Player Matchup

Ares
Ares
DirtyHharry
Ares
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
33W - 43L
1,470 Elo+
Party 1
Apollo
Apollo
Drezу
Apollo
Level 128
God Stats
0W - 1L
1,472 SR
Queue Stats
407W - 403L
1,524 Elo+
Party 1
Cliodhna
Cliodhna
thebigestmuffin
Cliodhna
Level 149
God Stats
1W - 2L
1,367 SR
Queue Stats
359W - 301L
1,609 Elo+
Solo
Anubis
Anubis
thewaffmaster
Anubis
Level 131
God Stats
2W - 3L
1,497 SR
Queue Stats
198W - 206L
1,538 Elo+
Party 1
Achilles
Achilles
Аqua
Achilles
Level 139
God Stats
74W - 54L
1,592 SR
Queue Stats
557W - 515L
1,475 Elo+
Party 1
Team Averages
Level 135
1,529 SR
1,523 Elo+

VS

Team Averages
Level 126
1,707 SR
1,580 Elo+
Sol
Sol
FSSPOT
Sol
Level 121
God Stats
10W - 7L
1,870 SR
Queue Stats
471W - 400L
1,648 Elo+
Solo
Fafnir
Fafnir
GVLX
Fafnir
Level 161
God Stats
26W - 28L
1,456 SR
Queue Stats
360W - 329L
1,572 Elo+
Solo
Ares
Ares
PØØPSY
Ares
Level 143
God Stats
1W - 3L
1,706 SR
Queue Stats
67W - 74L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Ralllen
Nu Wa
Level 129
God Stats
4W - 3L
1,844 SR
Queue Stats
145W - 121L
1,586 Elo+
Party 2
Mercury
Mercury
shortnround
Mercury
Level 78
God Stats
8W - 3L
1,660 SR
Queue Stats
87W - 92L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
6,059
404
3,117
10,602
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Drezу
Apollo
12
1 / 6 / 4
7,676
512
4,375
14,038
6,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
15
10 / 2 / 2
9,824
655
14,570
14,868
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 7
9,499
633
9,219
11,477
5,797
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Аqua
Achilles
14
3 / 4 / 0
8,768
585
5,262
14,864
11,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FSSPOT
Sol
16
6 / 1 / 5
9,714
648
12,956
11,033
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
GVLX
Fafnir
14
3 / 2 / 2
8,939
596
6,439
7,934
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
3 / 3 / 8
7,958
531
8,095
11,520
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Ralllen
Nu Wa
13
2 / 7 / 4
8,224
548
11,038
10,832
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
shortnround
Mercury
15
6 / 4 / 4
8,897
593
8,384
12,629
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
17
Kills
20
21
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Apollo
Drezу
Apollo
1
6
4
0.5
W
Sol
FSSPOT
Sol
6
1
5
8.5
W
Fafnir
GVLX
Fafnir
3
2
2
2
W
Ares
3
3
8
2.33
W
Nu Wa
Ralllen
Nu Wa
2
7
4
0.57
W
Mercury
shortnround
Mercury
6
4
4
2
L
Cliodhna
10
2
2
5.5
L
3
5
7
1.3
L
Achilles
Аqua
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
46,912
65,849
Taken
53,948
37,609
Mitigated
30,510
15,082
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,117
482
0
1,530
10,602
7,865
0
6,614
3,988
16,465
0
L
Apollo
Drezу
Apollo
4,375
1,569
0
3,704
14,038
6,037
0
8,806
5,232
0
50,246
W
Sol
FSSPOT
Sol
12,956
6,029
0
6,673
11,033
5,019
528
1,845
9,188
71,449
8,825
W
Fafnir
GVLX
Fafnir
6,439
912
0
2,634
7,934
6,377
58
802
7,132
60,050
0
W
Ares
8,095
653
0
2,047
11,520
11,254
0
3,018
8,502
22,997
0
W
Nu Wa
Ralllen
Nu Wa
11,038
1,932
0
305
10,832
3,371
356
4,680
6,152
62,366
0
W
Mercury
shortnround
Mercury
8,384
3,920
0
1,648
12,629
4,489
0
1,991
10,638
0
69,506
L
Cliodhna
14,570
3,709
0
4,352
14,868
6,272
814
6,168
8,700
0
68,836
L
9,219
228
0
2,625
11,477
5,797
0
5,409
6,068
86,661
0
L
Achilles
Аqua
Achilles
5,262
946
0
2,871
14,864
11,638
790
10,587
4,277
0
61,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,826
Gold Earned
43,732
475
Minions Killed
458
0
Camps Cleared
0
1,485,542
Distance Traveled
1,575,719
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,059
404
12
1
0
217,967
1
L
Apollo
7,676
512
86
6
0
321,760
0
W
Sol
9,714
648
119
8
0
294,405
1
W
Fafnir
8,939
596
123
8
0
293,581
0
W
Ares
7,958
531
20
1
0
343,759
2
W
Nu Wa
8,224
548
101
7
0
266,434
0
W
Mercury
8,897
593
95
6
0
377,540
6
L
Cliodhna
9,824
655
114
8
0
346,639
4
L
Anubis
9,499
633
154
10
0
277,105
3
L
Achilles
8,768
585
109
7
0
322,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role