Player Matchup

Ah Puch
Ah Puch
CPAIN666
Ah Puch
Level 128
God Stats
4W - 4L
1,698 SR
Queue Stats
495W - 496L
1,488 Elo+
Solo
Rama
Rama
Game_Boy14K
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,478 Elo+
Solo
Lancelot
Lancelot
OmbraSpettrale
Lancelot
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 73L
1,430 Elo+
Solo
Sylvanus
Sylvanus
POC4sTr4nC4S
Sylvanus
Level 29
God Stats
19W - 15L
1,282 SR
Queue Stats
973W - 958L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Stanef
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 134L
1,475 Elo+
Solo
Team Averages
Level 91
1,496 SR
1,478 Elo+

VS

Team Averages
Level 114
1,500 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Juice89
Horus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 149L
1,429 Elo+
Solo
Maui
Maui
qF Banks
Maui
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 137L
1,492 Elo+
Solo
Anubis
Anubis
saints1888
Anubis
Level 168
God Stats
4W - 5L
1,500 SR
Queue Stats
258W - 266L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CPAIN666
Ah Puch
20
4 / 3 / 6
11,500
676
31,152
17,497
9,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 6 / 6
9,967
586
9,598
18,490
9,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
15
2 / 6 / 6
9,110
536
4,332
15,169
7,468
Sylvanus
POC4sTr4nC4S
Sylvanus
16
1 / 4 / 6
9,007
530
9,217
20,499
21,024
Ne Zha
Stanef
Ne Zha
20
4 / 7 / 9
11,782
693
17,023
19,544
11,707
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
12 / 2 / 13
12,758
750
36,633
15,165
8,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
17
2 / 5 / 14
10,902
641
7,350
17,405
8,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Juice89
Horus
18
1 / 4 / 19
11,991
705
7,629
30,787
36,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Maui
18
1 / 2 / 16
10,827
637
6,020
17,591
19,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
saints1888
Anubis
20
10 / 2 / 11
14,105
830
27,994
17,235
11,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
13
Kills
26
26
Deaths
15
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
12
2
13
9.25
W
Anhur
 
Anhur
2
5
14
1.8
L
Ah Puch
CPAIN666
Ah Puch
4
3
6
2.33
L
2
6
6
0.83
W
Horus
Juice89
Horus
1
4
19
2.63
L
Lancelot
2
6
6
0.83
L
Sylvanus
POC4sTr4nC4S
Sylvanus
1
4
6
1
L
Ne Zha
Stanef
Ne Zha
4
7
9
1.21
W
Maui
1
2
16
4.5
W
Anubis
saints1888
Anubis
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,322
Damage
85,626
91,199
Taken
98,183
58,982
Mitigated
83,803
36,088
Healing
46,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
36,633
3,190
1,116
1,848
15,165
8,931
865
6,746
8,127
60,112
0
W
Anhur
 
Anhur
7,350
2,517
0
2,228
17,405
8,007
2,822
6,689
10,404
0
20,653
L
Ah Puch
CPAIN666
Ah Puch
31,152
1,051
1,022
4,142
17,497
9,090
0
14,529
2,968
66,556
0
L
9,598
6,740
1,738
3,482
18,490
9,693
189
15,191
3,299
0
20,420
W
Horus
Juice89
Horus
7,629
3,548
13,756
14,926
30,787
36,060
0
10,690
19,415
0
16,010
L
Lancelot
4,332
745
828
323
15,169
7,468
0
10,868
4,301
0
7,986
L
Sylvanus
POC4sTr4nC4S
Sylvanus
9,217
845
13,809
8,318
20,499
21,024
0
15,451
5,048
13,857
0
L
Ne Zha
Stanef
Ne Zha
17,023
1,167
1,027
1,399
19,544
11,707
0
14,608
4,936
0
31,572
W
Maui
6,020
564
3,220
2,753
17,591
19,664
1,443
8,677
8,344
13,845
0
W
Anubis
saints1888
Anubis
27,994
407
1,425
4,937
17,235
11,141
536
5,361
11,524
68,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,366
Gold Earned
60,583
165
Minions Killed
234
0
Camps Cleared
0
1,392,924
Distance Traveled
1,598,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,758
750
59
3
0
336,773
0
W
Anhur
10,902
641
39
2
0
318,072
0
L
Ah Puch
11,500
676
94
6
0
297,588
0
L
Rama
9,967
586
29
2
0
267,455
0
W
Horus
11,991
705
12
1
0
338,216
0
L
Lancelot
9,110
536
6
0
0
250,478
0
L
Sylvanus
9,007
530
16
1
0
272,788
0
L
Ne Zha
11,782
693
20
1
0
304,615
0
W
Maui
10,827
637
10
1
0
298,248
0
W
Anubis
14,105
830
114
7
0
307,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role