Player Matchup

Ishtar
Ishtar
BrokenChainz344
Ishtar
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,213 Elo+
Party 1
Pele
Pele
DemonKingofRAGE
Pele
Level 28
God Stats
2W - 2L
1,572 SR
Queue Stats
135W - 154L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
OVOXO0134
Gilgamesh
Level 119
God Stats
33W - 34L
1,578 SR
Queue Stats
305W - 311L
1,419 Elo+
Party 1
Team Averages
Level 52
1,550 SR
1,337 Elo+

VS

Team Averages
Level 126
1,444 SR
1,515 Elo+
Nike
Nike
Wolf_Blood19
Nike
Level 93
God Stats
19W - 16L
1,583 SR
Queue Stats
35W - 30L
1,545 Elo+
Solo
Ix Chel
Ix Chel
ZooomZ
Ix Chel
Level 157
God Stats
26W - 13L
1,517 SR
Queue Stats
336W - 273L
1,529 Elo+
Solo
Izanami
Izanami
turtleyurtle
Izanami
Level 129
God Stats
2W - 2L
1,233 SR
Queue Stats
31W - 42L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
11,266
751
9,781
14,518
4,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 10 / 3
11,670
778
6,427
19,044
6,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
OVOXO0134
Gilgamesh
14
4 / 6 / 5
11,781
785
12,962
22,075
23,573
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 12
13,103
874
13,280
16,576
23,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
ZooomZ
Ix Chel
17
13 / 2 / 10
14,581
972
20,451
13,160
7,239
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
turtleyurtle
Izanami
14
4 / 4 / 10
12,179
812
14,238
12,862
8,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
24
24
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
4
10
3
0.55
L
Gilgamesh
OVOXO0134
Gilgamesh
4
6
5
1.08
W
7
4
12
3.25
W
Ix Chel
ZooomZ
Ix Chel
13
2
10
9
W
Izanami
turtleyurtle
Izanami
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,170
Damage
47,969
55,637
Taken
42,598
35,142
Mitigated
39,177
2,722
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,781
6,133
0
1,118
14,518
4,727
0
5,495
9,023
0
32,382
L
6,427
1,514
0
1,386
19,044
6,842
0
9,156
9,888
0
41,319
L
Gilgamesh
OVOXO0134
Gilgamesh
12,962
3,145
0
218
22,075
23,573
0
7,998
14,077
0
38,321
W
13,280
2,983
267
756
16,576
23,132
63
534
16,042
2,213
36,838
W
Ix Chel
ZooomZ
Ix Chel
20,451
2,115
957
4,144
13,160
7,239
805
0
13,160
66,549
0
W
Izanami
turtleyurtle
Izanami
14,238
9,103
0
1,320
12,862
8,806
2,530
169
12,693
0
48,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
39,863
131
Minions Killed
168
0
Camps Cleared
0
764,856
Distance Traveled
775,736
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,266
751
36
2
0
208,567
0
L
Pele
11,670
778
54
4
0
262,890
0
L
Gilgamesh
11,781
785
41
3
0
293,399
0
W
Nike
13,103
874
31
2
0
260,569
0
W
Ix Chel
14,581
972
95
6
0
279,937
1
W
Izanami
12,179
812
42
3
0
235,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role