Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
HealersGrasp
Guan Yu
Level 109
God Stats
1W - 2L
1,766 SR
Queue Stats
54W - 53L
1,460 Elo+
Solo
Merlin
Merlin
TheatreNerd007
Merlin
Level 129
God Stats
4W - 6L
1,602 SR
Queue Stats
53W - 69L
1,419 Elo+
Party 1
Terra
Terra
Tianshi07
Terra
Level 123
God Stats
20W - 28L
1,431 SR
Queue Stats
679W - 714L
1,425 Elo+
Solo
Sol
Sol
TurnDownForButt
Sol
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 41L
1,397 Elo+
Solo
Team Averages
Level 128
1,560 SR
1,440 Elo+

VS

Team Averages
Level 135
1,637 SR
1,419 Elo+
Cu Chulainn
Cu Chulainn
Briceewwq
Cu Chulainn
Level 146
God Stats
2W - 2L
1,547 SR
Queue Stats
114W - 106L
1,434 Elo+
Party 2
Vulcan
Vulcan
Hgg45rew
Vulcan
Level 138
God Stats
21W - 29L
1,555 SR
Queue Stats
238W - 276L
1,361 Elo+
Party 2
Anubis
Anubis
IVthGnome
Anubis
Level 87
God Stats
3W - 1L
1,861 SR
Queue Stats
167W - 164L
1,409 Elo+
Solo
Artemis
Artemis
Kinda8v
Artemis
Level 148
God Stats
3W - 6L
1,550 SR
Queue Stats
204W - 204L
1,460 Elo+
Solo
Yemoja
Yemoja
koallasaurus
Yemoja
Level 154
God Stats
1W - 0L
1,671 SR
Queue Stats
152W - 158L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 2 / 1
4,776
531
2,271
8,582
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
HealersGrasp
Guan Yu
7
1 / 2 / 2
5,019
558
1,892
7,758
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,125
569
4,210
4,217
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Tianshi07
Terra
5
0 / 1 / 0
3,662
407
45
1,804
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 2
4,594
510
4,733
5,588
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Briceewwq
Cu Chulainn
10
2 / 0 / 1
5,877
653
2,304
4,290
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Hgg45rew
Vulcan
9
1 / 1 / 1
5,533
615
2,768
4,375
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
IVthGnome
Anubis
9
4 / 0 / 1
5,574
619
3,729
4,435
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Kinda8v
Artemis
8
0 / 2 / 1
4,568
508
5,817
6,238
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
8
0 / 1 / 3
4,864
540
2,484
5,460
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
7
7
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
W
Cu Chulainn
Briceewwq
Cu Chulainn
2
0
1
2.5
L
Guan Yu
HealersGrasp
Guan Yu
1
2
2
1
W
Vulcan
Hgg45rew
Vulcan
1
1
1
1.5
W
Anubis
IVthGnome
Anubis
4
0
1
4.5
W
Artemis
Kinda8v
Artemis
0
2
1
0.25
L
1
1
0
1
L
Terra
Tianshi07
Terra
0
1
0
0
L
1
1
2
2
W
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,151
Damage
17,102
27,949
Taken
24,798
11,359
Mitigated
11,023
7,986
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,271
601
0
867
8,582
3,015
0
2,567
6,015
0
25,738
W
Cu Chulainn
Briceewwq
Cu Chulainn
2,304
272
0
811
4,290
2,726
662
69
4,221
0
33,243
L
Guan Yu
HealersGrasp
Guan Yu
1,892
454
1,005
3,155
7,758
4,838
0
1,773
5,985
0
6,038
W
Vulcan
Hgg45rew
Vulcan
2,768
1,082
0
610
4,375
1,596
120
3,189
1,186
38,217
0
W
Anubis
IVthGnome
Anubis
3,729
418
0
720
4,435
1,930
0
885
3,550
30,636
0
W
Artemis
Kinda8v
Artemis
5,817
2,324
0
2,412
6,238
2,074
0
2,409
3,829
0
26,821
L
4,210
149
0
780
4,217
1,309
0
2,716
1,501
37,771
0
L
Terra
Tianshi07
Terra
45
0
0
312
1,804
881
0
0
1,804
2,425
322
L
4,733
2,068
0
1,867
5,588
1,316
0
1,925
3,663
27,928
0
W
Yemoja
2,484
766
729
1,113
5,460
2,697
0
2,436
3,024
16,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
26,416
167
Minions Killed
241
0
Camps Cleared
0
741,264
Distance Traveled
873,985
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,776
531
46
5
0
193,871
4
W
Cu Chulainn
5,877
653
54
6
0
197,317
1
L
Guan Yu
5,019
558
3
0
0
175,307
1
W
Vulcan
5,533
615
73
8
0
182,302
1
W
Anubis
5,574
619
42
5
0
190,485
2
W
Artemis
4,568
508
42
5
0
137,308
2
L
Merlin
5,125
569
64
7
0
170,595
0
L
Terra
3,662
407
7
1
0
32,431
0
L
Sol
4,594
510
47
5
0
169,060
7
W
Yemoja
4,864
540
30
3
0
166,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role