Player Matchup

Geb
Geb
Cenny Senpai
Geb
Level 127
God Stats
3W - 2L
1,696 SR
Queue Stats
136W - 129L
1,437 Elo+
Party 1
Hachiman
Hachiman
CheezzeyyBurger
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,421 Elo+
Party 1
Tyr
Tyr
DarkKiller159
Tyr
Level 100
God Stats
8W - 7L
1,452 SR
Queue Stats
86W - 77L
1,449 Elo+
Party 1
Tiamat
Tiamat
SquirtleOps
Tiamat
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
boneszay
Ne Zha
Level 128
God Stats
1W - 1L
1,896 SR
Queue Stats
71W - 67L
1,527 Elo+
Party 2
Team Averages
Level 107
1,609 SR
1,481 Elo+

VS

Team Averages
Level 93
1,632 SR
1,536 Elo+
Bacchus
Bacchus
AkumakoDiran
Bacchus
Level 102
God Stats
8W - 6L
1,511 SR
Queue Stats
11W - 8L
1,447 Elo+
Solo
Heimdallr
Heimdallr
AutumnRR
Heimdallr
Level 29
God Stats
5W - 1L
1,409 SR
Queue Stats
43W - 25L
1,565 Elo+
Party 3
Izanami
Izanami
Blitz446
Izanami
Level 98
God Stats
28W - 11L
1,780 SR
Queue Stats
59W - 41L
1,566 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RoidRaGeR12
Ah Muzen Cab
Level 147
God Stats
31W - 24L
1,598 SR
Queue Stats
249W - 229L
1,566 Elo+
Solo
Awilix
Awilix
salazar214
Awilix
Level 87
God Stats
7W - 2L
1,861 SR
Queue Stats
90W - 84L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,949
372
4,681
12,303
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
11
1 / 5 / 0
6,545
409
3,562
10,182
3,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 1
7,287
455
5,963
10,879
11,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
13
2 / 4 / 0
7,768
486
6,830
9,031
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
boneszay
Ne Zha
13
1 / 6 / 2
7,975
498
8,657
16,270
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AkumakoDiran
Bacchus
12
1 / 0 / 8
7,643
478
6,677
8,091
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
AutumnRR
Heimdallr
15
4 / 1 / 4
9,207
575
13,211
11,204
5,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Blitz446
Izanami
14
3 / 1 / 8
8,826
552
5,860
10,471
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
RoidRaGeR12
Ah Muzen Cab
14
2 / 1 / 0
8,405
525
6,795
10,000
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
salazar214
Awilix
16
9 / 2 / 2
10,022
626
9,312
10,779
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
19
19
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AkumakoDiran
Bacchus
1
0
8
5
W
Heimdallr
AutumnRR
Heimdallr
4
1
4
6
W
Izanami
Blitz446
Izanami
3
1
8
7
L
0
3
2
0.33
L
Hachiman
1
5
0
0.2
L
0
1
1
0.5
W
Ah Muzen Cab
RoidRaGeR12
Ah Muzen Cab
2
1
0
2
L
Tiamat
2
4
0
0.5
L
Ne Zha
boneszay
Ne Zha
1
6
2
0.33
W
Awilix
salazar214
Awilix
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,693
Damage
41,855
58,665
Taken
50,545
39,832
Mitigated
27,811
6,493
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AkumakoDiran
Bacchus
6,677
708
550
3,932
8,091
9,604
0
2,805
4,946
21,118
0
W
Heimdallr
AutumnRR
Heimdallr
13,211
8,739
0
1,490
11,204
5,439
36
924
10,236
0
74,175
W
Izanami
Blitz446
Izanami
5,860
4,003
0
4,015
10,471
4,215
0
4,233
6,152
0
64,544
L
4,681
340
56
569
12,303
13,886
0
1,868
10,435
24,196
0
L
Hachiman
3,562
1,432
0
1,993
10,182
3,309
47
543
9,639
0
33,844
L
5,963
456
0
1,546
10,879
11,872
0
752
10,127
0
42,203
W
Ah Muzen Cab
RoidRaGeR12
Ah Muzen Cab
6,795
2,411
0
3,304
10,000
3,905
620
1,185
8,638
0
78,535
L
Tiamat
6,830
39
0
1,405
9,031
4,673
0
2,083
6,948
56,363
0
L
Ne Zha
boneszay
Ne Zha
8,657
3,156
0
924
16,270
6,092
0
1,431
14,839
0
67,514
W
Awilix
salazar214
Awilix
9,312
3,973
0
3,472
10,779
4,648
0
1,676
9,062
0
93,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,524
Gold Earned
44,103
368
Minions Killed
524
0
Camps Cleared
0
1,546,894
Distance Traveled
1,565,891
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,643
478
23
1
0
356,189
4
W
Heimdallr
9,207
575
103
6
0
282,868
1
W
Izanami
8,826
552
125
8
0
265,693
2
L
Geb
5,949
372
36
2
0
263,659
0
L
Hachiman
6,545
409
61
4
0
257,557
0
L
Tyr
7,287
455
67
4
0
354,614
0
W
Ah Muzen Cab
8,405
525
145
9
0
298,191
5
L
Tiamat
7,768
486
95
6
0
293,935
0
L
Ne Zha
7,975
498
109
7
0
377,129
0
W
Awilix
10,022
626
128
8
0
362,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role