Player Matchup

The Morrigan
The Morrigan
Gold I
Hakita
The Morrigan
Gold I
Level 156
God Stats
2W - 0L
1,596 SR
Queue Stats
71W - 60L
1,776 MMR
Solo
Nemesis
Nemesis
Gold II
Hyósube
Nemesis
Gold II
Level 129
God Stats
1W - 1L
1,350 SR
Queue Stats
27W - 11L
1,820 MMR
Party 3
Merlin
Merlin
Platinum III
POLATALEMDAR471
Merlin
Platinum III
Level 148
God Stats
100W - 87L
1,570 SR
Queue Stats
907W - 902L
1,794 MMR
Solo
Fafnir
Fafnir
Gold V
Sýlveon
Fafnir
Gold V
Level 197
God Stats
3W - 1L
1,758 SR
Queue Stats
42W - 22L
1,730 MMR
Party 3
Neith
Neith
Platinum V
Viviecia
Neith
Platinum V
Level 166
God Stats
11W - 11L
1,728 SR
Queue Stats
35W - 34L
1,785 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,600 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,497 SR
1,680 MMR
Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond V
Matthiaas
Hercules
Diamond V
Level 182
God Stats
8W - 6L
1,768 SR
Queue Stats
203W - 175L
1,875 MMR
Party 2
Geb
Geb
Platinum III
Naroadi
Geb
Platinum III
Level 159
God Stats
2W - 2L
1,323 SR
Queue Stats
190W - 163L
1,750 MMR
Party 2
Hachiman
Hachiman
Gold IV
vdshendrik
Hachiman
Gold IV
Level 139
God Stats
4W - 7L
1,396 SR
Queue Stats
29W - 23L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hakita
The Morrigan
8
0 / 4 / 2
4,827
536
3,395
7,378
2,550
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Hyósube
Nemesis
10
1 / 1 / 1
5,611
623
5,074
6,883
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 0 / 0
6,015
668
2,089
2,428
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Sýlveon
Fafnir
8
1 / 0 / 1
5,327
592
2,024
3,922
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Viviecia
Neith
9
2 / 1 / 0
5,562
618
2,872
3,804
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
RamaThorHe BoVamana

VS

Bans
MartichorasAo KuangSerqetJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 1 / 0
5,374
597
1,662
2,460
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
8
0 / 2 / 1
4,731
526
2,828
7,982
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Matthiaas
Hercules
10
4 / 0 / 1
5,852
650
6,822
7,995
6,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
7
1 / 2 / 0
4,726
525
2,327
7,582
3,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
vdshendrik
Hachiman
1
0 / 0 / 0
3,372
375
0
143
27
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
6
6
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
0
1
L
Fenrir
 
Fenrir
0
2
1
0.25
W
The Morrigan
Hakita
The Morrigan
0
4
2
0.25
W
Nemesis
Hyósube
Nemesis
1
1
1
1.5
L
Hercules
Matthiaas
Hercules
4
0
1
4.5
L
Geb
1
2
0
0.5
W
1
0
0
1
W
Fafnir
Sýlveon
Fafnir
1
0
1
1.5
W
Neith
Viviecia
Neith
2
1
0
2
L
Hachiman
vdshendrik
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,454
Damage
13,639
24,415
Taken
26,162
10,566
Mitigated
13,927
6,460
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,662
0
0
641
2,460
704
0
1,745
715
37,109
0
L
Fenrir
 
Fenrir
2,828
1,479
0
1,449
7,982
3,181
0
734
7,242
0
28,370
W
The Morrigan
Hakita
The Morrigan
3,395
908
0
1,428
7,378
2,550
0
304
6,591
26,780
253
W
Nemesis
Hyósube
Nemesis
5,074
3,218
0
675
6,883
2,528
0
286
6,597
0
48,611
L
Hercules
Matthiaas
Hercules
6,822
3,353
0
3,774
7,995
6,834
0
3,543
4,438
0
32,657
L
Geb
2,327
265
414
1,266
7,582
3,181
104
1,340
6,239
19,223
0
W
2,089
0
0
1,175
2,428
645
0
1,080
1,348
51,714
0
W
Fafnir
Sýlveon
Fafnir
2,024
502
0
2,138
3,922
3,238
0
611
3,311
10,347
0
W
Neith
Viviecia
Neith
2,872
1,192
0
1,044
3,804
1,605
1,427
1,225
2,579
0
40,066
L
Hachiman
vdshendrik
Hachiman
0
0
0
31
143
27
0
0
143
0
2,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
24,055
306
Minions Killed
203
0
Camps Cleared
0
935,737
Distance Traveled
741,194
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,374
597
75
8
0
156,255
0
L
Fenrir
4,731
526
54
6
0
207,560
0
W
The Morrigan
4,827
536
34
4
0
177,197
0
W
Nemesis
5,611
623
82
9
0
229,999
0
L
Hercules
5,852
650
51
6
0
182,050
0
L
Geb
4,726
525
19
2
0
168,922
0
W
Merlin
6,015
668
103
11
0
181,209
2
W
Fafnir
5,327
592
13
1
0
178,944
1
W
Neith
5,562
618
74
8
0
168,388
3
L
Hachiman
3,372
375
4
0
0
26,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role