Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Sr_Dinox
Janus
Level 88
God Stats
3W - 4L
1,271 SR
Queue Stats
219W - 228L
1,505 Elo+
Solo
Persephone
Persephone
ilhacomauzaimer
Persephone
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 160L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
jona20twenty
Gilgamesh
Level 124
God Stats
3W - 1L
1,725 SR
Queue Stats
361W - 346L
1,506 Elo+
Party 1
Martichoras
Martichoras
teddy_espectre
Martichoras
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,396 Elo+
Party 1
Team Averages
Level 95
1,499 SR
1,467 Elo+

VS

Team Averages
Level 125
1,389 SR
1,471 Elo+
Geb
Geb
jackiedogg
Geb
Level 181
God Stats
0W - 1L
1,297 SR
Queue Stats
45W - 47L
1,496 Elo+
Party 2
Hercules
Hercules
lucasfaoliva
Hercules
Level 87
God Stats
1W - 6L
1,268 SR
Queue Stats
227W - 254L
1,421 Elo+
Solo
Pele
Pele
pedrinho_roots
Pele
Level 114
God Stats
9W - 8L
1,327 SR
Queue Stats
226W - 241L
1,454 Elo+
Solo
Ullr
Ullr
rillicavn
Ullr
Level 96
God Stats
23W - 22L
1,560 SR
Queue Stats
81W - 62L
1,530 Elo+
Solo
Janus
Janus
xEduarudu
Janus
Level 148
God Stats
1W - 2L
1,492 SR
Queue Stats
12W - 19L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 2 / 3
4,342
620
2,173
4,987
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Sr_Dinox
Janus
9
1 / 0 / 0
5,273
753
1,670
1,412
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
ilhacomauzaimer
Persephone
8
1 / 0 / 1
4,833
690
1,427
3,877
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
jona20twenty
Gilgamesh
7
3 / 0 / 0
4,556
651
2,520
5,406
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
teddy_espectre
Martichoras
7
1 / 1 / 2
4,531
647
1,549
3,136
1,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,194
599
1,975
2,784
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
lucasfaoliva
Hercules
4
0 / 1 / 0
3,233
462
91
2,731
1,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 3
4,154
593
1,477
5,038
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
3
0 / 2 / 1
3,177
454
1,076
3,155
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
xEduarudu
Janus
8
2 / 1 / 1
4,425
632
3,429
2,352
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
3
3
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
3
0.75
W
Janus
Sr_Dinox
Janus
1
0
0
1
W
Persephone
ilhacomauzaimer
Persephone
1
0
1
1.5
L
1
0
1
1.5
W
Gilgamesh
jona20twenty
Gilgamesh
3
0
0
3
L
Hercules
lucasfaoliva
Hercules
0
1
0
0
L
0
2
3
0.75
L
Ullr
0
2
1
0.25
W
Martichoras
teddy_espectre
Martichoras
1
1
2
2
L
Janus
xEduarudu
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,339
Damage
8,048
18,818
Taken
16,060
8,676
Mitigated
5,822
6,155
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,173
457
0
1,428
4,987
3,895
0
1,405
3,582
9,115
0
W
Janus
Sr_Dinox
Janus
1,670
334
0
996
1,412
404
0
0
1,412
34,889
0
W
Persephone
ilhacomauzaimer
Persephone
1,427
0
0
1,782
3,877
1,065
27
1,263
2,614
24,198
0
L
1,975
193
0
827
2,784
1,369
0
281
2,503
14,462
0
W
Gilgamesh
jona20twenty
Gilgamesh
2,520
862
0
928
5,406
2,129
0
1,177
4,229
0
26,312
L
Hercules
lucasfaoliva
Hercules
91
0
0
1,435
2,731
1,329
0
1,500
1,061
0
7,528
L
1,477
151
0
313
5,038
1,484
0
864
4,174
0
23,272
L
Ullr
1,076
497
0
747
3,155
870
0
1,052
2,103
0
6,367
W
Martichoras
teddy_espectre
Martichoras
1,549
620
0
1,021
3,136
1,183
0
1,559
1,577
0
19,740
L
Janus
xEduarudu
Janus
3,429
110
0
320
2,352
770
0
1,403
949
27,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
19,183
207
Minions Killed
135
0
Camps Cleared
0
686,381
Distance Traveled
590,150
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,342
620
8
1
0
132,658
2
W
Janus
5,273
753
66
9
0
127,029
0
W
Persephone
4,833
690
52
7
0
130,137
1
L
Geb
4,194
599
18
3
0
161,048
4
W
Gilgamesh
4,556
651
42
6
0
167,864
0
L
Hercules
3,233
462
12
2
0
66,105
0
L
Pele
4,154
593
47
7
0
161,972
0
L
Ullr
3,177
454
16
2
0
66,230
0
W
Martichoras
4,531
647
39
6
0
128,693
0
L
Janus
4,425
632
42
6
0
134,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role