Player Matchup

Sun Wukong
Sun Wukong
DaJoncorporation
Sun Wukong
Level 131
God Stats
1W - 1L
1,868 SR
Queue Stats
8W - 10L
1,530 Elo+
Party 3
Izanami
Izanami
Dragonfist911
Izanami
Level 126
God Stats
0W - 2L
1,618 SR
Queue Stats
8W - 10L
1,527 Elo+
Party 3
Arachne
Arachne
MrTakeItEasy123
Arachne
Level 38
God Stats
3W - 4L
1,387 SR
Queue Stats
31W - 52L
1,348 Elo+
Party 2
Atlas
Atlas
OddyGoldenFoot
Atlas
Level 29
God Stats
2W - 4L
1,690 SR
Queue Stats
5W - 9L
1,463 Elo+
Party 3
Merlin
Merlin
red_draggonn
Merlin
Level 17
God Stats
4W - 6L
1,468 SR
Queue Stats
7W - 14L
1,350 Elo+
Party 2
Team Averages
Level 68
1,606 SR
1,444 Elo+

VS

Team Averages
Level 111
1,684 SR
1,582 Elo+
Nu Wa
Nu Wa
DiffGeo
Nu Wa
Level 168
God Stats
6W - 7L
1,720 SR
Queue Stats
90W - 75L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
Hitman26536
Guan Yu
Level 27
God Stats
33W - 23L
1,749 SR
Queue Stats
34W - 27L
1,674 Elo+
Party 1
Thanatos
Thanatos
Killer44s
Thanatos
Level 104
God Stats
48W - 32L
1,680 SR
Queue Stats
146W - 123L
1,611 Elo+
Party 1
Fafnir
Fafnir
MercenaryxKing
Fafnir
Level 216
God Stats
3W - 9L
1,810 SR
Queue Stats
280W - 261L
1,618 Elo+
Party 1
Hachiman
Hachiman
SSxYaBoiiGonzo
Hachiman
Level 42
God Stats
9W - 10L
1,460 SR
Queue Stats
295W - 288L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaJoncorporation
Sun Wukong
10
0 / 1 / 0
5,313
531
3,979
8,469
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
10
0 / 3 / 0
5,509
551
2,442
6,118
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 0
5,078
508
2,167
10,954
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 4 / 0
4,630
463
3,061
7,758
4,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
8
0 / 7 / 0
4,971
497
996
8,091
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DiffGeo
Nu Wa
13
11 / 0 / 2
8,239
824
11,023
3,819
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Hitman26536
Guan Yu
11
0 / 0 / 2
6,070
607
5,506
8,233
6,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Killer44s
Thanatos
11
7 / 0 / 3
7,117
712
8,251
8,750
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 5
6,184
618
2,658
5,125
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
1
0 / 0 / 0
3,536
354
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
20
20
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaJoncorporation
Sun Wukong
0
1
0
0
W
Nu Wa
DiffGeo
Nu Wa
11
0
2
12
L
Izanami
0
3
0
0
W
Guan Yu
Hitman26536
Guan Yu
0
0
2
1
W
Thanatos
Killer44s
Thanatos
7
0
3
8.5
W
2
0
5
4.5
L
0
5
0
0
L
0
4
0
0
W
Hachiman
0
0
0
0
L
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,645
Damage
27,438
41,390
Taken
25,927
16,672
Mitigated
18,546
7,964
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaJoncorporation
Sun Wukong
3,979
978
0
2,784
8,469
5,870
0
1,846
6,623
0
36,287
W
Nu Wa
DiffGeo
Nu Wa
11,023
2,601
0
994
3,819
1,328
2,431
996
2,823
64,480
0
L
Izanami
2,442
1,574
0
1,789
6,118
1,437
0
1,190
4,928
0
41,777
W
Guan Yu
Hitman26536
Guan Yu
5,506
581
340
4,289
8,233
6,786
0
403
7,126
605
41,686
W
Thanatos
Killer44s
Thanatos
8,251
2,517
0
8,496
8,750
4,728
36
1,406
7,344
0
48,692
W
2,658
1,035
0
2,070
5,125
5,704
0
1,252
3,873
21,404
0
L
2,167
1,770
0
1,316
10,954
2,951
0
3,800
7,154
0
37,206
L
3,061
1,355
109
1,196
7,758
4,256
0
1,694
6,064
11,569
0
W
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
996
59
0
770
8,091
2,158
0
5,464
2,627
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
31,146
293
Minions Killed
287
0
Camps Cleared
0
962,378
Distance Traveled
866,946
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,313
531
61
6
0
195,080
2
W
Nu Wa
8,239
824
106
11
0
191,531
4
L
Izanami
5,509
551
84
8
0
183,102
2
W
Guan Yu
6,070
607
71
7
0
212,522
1
W
Thanatos
7,117
712
80
8
0
228,697
2
W
Fafnir
6,184
618
30
3
0
210,467
2
L
Arachne
5,078
508
64
6
0
228,376
3
L
Atlas
4,630
463
13
1
0
199,578
2
W
Hachiman
3,536
354
0
0
0
23,729
0
L
Merlin
4,971
497
71
7
0
156,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role