Player Matchup

Izanami
Izanami
BossNimbusCloud
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Solo
Loki
Loki
Mcgowo
Loki
Level 71
God Stats
3W - 8L
1,348 SR
Queue Stats
18W - 23L
1,358 Elo+
Solo
Ix Chel
Ix Chel
MurphAlurph5000
Ix Chel
Level 55
God Stats
3W - 9L
1,298 SR
Queue Stats
19W - 26L
1,154 Elo+
Solo
Hachiman
Hachiman
davy_wayvie
Hachiman
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
zenek0509
Cu Chulainn
Level 44
God Stats
4W - 9L
1,269 SR
Queue Stats
148W - 166L
1,372 Elo+
Solo
Team Averages
Level 57
1,383 SR
1,319 Elo+

VS

Team Averages
Level 87
1,498 SR
1,414 Elo+
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HAudiTX
Tsukuyomi
Level 106
God Stats
12W - 7L
1,485 SR
Queue Stats
378W - 398L
1,456 Elo+
Solo
Mulan
Mulan
Ill_Ka0s_lII
Mulan
Level 88
God Stats
12W - 33L
1,349 SR
Queue Stats
187W - 239L
1,321 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JayBoy20
Morgan Le Fay
Level 35
God Stats
19W - 48L
1,292 SR
Queue Stats
51W - 85L
1,319 Elo+
Party 1
Sol
Sol
LDG SAGEMODE
Sol
Level 123
God Stats
3W - 1L
1,866 SR
Queue Stats
301W - 290L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,126
342
1,484
6,061
1,938
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Mcgowo
Loki
10
2 / 5 / 0
6,876
458
3,774
9,748
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 1
6,820
455
3,777
9,939
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
davy_wayvie
Hachiman
11
1 / 5 / 0
6,571
438
6,147
12,938
4,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
zenek0509
Cu Chulainn
13
5 / 4 / 0
8,342
556
10,321
15,427
14,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 8
7,775
518
5,086
6,463
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
HAudiTX
Tsukuyomi
14
8 / 3 / 7
8,747
583
12,838
12,500
5,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
6,727
448
4,071
12,140
13,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
JayBoy20
Morgan Le Fay
14
4 / 0 / 2
7,841
523
4,435
4,955
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 2 / 5
8,409
561
10,321
10,937
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
8
Kills
22
22
Deaths
8
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
8
7
L
0
3
0
0
W
Tsukuyomi
HAudiTX
Tsukuyomi
8
3
7
3.83
W
2
3
0
0.67
W
Morgan Le Fay
JayBoy20
Morgan Le Fay
4
0
2
5
W
5
2
5
3.75
L
Loki
Mcgowo
Loki
2
5
0
0.4
L
0
5
1
0.1
L
Hachiman
davy_wayvie
Hachiman
1
5
0
0.2
L
Cu Chulainn
zenek0509
Cu Chulainn
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
36,751
54,113
Taken
46,995
28,012
Mitigated
33,453
10,028
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,086
656
0
2,518
6,463
7,805
145
69
6,394
20,484
0
L
1,484
942
178
241
6,061
1,938
30
3,203
2,858
0
14,293
W
Tsukuyomi
HAudiTX
Tsukuyomi
12,838
4,392
0
978
12,500
5,315
40
1,878
10,622
0
57,978
W
4,071
1,781
0
1,189
12,140
13,966
0
331
11,809
0
29,868
W
Morgan Le Fay
JayBoy20
Morgan Le Fay
4,435
291
0
513
4,955
2,256
0
1,837
3,118
52,355
0
W
10,321
4,904
0
4,572
10,937
4,111
389
249
10,688
70,724
0
L
Loki
Mcgowo
Loki
3,774
885
0
3,093
9,748
3,431
0
2,331
7,417
0
39,843
L
3,777
366
120
549
9,939
3,658
30
2,540
7,399
41,527
0
L
Hachiman
davy_wayvie
Hachiman
6,147
3,388
0
2,387
12,938
4,907
0
9,507
3,431
0
37,548
L
Cu Chulainn
zenek0509
Cu Chulainn
10,321
1,781
0
3,460
15,427
14,078
0
2,389
13,038
1,184
54,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
39,499
285
Minions Killed
345
0
Camps Cleared
0
1,177,777
Distance Traveled
1,370,834
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,775
518
21
1
0
315,715
0
L
Izanami
5,126
342
23
2
0
171,412
0
W
Tsukuyomi
8,747
583
75
5
0
298,772
0
W
Mulan
6,727
448
44
3
0
227,812
0
W
Morgan Le Fay
7,841
523
85
6
0
263,066
4
W
Sol
8,409
561
120
8
0
265,469
2
L
Loki
6,876
458
66
4
0
241,305
0
L
Ix Chel
6,820
455
68
5
0
252,679
4
L
Hachiman
6,571
438
50
3
0
283,372
0
L
Cu Chulainn
8,342
556
78
5
0
229,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role