Player Matchup

Bacchus
Bacchus
Amadoiscool
Bacchus
Level 78
God Stats
19W - 18L
1,621 SR
Queue Stats
184W - 198L
1,446 Elo+
Solo
Hera
Hera
Celso95
Hera
Level 101
God Stats
2W - 2L
1,567 SR
Queue Stats
175W - 178L
1,426 Elo+
Solo
Fenrir
Fenrir
KillCamLikesYou
Fenrir
Level 128
God Stats
5W - 4L
1,578 SR
Queue Stats
532W - 572L
1,487 Elo+
Solo
Hachiman
Hachiman
LovelyGnome962
Hachiman
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 197L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
Pixel XDclap
Ratatoskr
Level 101
God Stats
4W - 7L
1,503 SR
Queue Stats
122W - 132L
1,461 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,458 Elo+

VS

Team Averages
Level 103
1,599 SR
1,489 Elo+
Chernobog
Chernobog
Curtis6902
Chernobog
Level 123
God Stats
7W - 1L
1,695 SR
Queue Stats
168W - 166L
1,569 Elo+
Solo
Nemesis
Nemesis
FishBoiIrwin
Nemesis
Level 89
God Stats
8W - 1L
1,493 SR
Queue Stats
26W - 24L
1,593 Elo+
Solo
Cabrakan
Cabrakan
IRISH DEA7H
Cabrakan
Level 119
God Stats
3W - 0L
1,673 SR
Queue Stats
81W - 100L
1,447 Elo+
Solo
Surtr
Surtr
Th1rdDegree6451
Surtr
Level 57
God Stats
4W - 2L
1,602 SR
Queue Stats
55W - 68L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
Yng Socratez
Nu Wa
Level 127
God Stats
3W - 2L
1,530 SR
Queue Stats
110W - 116L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amadoiscool
Bacchus
14
2 / 2 / 8
9,554
455
6,092
17,094
22,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Celso95
Hera
15
1 / 8 / 4
9,594
457
11,242
15,672
5,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 0 / 4
9,201
438
11,258
17,489
14,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
17
4 / 5 / 4
10,498
500
14,465
17,043
7,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Pixel XDclap
Ratatoskr
17
7 / 4 / 5
11,219
534
10,716
18,625
8,369
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Curtis6902
Chernobog
17
4 / 3 / 7
11,337
540
15,828
15,865
7,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
FishBoiIrwin
Nemesis
17
7 / 4 / 5
11,800
562
11,451
15,755
7,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
IRISH DEA7H
Cabrakan
13
1 / 4 / 8
9,357
446
5,173
19,067
24,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 2
10,178
485
10,206
20,354
18,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 4
11,329
539
21,660
13,200
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
18
Kills
19
19
Deaths
18
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Amadoiscool
Bacchus
2
2
8
3
L
Hera
Celso95
Hera
1
8
4
0.38
W
Chernobog
Curtis6902
Chernobog
4
3
7
2.5
W
Nemesis
FishBoiIrwin
Nemesis
7
4
5
2.38
W
Cabrakan
IRISH DEA7H
Cabrakan
1
4
8
1.25
L
4
0
4
6
L
Hachiman
4
5
4
1.2
L
Ratatoskr
Pixel XDclap
Ratatoskr
7
4
5
2.38
W
3
4
2
1
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,773
Damage
64,318
85,923
Taken
84,241
59,042
Mitigated
63,821
17,156
Healing
27,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Amadoiscool
Bacchus
6,092
629
0
1,455
17,094
22,102
143
6,654
10,440
31,979
0
L
Hera
Celso95
Hera
11,242
2,949
0
2,629
15,672
5,986
486
7,264
8,408
73,928
0
W
Chernobog
Curtis6902
Chernobog
15,828
10,391
0
6,837
15,865
7,643
2,672
4,191
11,674
0
105,235
W
Nemesis
FishBoiIrwin
Nemesis
11,451
6,041
0
6,890
15,755
7,025
942
1,594
14,161
0
79,885
W
Cabrakan
IRISH DEA7H
Cabrakan
5,173
919
0
4,557
19,067
24,748
0
5,023
14,044
18,211
0
L
11,258
3,454
0
2,800
17,489
14,625
0
4,029
13,460
0
47,425
L
Hachiman
14,465
8,463
0
6,665
17,043
7,960
895
4,698
12,345
0
108,651
L
Ratatoskr
Pixel XDclap
Ratatoskr
10,716
3,313
0
3,607
18,625
8,369
0
5,117
13,508
0
88,376
W
10,206
4,990
0
4,921
20,354
18,012
98
2,340
18,014
639
53,818
W
21,660
4,336
357
4,251
13,200
6,393
1,541
6,392
6,808
99,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,066
Gold Earned
54,001
511
Minions Killed
485
0
Camps Cleared
0
1,949,853
Distance Traveled
2,007,480
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,554
455
34
2
0
398,143
7
L
Hera
9,594
457
123
6
0
363,043
2
W
Chernobog
11,337
540
158
8
0
419,982
0
W
Nemesis
11,800
562
110
5
0
434,567
4
W
Cabrakan
9,357
446
16
1
0
392,227
3
L
Fenrir
9,201
438
75
4
0
352,752
6
L
Hachiman
10,498
500
144
7
0
369,813
0
L
Ratatoskr
11,219
534
135
6
0
466,102
0
W
Surtr
10,178
485
74
4
0
390,257
6
W
Nu Wa
11,329
539
127
6
0
370,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role