Player Matchup

Janus
Janus
 
Janus
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
LegomeEgo
Hercules
Level 86
God Stats
2W - 0L
1,440 SR
Queue Stats
13W - 2L
1,893 Elo+
Party 1
Team Averages
Level 137
1,480 SR
1,631 Elo+

VS

Team Averages
Level 152
1,633 SR
1,678 Elo+
Tyr
Tyr
SteavyWeavy
Tyr
Level 149
God Stats
0W - 1L
1,824 SR
Queue Stats
115W - 49L
1,800 Elo+
Party 2
Agni
Agni
WarAchilles
Agni
Level 106
God Stats
0W - 1L
1,504 SR
Queue Stats
36W - 9L
1,666 Elo+
Party 2
Ix Chel
Ix Chel
WarGodDPC
Ix Chel
Level 200
God Stats
4W - 3L
1,570 SR
Queue Stats
27W - 32L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 1 / 7
9,349
935
9,337
6,459
2,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
 
Hachiman
10
3 / 3 / 5
7,824
782
5,301
8,055
2,858
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
LegomeEgo
Hercules
12
4 / 2 / 8
8,528
853
8,489
12,253
12,777
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,112
711
6,424
12,578
10,217
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
3 / 7 / 3
7,661
766
7,161
8,554
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
WarGodDPC
Ix Chel
11
3 / 2 / 2
8,254
825
6,794
7,573
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
7
9.5
W
Hachiman
 
Hachiman
3
3
5
1.83
W
Hercules
LegomeEgo
Hercules
4
2
8
4
L
0
4
4
0.5
L
3
7
3
0.64
L
Ix Chel
WarGodDPC
Ix Chel
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
20,379
26,767
Taken
28,705
18,173
Mitigated
15,480
4,072
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,337
377
0
405
6,459
2,538
0
3,347
3,112
43,255
0
W
Hachiman
 
Hachiman
5,301
2,820
0
520
8,055
2,858
305
3,684
4,371
0
21,474
W
Hercules
LegomeEgo
Hercules
8,489
2,083
0
3,147
12,253
12,777
0
7,488
4,765
0
23,389
L
6,424
757
0
3,080
12,578
10,217
0
4,651
7,927
0
16,539
L
7,161
576
0
280
8,554
2,557
132
2,483
6,071
23,109
0
L
Ix Chel
WarGodDPC
Ix Chel
6,794
556
1,212
2,418
7,573
2,706
165
2,486
5,087
37,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
23,027
119
Minions Killed
103
0
Camps Cleared
0
602,296
Distance Traveled
578,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,349
935
77
8
0
204,869
0
W
Hachiman
7,824
782
16
2
0
192,021
0
W
Hercules
8,528
853
26
3
0
205,406
0
L
Tyr
7,112
711
20
2
0
220,642
0
L
Agni
7,661
766
25
3
0
167,797
0
L
Ix Chel
8,254
825
58
6
0
189,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role