Player Matchup

Gilgamesh
Gilgamesh
Bronze II
BUSHY_RED_BEARD
Gilgamesh
Bronze II
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 74L
582 MMR
Party 1
Chaac
Chaac
Bronze I
SPICY_RED_BEARD
Chaac
Bronze I
Level 106
God Stats
22W - 52L
1,330 SR
Queue Stats
31W - 86L
590 MMR
Party 1
Nox
Nox
Silver II
kyemcfly90
Nox
Silver II
Level 124
God Stats
3W - 4L
1,310 SR
Queue Stats
202W - 277L
1,084 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,380 SR
752 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,426 SR
889 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver IV
sergi_845
Lancelot
Silver IV
Level 103
God Stats
5W - 6L
1,433 SR
Queue Stats
37W - 57L
816 MMR
Solo
Hercules
Hercules
Bronze III
vladisvlado
Hercules
Bronze III
Level 73
God Stats
11W - 16L
1,344 SR
Queue Stats
304W - 460L
351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BUSHY_RED_BEARD
Gilgamesh
12
3 / 1 / 7
8,836
803
5,826
10,705
9,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 8
8,460
769
8,962
12,575
12,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 1 / 5
9,565
870
10,317
6,626
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AchillesAnubisAtlasGeb

VS

Bans
BacchusIx ChelHou YiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 5 / 1
8,614
783
7,067
8,366
2,717
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
sergi_845
Lancelot
11
1 / 2 / 2
7,609
692
5,997
8,810
3,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
vladisvlado
Hercules
10
0 / 4 / 1
7,201
655
2,624
13,589
9,912
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
1
0.5
W
Gilgamesh
BUSHY_RED_BEARD
Gilgamesh
3
1
7
6.5
W
2
1
8
6
W
6
1
5
8.5
L
Lancelot
sergi_845
Lancelot
1
2
2
1
L
Hercules
vladisvlado
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,105
Damage
15,688
29,906
Taken
30,765
25,040
Mitigated
16,042
5,421
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,067
2,832
0
1,971
8,366
2,717
0
2,838
5,528
31,981
0
W
Gilgamesh
BUSHY_RED_BEARD
Gilgamesh
5,826
798
0
535
10,705
9,696
84
2,487
8,218
0
18,545
W
8,962
520
142
3,508
12,575
12,607
116
3,191
9,384
0
29,590
W
10,317
448
367
869
6,626
2,737
683
1,599
5,027
42,295
0
L
Lancelot
sergi_845
Lancelot
5,997
692
0
0
8,810
3,413
0
2,891
5,919
0
26,340
L
Hercules
vladisvlado
Hercules
2,624
518
0
3,213
13,589
9,912
0
4,942
8,647
0
6,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
23,424
112
Minions Killed
77
0
Camps Cleared
0
671,577
Distance Traveled
593,046
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,614
783
44
4
0
171,494
0
W
Gilgamesh
8,836
803
24
2
0
233,755
4
W
Chaac
8,460
769
22
2
0
228,500
1
W
Nox
9,565
870
66
6
0
209,322
3
L
Lancelot
7,609
692
23
2
0
226,236
3
L
Hercules
7,201
655
10
1
0
195,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role