Player Matchup

Surtr
Surtr
 
Surtr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
McAssembly
Cupid
Level 42
God Stats
2W - 5L
1,352 SR
Queue Stats
149W - 130L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Sweetcheeks7841
Kukulkan
Level 64
God Stats
35W - 43L
1,419 SR
Queue Stats
82W - 83L
1,383 Elo+
Party 2
Nemesis
Nemesis
Unknown56532896
Nemesis
Level 16
God Stats
0W - 7L
957 SR
Queue Stats
5W - 13L
1,248 Elo+
Party 2
Maui
Maui
lhappyfacel
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,191 Elo+
Party 2
Team Averages
Level 50
1,345 SR
1,357 Elo+

VS

Team Averages
Level 90
1,647 SR
1,493 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Riza23196
Sun Wukong
Level 31
God Stats
2W - 4L
1,706 SR
Queue Stats
153W - 117L
1,500 Elo+
Solo
Surtr
Surtr
Ruyai
Surtr
Level 62
God Stats
19W - 11L
1,671 SR
Queue Stats
42W - 41L
1,499 Elo+
Party 1
Poseidon
Poseidon
Xxchief912xX
Poseidon
Level 130
God Stats
112W - 85L
1,589 SR
Queue Stats
255W - 232L
1,524 Elo+
Solo
Hachiman
Hachiman
reypalomon
Hachiman
Level 100
God Stats
6W - 1L
1,768 SR
Queue Stats
102W - 94L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 5 / 1
9,080
568
12,067
16,195
15,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
13
0 / 5 / 1
7,503
469
6,478
15,749
6,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
1 / 8 / 0
7,603
475
6,445
12,907
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 1
6,883
430
2,607
11,013
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
7,379
461
2,975
15,193
16,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 4 / 8
9,778
611
12,295
13,531
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Riza23196
Sun Wukong
14
2 / 1 / 3
8,816
551
8,298
15,081
11,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Ruyai
Surtr
14
3 / 1 / 11
8,153
510
9,568
13,575
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Xxchief912xX
Poseidon
16
8 / 1 / 6
9,795
612
8,838
7,504
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
reypalomon
Hachiman
15
6 / 0 / 8
9,070
567
16,284
7,700
3,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
7
Kills
27
27
Deaths
7
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
1
0.7
W
Da Ji
 
Da Ji
8
4
8
3
L
Cupid
0
5
1
0.1
W
Sun Wukong
Riza23196
Sun Wukong
2
1
3
3.5
W
Surtr
Ruyai
Surtr
3
1
11
8.5
L
Kukulkan
1
8
0
0.13
L
2
5
1
0.5
W
Poseidon
Xxchief912xX
Poseidon
8
1
6
11
L
1
4
1
0.38
W
Hachiman
reypalomon
Hachiman
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,572
Damage
55,283
71,057
Taken
57,391
49,451
Mitigated
37,678
13,020
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,067
6,032
0
3,589
16,195
15,885
465
753
14,201
401
74,587
W
Da Ji
 
Da Ji
12,295
3,373
0
4,857
13,531
5,918
0
2,473
11,058
0
57,475
L
Cupid
6,478
4,129
335
6,278
15,749
6,738
0
916
14,405
0
71,009
W
Sun Wukong
Riza23196
Sun Wukong
8,298
2,727
0
4,517
15,081
11,040
491
183
14,898
0
54,335
W
Surtr
Ruyai
Surtr
9,568
2,869
206
3,357
13,575
14,680
262
2,366
11,209
2,250
39,590
L
Kukulkan
6,445
487
0
250
12,907
5,742
0
3,557
8,960
65,979
0
L
2,607
521
0
412
11,013
4,502
369
2,399
8,273
0
25,780
W
Poseidon
Xxchief912xX
Poseidon
8,838
782
0
2,198
7,504
2,749
869
3,045
4,459
67,275
0
L
2,975
628
102
2,054
15,193
16,584
0
1,639
13,013
14,296
0
W
Hachiman
reypalomon
Hachiman
16,284
10,815
0
4,728
7,700
3,291
2,166
1,562
6,138
0
76,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
45,612
400
Minions Killed
461
0
Camps Cleared
0
1,510,615
Distance Traveled
1,615,410
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,080
568
118
7
0
278,218
0
W
Da Ji
9,778
611
81
5
0
341,221
1
L
Cupid
7,503
469
115
7
0
275,001
0
W
Sun Wukong
8,816
551
99
6
0
336,450
0
W
Surtr
8,153
510
52
3
0
327,614
0
L
Kukulkan
7,603
475
110
7
0
282,446
0
L
Nemesis
6,883
430
39
2
0
383,182
0
W
Poseidon
9,795
612
123
8
0
343,939
2
L
Maui
7,379
461
18
1
0
291,768
0
W
Hachiman
9,070
567
106
7
0
266,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role