Player Matchup

Tyr
Tyr
UnrulyPaimon
Tyr
Level 84
God Stats
0W - 1L
1,740 SR
Queue Stats
13W - 10L
1,555 Elo+
Party 1
Tiamat
Tiamat
dboys742
Tiamat
Level 108
God Stats
0W - 1L
1,532 SR
Queue Stats
11W - 12L
1,509 Elo+
Party 1
Pele
Pele
yoian213
Pele
Level 89
God Stats
0W - 1L
1,847 SR
Queue Stats
11W - 11L
1,416 Elo+
Party 1
Team Averages
Level 94
1,706 SR
1,493 Elo+

VS

Team Averages
Level 91
1,572 SR
1,611 Elo+
Guan Yu
Guan Yu
MagnusMMS
Guan Yu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Umbraking4
Ah Muzen Cab
Level 76
God Stats
4W - 2L
1,716 SR
Queue Stats
212W - 74L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
ttdynamite
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
11,760
735
13,735
23,705
24,669
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
dboys742
Tiamat
16
6 / 4 / 7
13,195
825
16,294
14,150
9,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
11
3 / 1 / 5
10,838
677
8,321
9,417
3,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MagnusMMS
Guan Yu
15
1 / 1 / 9
12,040
753
10,945
19,618
21,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Umbraking4
Ah Muzen Cab
16
6 / 6 / 3
13,352
835
14,785
14,576
5,693
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ttdynamite
Baron Samedi
14
5 / 6 / 4
12,527
783
13,688
15,020
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
13
Kills
12
12
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
MagnusMMS
Guan Yu
1
1
9
5.5
W
Ah Muzen Cab
Umbraking4
Ah Muzen Cab
6
6
3
1.25
L
4
7
7
1.07
L
Tiamat
dboys742
Tiamat
6
4
7
2.38
W
Baron Samedi
ttdynamite
Baron Samedi
5
6
4
1.17
L
Pele
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,350
Damage
39,418
47,272
Taken
49,214
37,396
Mitigated
34,579
8,430
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
MagnusMMS
Guan Yu
10,945
1,259
431
3,367
19,618
21,654
315
7,302
12,316
0
31,629
W
Ah Muzen Cab
Umbraking4
Ah Muzen Cab
14,785
7,392
0
921
14,576
5,693
1,762
4,713
9,863
0
63,243
L
13,735
3,265
0
4,000
23,705
24,669
0
6,131
17,574
0
29,007
L
Tiamat
dboys742
Tiamat
16,294
1,230
0
1,620
14,150
9,461
0
3,756
10,394
63,287
0
W
Baron Samedi
ttdynamite
Baron Samedi
13,688
324
1,757
3,584
15,020
7,232
1,494
4,783
10,237
55,135
0
L
Pele
8,321
1,649
0
2,810
9,417
3,266
0
4,135
5,282
0
33,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
37,919
163
Minions Killed
182
0
Camps Cleared
0
774,222
Distance Traveled
849,832
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,040
753
30
2
0
332,863
3
W
Ah Muzen Cab
13,352
835
95
6
0
246,952
2
L
Tyr
11,760
735
44
3
0
282,291
7
L
Tiamat
13,195
825
86
5
0
278,680
0
W
Baron Samedi
12,527
783
57
4
0
270,017
0
L
Pele
10,838
677
33
2
0
213,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role