Player Matchup

Bastet
Bastet
Gamerjsparks
Bastet
Level 18
God Stats
1W - 1L
1,073 SR
Queue Stats
6W - 7L
1,299 Elo+
Party 2
Ra
Ra
Viper1577
Ra
Level 66
God Stats
9W - 2L
1,683 SR
Queue Stats
47W - 36L
1,532 Elo+
Party 2
Pele
Pele
otherbanned
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,517 Elo+
Party 2
Team Averages
Level 32
1,419 SR
1,450 Elo+

VS

Team Averages
Level 92
1,491 SR
1,485 Elo+
Sun Wukong
Sun Wukong
iRidePwnies
Sun Wukong
Level 149
God Stats
0W - 2L
1,555 SR
Queue Stats
58W - 62L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
thomasboys3106
Nu Wa
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 5L
1,751 Elo+
Solo
Anubis
Anubis
xKiTTyM00Nx
Anubis
Level 45
God Stats
8W - 8L
1,419 SR
Queue Stats
14W - 24L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
1 / 3 / 14
12,060
754
12,139
12,435
4,049
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 6
12,758
797
15,209
8,592
3,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
11 / 4 / 4
13,983
874
16,726
18,247
6,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
iRidePwnies
Sun Wukong
15
3 / 3 / 3
11,791
737
9,984
23,498
20,826
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 9 / 4
11,203
700
12,177
13,258
2,189
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
3 / 5 / 1
12,105
757
4,965
11,348
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
7
8
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
3
14
2.67
W
5
1
6
8
L
Sun Wukong
iRidePwnies
Sun Wukong
3
3
3
1.5
W
11
4
4
3.25
L
1
9
4
0.33
L
Anubis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,074
Damage
27,126
39,274
Taken
48,104
13,547
Mitigated
26,070
11,398
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,139
3,421
0
2,429
12,435
4,049
607
5,476
6,959
0
30,156
W
15,209
1,710
912
2,190
8,592
3,373
916
4,261
4,331
83,026
0
L
Sun Wukong
iRidePwnies
Sun Wukong
9,984
2,104
0
1,430
23,498
20,826
0
6,673
16,700
0
48,672
W
16,726
3,311
0
5,867
18,247
6,125
1,153
7,591
10,656
0
66,159
L
12,177
3,012
0
12
13,258
2,189
0
4,380
8,759
30,258
0
L
Anubis
4,965
68
0
1,696
11,348
3,055
0
4,296
6,974
41,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
35,099
200
Minions Killed
162
0
Camps Cleared
0
962,890
Distance Traveled
768,056
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,060
754
35
2
0
344,936
0
W
Ra
12,758
797
98
6
0
306,993
3
L
Sun Wukong
11,791
737
50
3
0
287,004
0
W
Pele
13,983
874
67
4
0
310,961
0
L
Nu Wa
11,203
700
39
2
0
214,821
5
L
Anubis
12,105
757
73
5
0
266,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role