Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Bloodsky98
Charybdis
Level 89
God Stats
21W - 10L
1,639 SR
Queue Stats
250W - 219L
1,533 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Desequilibre
Cu Chulainn
Level 115
God Stats
3W - 2L
1,403 SR
Queue Stats
218W - 197L
1,552 Elo+
Party 3
Hel
Hel
FleuryQ
Hel
Level 196
God Stats
2W - 5L
1,500 SR
Queue Stats
345W - 281L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
V1kTh0r
Tsukuyomi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,645 Elo+
Solo
Team Averages
Level 143
1,508 SR
1,554 Elo+

VS

Team Averages
Level 160
1,447 SR
1,593 Elo+
Merlin
Merlin
 
Merlin
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Azagthoth
Kuzenbo
Level 156
God Stats
1W - 9L
1,417 SR
Queue Stats
154W - 126L
1,670 Elo+
Party 2
Thanatos
Thanatos
TheDoherty98
Thanatos
Level 127
God Stats
0W - 1L
1,475 SR
Queue Stats
8W - 5L
1,609 Elo+
Solo
Surtr
Surtr
Towb
Surtr
Level 168
God Stats
3W - 1L
1,615 SR
Queue Stats
120W - 113L
1,632 Elo+
Party 2
Ullr
Ullr
benzema30
Ullr
Level 155
God Stats
1W - 2L
1,227 SR
Queue Stats
248W - 222L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 1 / 4
6,587
599
5,942
8,851
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Bloodsky98
Charybdis
12
3 / 0 / 1
6,989
635
5,818
5,517
2,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Desequilibre
Cu Chulainn
12
0 / 0 / 0
6,918
629
7,225
9,520
9,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
12
2 / 0 / 1
7,012
637
6,021
6,763
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
V1kTh0r
Tsukuyomi
11
1 / 1 / 1
6,035
549
4,628
6,587
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 1
5,830
530
4,295
5,724
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Azagthoth
Kuzenbo
9
1 / 1 / 0
5,490
499
4,069
8,238
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
TheDoherty98
Thanatos
10
0 / 2 / 1
5,562
506
3,296
9,951
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Towb
Surtr
12
0 / 0 / 0
5,997
545
4,985
11,425
14,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ullr
10
0 / 2 / 2
5,785
526
3,873
8,221
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
2
2
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
4
3
L
Merlin
 
Merlin
1
2
1
0.75
L
Kuzenbo
Azagthoth
Kuzenbo
1
1
0
1
W
Charybdis
Bloodsky98
Charybdis
3
0
1
3.5
W
Cu Chulainn
Desequilibre
Cu Chulainn
0
0
0
0
W
Hel
2
0
1
2.5
L
Thanatos
TheDoherty98
Thanatos
0
2
1
0.25
L
Surtr
Towb
Surtr
0
0
0
0
W
Tsukuyomi
V1kTh0r
Tsukuyomi
1
1
1
1.5
L
Ullr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,634
Damage
20,518
37,238
Taken
43,559
22,229
Mitigated
30,038
20,108
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,942
1,142
1,176
4,136
8,851
5,850
0
3,393
5,458
27,179
0
L
Merlin
 
Merlin
4,295
201
0
355
5,724
1,949
0
3,308
2,416
49,901
0
L
Kuzenbo
Azagthoth
Kuzenbo
4,069
1,658
0
2,482
8,238
7,399
0
4,170
4,068
13,788
0
W
Charybdis
Bloodsky98
Charybdis
5,818
2,713
0
3,274
5,517
2,361
1,063
489
5,028
0
57,672
W
Cu Chulainn
Desequilibre
Cu Chulainn
7,225
1,320
0
2,851
9,520
9,145
0
144
9,376
73
61,409
W
Hel
6,021
447
1,701
4,008
6,763
2,573
0
3,205
3,558
61,686
0
L
Thanatos
TheDoherty98
Thanatos
3,296
556
0
6,508
9,951
3,637
0
1,974
7,977
0
40,011
L
Surtr
Towb
Surtr
4,985
2,052
0
4,559
11,425
14,062
0
73
11,352
900
47,632
W
Tsukuyomi
V1kTh0r
Tsukuyomi
4,628
1,321
0
2,962
6,587
2,300
32
1,277
5,310
0
41,242
L
Ullr
3,873
1,728
0
875
8,221
2,991
0
2,511
5,710
0
44,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
28,664
460
Minions Killed
357
0
Camps Cleared
0
1,157,578
Distance Traveled
1,116,312
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,587
599
21
2
0
233,718
6
L
Merlin
5,830
530
85
8
0
209,291
2
L
Kuzenbo
5,490
499
17
2
0
225,646
5
W
Charybdis
6,989
635
120
11
0
209,868
0
W
Cu Chulainn
6,918
629
120
11
0
215,360
1
W
Hel
7,012
637
124
11
0
231,428
0
L
Thanatos
5,562
506
78
7
0
250,495
0
L
Surtr
5,997
545
86
8
0
232,518
0
W
Tsukuyomi
6,035
549
75
7
0
267,204
0
L
Ullr
5,785
526
91
8
0
198,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role