Player Matchup

Tyr
Tyr
DrPsych72
Tyr
Level 140
God Stats
3W - 0L
1,505 SR
Queue Stats
137W - 119L
1,495 Elo+
Party 2
Mercury
Mercury
Get_Flanked73
Mercury
Level 133
God Stats
4W - 7L
1,500 SR
Queue Stats
110W - 101L
1,519 Elo+
Solo
Ix Chel
Ix Chel
NemoFingerz
Ix Chel
Level 135
God Stats
5W - 11L
1,620 SR
Queue Stats
182W - 202L
1,450 Elo+
Party 2
Khepri
Khepri
bear_rick
Khepri
Level 119
God Stats
2W - 0L
1,733 SR
Queue Stats
7W - 11L
1,364 Elo+
Party 2
Izanami
Izanami
malstrxx
Izanami
Level 149
God Stats
39W - 24L
1,659 SR
Queue Stats
278W - 278L
1,430 Elo+
Party 2
Team Averages
Level 135
1,603 SR
1,452 Elo+

VS

Team Averages
Level 135
1,528 SR
1,491 Elo+
Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Alvinator1995
Nu Wa
Level 128
God Stats
1W - 2L
1,520 SR
Queue Stats
82W - 62L
1,552 Elo+
Party 3
Arachne
Arachne
UiGodCell
Arachne
Level 158
God Stats
12W - 11L
1,568 SR
Queue Stats
294W - 289L
1,491 Elo+
Solo
Surtr
Surtr
Young__Gun_1995
Surtr
Level 154
God Stats
9W - 12L
1,577 SR
Queue Stats
148W - 148L
1,404 Elo+
Party 3
Baron Samedi
Baron Samedi
lnSaNe_-Savage
Baron Samedi
Level 128
God Stats
19W - 21L
1,473 SR
Queue Stats
225W - 228L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,944
441
4,674
19,501
17,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
17
2 / 3 / 1
10,340
574
5,911
15,417
6,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
NemoFingerz
Ix Chel
16
1 / 0 / 1
10,217
568
5,547
7,419
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
bear_rick
Khepri
13
1 / 2 / 4
9,116
506
2,327
11,644
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
malstrxx
Izanami
15
3 / 4 / 2
9,893
550
10,036
11,365
4,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 3 / 4
8,526
474
10,070
13,240
4,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
1 / 0 / 1
10,543
586
11,855
5,098
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
UiGodCell
Arachne
10
2 / 0 / 2
7,522
418
1,938
6,051
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
2 / 1 / 2
9,387
522
11,511
14,730
15,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
lnSaNe_-Savage
Baron Samedi
12
4 / 3 / 2
8,024
446
7,251
11,422
5,279
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
11
12
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
4
1.33
L
1
0
1
1.5
W
0
3
1
0.17
W
Mercury
2
3
1
0.83
W
Ix Chel
NemoFingerz
Ix Chel
1
0
1
1.5
L
Arachne
UiGodCell
Arachne
2
0
2
3
L
2
1
2
3
W
Khepri
bear_rick
Khepri
1
2
4
1.5
L
Baron Samedi
lnSaNe_-Savage
Baron Samedi
4
3
2
1.67
W
Izanami
malstrxx
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
42,625
65,346
Taken
50,541
41,796
Mitigated
29,450
16,625
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,070
6,247
0
4,538
13,240
4,950
669
1,116
12,124
0
56,552
L
11,855
1,966
0
1,532
5,098
1,912
552
2,062
3,036
105,684
0
W
4,674
759
0
5,359
19,501
17,282
58
4,283
15,218
0
47,697
W
Mercury
5,911
2,092
0
1,595
15,417
6,802
0
2,613
12,804
0
116,185
W
Ix Chel
NemoFingerz
Ix Chel
5,547
762
1,075
2,096
7,419
2,673
1,044
4,162
3,257
93,171
0
L
Arachne
UiGodCell
Arachne
1,938
1,341
0
1,810
6,051
2,073
0
495
5,556
0
37,966
L
11,511
6,056
0
4,339
14,730
15,236
892
2,209
12,521
377
75,215
W
Khepri
bear_rick
Khepri
2,327
109
348
2,612
11,644
10,213
443
4,301
7,343
24,178
374
L
Baron Samedi
lnSaNe_-Savage
Baron Samedi
7,251
1,433
578
4,342
11,422
5,279
0
1,992
9,430
45,146
0
W
Izanami
malstrxx
Izanami
10,036
8,241
0
3,540
11,365
4,826
954
4,148
7,217
0
87,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,510
Gold Earned
44,002
594
Minions Killed
508
0
Camps Cleared
0
1,801,682
Distance Traveled
1,515,678
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,526
474
84
5
0
311,184
0
L
Nu Wa
10,543
586
180
10
0
352,375
1
W
Tyr
7,944
441
75
4
0
345,041
4
W
Mercury
10,340
574
162
9
0
429,265
2
W
Ix Chel
10,217
568
172
10
0
344,266
7
L
Arachne
7,522
418
63
4
0
248,231
0
L
Surtr
9,387
522
113
6
0
326,126
0
W
Khepri
9,116
506
29
2
0
363,778
7
L
Baron Samedi
8,024
446
68
4
0
277,762
1
W
Izanami
9,893
550
156
9
0
319,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role