
Level 61
God Stats
31W - 31L
1,491 SR
Queue Stats
53W - 67L
1,420 Elo+
Solo
Tyr
Tyr
Γactiqul
Tyr
Level 156
God Stats
7W - 4L
1,581 SR
Queue Stats
529W - 427L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ImABop
Janus
16
7 / 5 / 4
9,511
865
14,354
13,304
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Irimi3730
Izanami
14
1 / 5 / 5
7,886
717
7,000
12,100
5,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NARUG3AR5698
Sun Wukong
13
0 / 2 / 3
7,338
667
3,514
6,753
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
15
6 / 8 / 2
8,504
773
13,528
16,220
7,395
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
smilllly
Poseidon
14
3 / 7 / 6
8,276
752
9,249
10,433
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 5
10,268
933
15,935
12,822
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
LordGEJ
Rama
18
7 / 3 / 7
10,393
945
12,191
13,075
6,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
dAngelChaob
Chang'e
17
10 / 3 / 5
10,326
939
12,076
14,267
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
lethallove
Charybdis
15
2 / 7 / 5
8,937
812
5,077
13,348
5,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 13
8,835
803
10,312
14,284
14,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
17
Kills
27
27
Deaths
18
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Janus
ImABop
Janus
7
5
4
1.8
L
Izanami
Irimi3730
Izanami
1
5
5
0.7
W
Rama
LordGEJ
Rama
7
3
7
3.5
L
Sun Wukong
NARUG3AR5698
Sun Wukong
0
2
3
0.75
W
Chang'e
dAngelChaob
Chang'e
10
3
5
4.17
W
Charybdis
lethallove
Charybdis
2
7
5
0.64
L
Chiron
6
8
2
0.88
L
Poseidon
smilllly
Poseidon
3
7
6
0.86
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,645
Damage
55,591
58,810
Taken
67,796
26,809
Mitigated
36,470
5,354
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,935
6,566
0
5,350
12,822
5,342
3,422
2,320
10,424
46,152
0
L
Janus
ImABop
Janus
14,354
1,683
0
508
13,304
6,365
0
7,351
5,953
31,767
0
L
Izanami
Irimi3730
Izanami
7,000
4,583
34
1,767
12,100
5,094
0
3,069
9,031
0
25,149
W
Rama
LordGEJ
Rama
12,191
9,802
0
4,375
13,075
6,164
2,570
4,760
8,297
0
43,488
L
Sun Wukong
NARUG3AR5698
Sun Wukong
3,514
1,100
0
269
6,753
3,717
115
4,311
2,442
0
14,365
W
Chang'e
dAngelChaob
Chang'e
12,076
1,023
1,914
5,989
14,267
5,183
1,600
6,280
7,779
31,609
0
W
Charybdis
lethallove
Charybdis
5,077
1,805
0
2,050
13,348
5,567
1,538
4,671
8,557
0
25,012
L
Chiron
13,528
7,584
141
1,748
16,220
7,395
72
9,133
7,039
0
19,294
L
Poseidon
smilllly
Poseidon
9,249
1,938
0
887
10,433
4,238
0
4,099
6,334
21,817
0
W
10,312
2,571
0
1,736
14,284
14,214
54
4,868
9,136
0
14,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
48,759
178
Minions Killed
233
0
Camps Cleared
0
974,148
Distance Traveled
1,114,921
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,268
933
70
6
0
219,713
4
L
Janus
9,511
865
58
5
0
227,104
0
L
Izanami
7,886
717
46
4
0
214,923
0
W
Rama
10,393
945
74
7
0
202,753
0
L
Sun Wukong
7,338
667
31
3
0
157,313
0
W
Chang'e
10,326
939
38
3
0
239,680
0
W
Charybdis
8,937
812
45
4
0
208,077
0
L
Chiron
8,504
773
9
1
0
199,879
0
L
Poseidon
8,276
752
34
3
0
174,929
0
W
Tyr
8,835
803
6
1
0
244,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role