Player Matchup

Chronos
Chronos
Bronze I
Dark_Uchiha-_-
Chronos
Bronze I
Level 159
God Stats
0W - 2L
1,106 SR
Queue Stats
18W - 45L
533 MMR
Solo
Hades
Hades
Bronze II
Realfunki
Hades
Bronze II
Level 81
God Stats
31W - 16L
1,579 SR
Queue Stats
153W - 176L
278 MMR
Solo
He Bo
He Bo
Bronze I
joohn9877
He Bo
Bronze I
Level 118
God Stats
4W - 5L
1,329 SR
Queue Stats
120W - 154L
497 MMR
Solo
Ishtar
Ishtar
Bronze II
piotrekpiochu
Ishtar
Bronze II
Level 88
God Stats
3W - 5L
1,382 SR
Queue Stats
355W - 407L
172 MMR
Solo
Vamana
Vamana
Bronze III
yoyzf
Vamana
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 126L
10 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,379 SR
298 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,429 SR
293 MMR
Bacchus
Bacchus
Bronze V
Iron_Agus
Bacchus
Bronze V
Level 107
God Stats
6W - 16L
1,266 SR
Queue Stats
40W - 83L
202 MMR
Party 1
Ao Kuang
Ao Kuang
Silver V
LazoTurk_55
Ao Kuang
Silver V
Level 104
God Stats
5W - 4L
1,423 SR
Queue Stats
52W - 71L
654 MMR
Solo
Tiamat
Tiamat
Silver V
Pr1meSh0t
Tiamat
Silver V
Level 102
God Stats
45W - 42L
1,569 SR
Queue Stats
140W - 175L
638 MMR
Solo
Bellona
Bellona
Bronze V
SomaAngOxAka-47
Bellona
Bronze V
Level 104
God Stats
1W - 4L
1,583 SR
Queue Stats
38W - 83L
155 MMR
Party 1
Izanami
Izanami
Bronze IV
alex-_-debo
Izanami
Bronze IV
Level 127
God Stats
9W - 10L
1,303 SR
Queue Stats
169W - 201L
-185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,540
479
10,507
16,813
6,701
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Realfunki
Hades
18
5 / 5 / 2
11,923
542
17,685
25,328
15,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
joohn9877
He Bo
17
3 / 6 / 3
10,829
492
14,080
15,324
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 7 / 0
10,655
484
8,009
16,778
7,713
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
yoyzf
Vamana
14
2 / 4 / 2
9,162
416
8,246
20,824
20,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AwilixFreyaAphroditeBakasura

VS

Bans
AnubisSurtrYmirMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Iron_Agus
Bacchus
14
1 / 1 / 9
9,900
450
8,302
18,285
21,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
LazoTurk_55
Ao Kuang
19
13 / 5 / 2
12,707
578
16,530
24,881
11,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Pr1meSh0t
Tiamat
18
5 / 4 / 7
11,427
519
16,971
13,001
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 2 / 7
10,501
477
15,429
21,310
23,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
alex-_-debo
Izanami
19
6 / 3 / 4
12,141
552
13,702
17,978
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
14
Kills
27
27
Deaths
15
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Bacchus
Iron_Agus
Bacchus
1
1
9
5.5
W
Ao Kuang
LazoTurk_55
Ao Kuang
13
5
2
2.8
W
Tiamat
Pr1meSh0t
Tiamat
5
4
7
2.13
L
Hades
Realfunki
Hades
5
5
2
1.2
W
2
2
7
2.75
W
Izanami
alex-_-debo
Izanami
6
3
4
2.67
L
He Bo
joohn9877
He Bo
3
6
3
0.75
L
1
7
0
0.14
L
Vamana
yoyzf
Vamana
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,527
Damage
70,934
95,067
Taken
95,455
56,988
Mitigated
75,459
22,575
Healing
31,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,507
3,107
0
1,461
16,813
6,701
785
11,559
5,254
72,539
0
W
Bacchus
Iron_Agus
Bacchus
8,302
1,484
2,209
5,600
18,285
21,849
190
7,722
10,391
28,387
0
W
Ao Kuang
LazoTurk_55
Ao Kuang
16,530
5,814
0
10,600
24,881
11,256
0
13,146
11,469
88,573
0
W
Tiamat
Pr1meSh0t
Tiamat
16,971
484
0
1,640
13,001
9,737
650
6,978
5,887
85,688
0
L
Hades
Realfunki
Hades
17,685
2,497
40
11,670
25,328
15,904
0
11,759
13,569
90,365
0
W
15,429
4,149
0
5,655
21,310
23,756
77
12,613
8,507
0
83,348
W
Izanami
alex-_-debo
Izanami
13,702
9,666
0
6,180
17,978
8,861
3,609
1,268
16,624
0
128,406
L
He Bo
joohn9877
He Bo
14,080
866
0
2,500
15,324
6,240
172
6,881
8,443
89,878
0
L
8,009
6,299
0
2,105
16,778
7,713
4,062
3,408
13,370
0
91,926
L
Vamana
yoyzf
Vamana
8,246
3,878
388
4,411
20,824
20,430
205
8,196
12,628
0
51,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,109
Gold Earned
56,676
628
Minions Killed
533
0
Camps Cleared
0
1,938,379
Distance Traveled
2,139,633
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,540
479
131
6
0
377,595
6
W
Bacchus
9,900
450
22
1
0
431,756
0
W
Ao Kuang
12,707
578
97
4
0
427,307
0
W
Tiamat
11,427
519
117
5
0
469,667
3
L
Hades
11,923
542
134
6
0
357,162
2
W
Bellona
10,501
477
108
5
0
410,844
0
W
Izanami
12,141
552
189
9
0
400,059
0
L
He Bo
10,829
492
136
6
0
447,595
0
L
Ishtar
10,655
484
166
8
0
344,452
0
L
Vamana
9,162
416
61
3
0
411,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role