Player Matchup

Kuzenbo
Kuzenbo
Silver III
REPUBLICAN UMAD
Kuzenbo
Silver III
Level 123
God Stats
0W - 3L
1,285 SR
Queue Stats
40W - 61L
1,383 MMR
Solo
Artemis
Artemis
Bronze III
ValhallArty
Artemis
Bronze III
Level 125
God Stats
87W - 94L
1,441 SR
Queue Stats
105W - 120L
1,400 MMR
Solo
Chang'e
Chang'e
Silver III
karenkobra
Chang'e
Silver III
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 146L
903 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,409 SR
1,229 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 150
1,622 SR
1,264 MMR
Poseidon
Poseidon
Silver III
ChiefMCuddy
Poseidon
Silver III
Level 160
God Stats
3W - 2L
1,474 SR
Queue Stats
19W - 35L
1,317 MMR
Solo
Cerberus
Cerberus
Bronze III
PepinoSlicer
Cerberus
Bronze III
Level 145
God Stats
1W - 0L
1,878 SR
Queue Stats
6W - 3L
1,592 MMR
Solo
Bastet
Bastet
Silver III
androide-amigo
Bastet
Silver III
Level 145
God Stats
13W - 12L
1,515 SR
Queue Stats
332W - 476L
883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
11,995
631
5,539
9,910
12,553
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
ValhallArty
Artemis
16
4 / 5 / 2
13,543
713
19,310
19,679
7,287
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
karenkobra
Chang'e
17
5 / 7 / 3
13,979
736
17,529
20,405
6,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ZeusHachimanKumbhakarnaAphroditeShiva

VS

Bans
VamanaIshtarAgniDanzaburouHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChiefMCuddy
Poseidon
17
4 / 7 / 2
14,455
761
9,588
12,421
5,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
PepinoSlicer
Cerberus
17
4 / 2 / 7
14,084
741
19,728
33,592
52,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 3 / 7
14,110
743
12,820
16,132
7,176
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
12
12
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ChiefMCuddy
Poseidon
4
7
2
0.71
W
Cerberus
PepinoSlicer
Cerberus
4
2
7
3.75
L
1
0
6
4
L
Artemis
ValhallArty
Artemis
4
5
2
1
W
4
3
7
2.5
L
Chang'e
karenkobra
Chang'e
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,378
Damage
42,136
49,994
Taken
62,145
26,500
Mitigated
65,167
11,834
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ChiefMCuddy
Poseidon
9,588
783
0
1,030
12,421
5,082
2,509
5,512
6,909
89,340
0
W
Cerberus
PepinoSlicer
Cerberus
19,728
1,822
0
6,091
33,592
52,909
102
11,120
22,472
43,627
3,022
L
5,539
2,887
0
1,546
9,910
12,553
0
3,842
6,068
16,928
0
L
Artemis
ValhallArty
Artemis
19,310
8,208
0
5,180
19,679
7,287
0
10,814
8,865
0
69,979
W
12,820
2,323
0
5,501
16,132
7,176
528
7,638
8,494
0
57,090
L
Chang'e
karenkobra
Chang'e
17,529
1,148
1,617
3,491
20,405
6,660
0
11,990
8,415
56,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
42,649
180
Minions Killed
236
0
Camps Cleared
0
774,404
Distance Traveled
990,972
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,455
761
130
7
0
310,095
0
W
Cerberus
14,084
741
56
3
0
317,919
0
L
Kuzenbo
11,995
631
16
1
0
225,789
1
L
Artemis
13,543
713
85
4
0
283,047
0
W
Bastet
14,110
743
50
3
0
362,958
0
L
Chang'e
13,979
736
79
4
0
265,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role