Player Matchup

Bacchus
Bacchus
BurriToo335
Bacchus
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,542 Elo+
Party 2
Xbalanque
Xbalanque
JACKvFR0ST
Xbalanque
Level 128
God Stats
0W - 1L
1,234 SR
Queue Stats
62W - 50L
1,517 Elo+
Party 2
Vulcan
Vulcan
MissTeeq
Vulcan
Level 129
God Stats
3W - 2L
1,843 SR
Queue Stats
81W - 81L
1,478 Elo+
Solo
Charybdis
Charybdis
iLakitu
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,195 Elo+
Party 2
Terra
Terra
vKamek
Terra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Team Averages
Level 124
1,515 SR
1,384 Elo+

VS

Team Averages
Level 126
1,335 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Barosangeles
Hachiman
Level 79
God Stats
3W - 2L
1,316 SR
Queue Stats
213W - 221L
1,490 Elo+
Party 1
Martichoras
Martichoras
GB HENMAN
Martichoras
Level 157
God Stats
7W - 8L
1,086 SR
Queue Stats
493W - 514L
1,543 Elo+
Solo
Thanatos
Thanatos
Gadjin
Thanatos
Level 144
God Stats
6W - 11L
1,273 SR
Queue Stats
271W - 283L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
xXBudtwister420X
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurriToo335
Bacchus
18
3 / 7 / 13
10,066
774
12,991
20,849
24,407
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
JACKvFR0ST
Xbalanque
18
8 / 7 / 7
10,748
827
19,997
17,171
9,799
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
MissTeeq
Vulcan
8
0 / 2 / 3
7,124
548
1,699
3,154
954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
iLakitu
Charybdis
18
7 / 7 / 6
10,504
808
16,473
15,168
7,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
vKamek
Terra
14
1 / 7 / 7
8,942
688
9,302
21,782
30,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
2 / 5 / 11
10,253
789
8,675
20,013
23,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Barosangeles
Hachiman
20
13 / 3 / 8
12,479
960
27,713
11,498
6,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
GB HENMAN
Martichoras
20
9 / 3 / 15
12,192
938
21,105
18,286
12,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Gadjin
Thanatos
15
5 / 5 / 8
9,909
762
6,922
11,947
5,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 4 / 17
10,091
776
5,523
17,969
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
19
Kills
29
30
Deaths
20
36
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
5
11
1.5
W
Hachiman
Barosangeles
Hachiman
13
3
8
5.67
L
Bacchus
BurriToo335
Bacchus
3
7
13
1.36
W
Martichoras
GB HENMAN
Martichoras
9
3
15
5.5
W
Thanatos
Gadjin
Thanatos
5
5
8
1.8
L
Xbalanque
JACKvFR0ST
Xbalanque
8
7
7
1.64
L
Vulcan
MissTeeq
Vulcan
0
2
3
0.75
L
Charybdis
iLakitu
Charybdis
7
7
6
1.43
L
Terra
vKamek
Terra
1
7
7
0.64
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,462
Damage
69,938
78,124
Taken
79,713
73,081
Mitigated
67,894
15,087
Healing
37,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,675
1,150
1,409
3,257
20,013
23,606
409
4,979
15,034
0
20,324
W
Hachiman
Barosangeles
Hachiman
27,713
18,938
1,421
2,116
11,498
6,600
4,711
4,533
6,965
0
43,708
L
Bacchus
BurriToo335
Bacchus
12,991
968
860
2,824
20,849
24,407
0
1,057
19,503
22,654
0
W
Martichoras
GB HENMAN
Martichoras
21,105
5,506
1,328
3,529
18,286
12,480
2,819
5,433
12,853
0
56,963
W
Thanatos
Gadjin
Thanatos
6,922
1,369
744
4,435
11,947
5,805
850
3,080
8,020
0
11,428
L
Xbalanque
JACKvFR0ST
Xbalanque
19,997
9,626
580
3,052
17,171
9,799
2,406
671
16,410
0
38,265
L
Vulcan
MissTeeq
Vulcan
1,699
1,051
113
385
3,154
954
0
95
2,945
3,060
0
L
Charybdis
iLakitu
Charybdis
16,473
10,903
858
1,383
15,168
7,625
637
1,484
13,584
0
31,685
L
Terra
vKamek
Terra
9,302
1,165
2,792
2,240
21,782
30,296
0
2,216
19,101
18,645
0
W
5,523
1,069
12,610
6,470
17,969
19,403
780
5,967
12,002
8,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,384
Gold Earned
54,924
118
Minions Killed
135
0
Camps Cleared
0
855,959
Distance Traveled
1,189,023
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,253
789
22
2
0
260,793
0
W
Hachiman
12,479
960
25
2
0
241,563
0
L
Bacchus
10,066
774
21
2
0
215,667
0
W
Martichoras
12,192
938
73
6
0
227,760
0
W
Thanatos
9,909
762
5
0
0
257,366
0
L
Xbalanque
10,748
827
35
3
0
198,759
3
L
Vulcan
7,124
548
3
0
0
37,920
0
L
Charybdis
10,504
808
47
4
0
189,159
2
L
Terra
8,942
688
12
1
0
214,454
0
W
Sylvanus
10,091
776
10
1
0
201,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role