Player Matchup

Loki
Loki
 
Loki
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Asmodeuslust
Danzaburou
Level 74
God Stats
48W - 51L
1,419 SR
Queue Stats
98W - 94L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
ProvingWind117
Kuzenbo
Level 106
God Stats
7W - 8L
1,518 SR
Queue Stats
109W - 113L
1,390 Elo+
Solo
Neith
Neith
TheatreNerd007
Neith
Level 129
God Stats
3W - 1L
1,803 SR
Queue Stats
53W - 69L
1,420 Elo+
Party 1
Olorun
Olorun
Wandos_Speed
Olorun
Level 67
God Stats
20W - 14L
1,556 SR
Queue Stats
180W - 185L
1,413 Elo+
Solo
Team Averages
Level 105
1,559 SR
1,434 Elo+

VS

Team Averages
Level 68
1,423 SR
1,343 Elo+
Ix Chel
Ix Chel
CGG-Scarlett
Ix Chel
Level 72
God Stats
7W - 7L
1,473 SR
Queue Stats
121W - 131L
1,343 Elo+
Party 2
Nemesis
Nemesis
CGG-Toonz
Nemesis
Level 63
God Stats
32W - 23L
1,486 SR
Queue Stats
100W - 119L
1,331 Elo+
Party 2
Mulan
Mulan
PeakSoup4483376
Mulan
Level 100
God Stats
2W - 1L
1,412 SR
Queue Stats
103W - 116L
1,385 Elo+
Solo
Hercules
Hercules
Peterstoric231
Hercules
Level 34
God Stats
2W - 1L
1,245 SR
Queue Stats
12W - 16L
1,328 Elo+
Solo
Cupid
Cupid
sweet_primer
Cupid
Level 71
God Stats
56W - 61L
1,500 SR
Queue Stats
1,323W - 1,354L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 2 / 0
7,073
505
4,186
13,045
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Asmodeuslust
Danzaburou
11
1 / 8 / 1
7,063
505
7,908
13,573
4,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 1
6,173
441
2,507
10,722
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 1 / 0
6,325
452
9,509
7,454
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
11
2 / 6 / 4
6,897
493
8,405
12,365
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CGG-Scarlett
Ix Chel
11
0 / 1 / 2
6,745
482
4,385
9,597
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
CGG-Toonz
Nemesis
15
5 / 2 / 3
8,876
634
8,548
11,221
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 2
9,568
683
9,776
10,465
8,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
4 / 5 / 3
7,548
539
9,608
15,716
12,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 2
6,485
463
6,301
7,183
2,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
17
17
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
L
Danzaburou
Asmodeuslust
Danzaburou
1
8
1
0.19
W
Ix Chel
CGG-Scarlett
Ix Chel
0
1
2
1
W
Nemesis
CGG-Toonz
Nemesis
5
2
3
3.25
W
8
0
2
9
W
Hercules
4
5
3
1.1
L
0
0
1
0.5
L
2
1
0
2
L
Olorun
2
6
4
0.67
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,515
Damage
38,618
57,159
Taken
54,182
29,415
Mitigated
34,386
13,906
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,186
1,408
0
3,694
13,045
4,768
0
0
13,045
0
43,954
L
Danzaburou
Asmodeuslust
Danzaburou
7,908
3,701
0
1,287
13,573
4,718
232
0
13,573
0
51,695
W
Ix Chel
CGG-Scarlett
Ix Chel
4,385
593
1,163
4,187
9,597
5,704
29
1,499
8,098
28,360
0
W
Nemesis
CGG-Toonz
Nemesis
8,548
4,136
0
1,259
11,221
4,500
93
1,606
9,615
0
74,101
W
9,776
565
0
4,809
10,465
8,973
549
169
10,296
0
73,434
W
Hercules
9,608
4,278
0
5,364
15,716
12,516
654
6,823
8,893
0
42,234
L
2,507
1,016
193
3,589
10,722
12,170
0
3,164
7,558
17,445
0
L
9,509
2,286
0
2,068
7,454
2,787
0
1,221
6,233
0
51,711
L
Olorun
8,405
4,835
80
2,995
12,365
4,972
0
0
12,365
42,305
0
W
6,301
3,514
952
2,943
7,183
2,693
805
815
6,368
0
49,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
39,222
313
Minions Killed
413
0
Camps Cleared
0
1,225,352
Distance Traveled
1,329,760
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,073
505
72
5
0
303,130
4
L
Danzaburou
7,063
505
87
6
0
245,588
0
W
Ix Chel
6,745
482
28
2
0
241,327
2
W
Nemesis
8,876
634
104
7
0
316,020
0
W
Mulan
9,568
683
120
9
0
274,808
0
W
Hercules
7,548
539
69
5
0
282,550
0
L
Kuzenbo
6,173
441
20
1
0
241,691
0
L
Neith
6,325
452
82
6
0
234,780
1
L
Olorun
6,897
493
52
4
0
200,163
0
W
Cupid
6,485
463
92
7
0
215,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role