Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
PiAnda
Agni
Level 126
God Stats
2W - 2L
1,199 SR
Queue Stats
129W - 114L
1,514 Elo+
Solo
Heimdallr
Heimdallr
RiKOshay iB
Heimdallr
Level 108
God Stats
4W - 13L
1,500 SR
Queue Stats
663W - 658L
1,504 Elo+
Party 2
Scylla
Scylla
Shade of Ginger
Scylla
Level 114
God Stats
10W - 13L
1,119 SR
Queue Stats
593W - 611L
1,500 Elo+
Party 2
Team Averages
Level 137
1,364 SR
1,504 Elo+

VS

Team Averages
Level 101
1,588 SR
1,423 Elo+
Serqet
Serqet
AndyIonut
Serqet
Level 128
God Stats
1W - 1L
1,839 SR
Queue Stats
26W - 23L
1,532 Elo+
Solo
Skadi
Skadi
Fazatron87
Skadi
Level 137
God Stats
3W - 3L
1,552 SR
Queue Stats
226W - 242L
1,497 Elo+
Solo
Sylvanus
Sylvanus
frytownica
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,106 Elo+
Solo
Mercury
Mercury
lepez
Mercury
Level 127
God Stats
5W - 8L
1,519 SR
Queue Stats
231W - 241L
1,489 Elo+
Party 1
Rama
Rama
osefman
Rama
Level 95
God Stats
3W - 4L
1,530 SR
Queue Stats
203W - 208L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 3 / 6
8,383
838
7,874
11,668
14,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
 
Horus
12
1 / 2 / 10
7,592
759
6,074
10,748
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
PiAnda
Agni
15
5 / 0 / 6
8,057
806
13,897
6,000
2,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heimdallr
RiKOshay iB
Heimdallr
12
1 / 3 / 9
7,227
723
6,447
7,526
3,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 10
8,684
868
10,854
3,621
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AndyIonut
Serqet
13
0 / 3 / 3
6,337
634
3,527
10,012
11,263
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
14
4 / 3 / 4
7,526
753
12,228
9,180
4,913
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
frytownica
Sylvanus
10
0 / 7 / 1
6,427
643
4,599
14,638
11,739
Mercury
lepez
Mercury
14
4 / 2 / 1
7,451
745
3,703
8,336
4,592
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
osefman
Rama
13
0 / 2 / 8
7,082
708
5,866
8,274
4,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
17
Kills
8
8
Deaths
17
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
3
6
3
W
Horus
 
Horus
1
2
10
3
L
Serqet
AndyIonut
Serqet
0
3
3
0.5
L
Skadi
4
3
4
2
W
Agni
PiAnda
Agni
5
0
6
8
W
Heimdallr
RiKOshay iB
Heimdallr
1
3
9
1.83
W
4
0
10
9
L
Sylvanus
frytownica
Sylvanus
0
7
1
0.07
L
Mercury
lepez
Mercury
4
2
1
2.25
L
Rama
osefman
Rama
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
29,923
39,563
Taken
50,440
35,247
Mitigated
36,614
18,315
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,874
1,779
133
2,955
11,668
14,420
126
1,858
9,563
18,680
0
W
Horus
 
Horus
6,074
1,564
3,110
5,198
10,748
13,290
44
1,042
9,706
3,671
5,496
L
Serqet
AndyIonut
Serqet
3,527
595
437
2,387
10,012
11,263
0
7,608
2,404
0
4,245
L
Skadi
12,228
4,113
1,357
1,615
9,180
4,913
0
6,039
3,141
0
30,404
W
Agni
PiAnda
Agni
13,897
814
134
1,063
6,000
2,390
0
717
5,283
20,359
0
W
Heimdallr
RiKOshay iB
Heimdallr
6,447
1,400
1,343
947
7,526
3,631
0
468
6,956
0
16,138
W
10,854
1,437
2,284
1,148
3,621
1,516
0
514
3,107
25,909
0
L
Sylvanus
frytownica
Sylvanus
4,599
1,198
1,564
1,831
14,638
11,739
0
10,227
4,411
7,270
0
L
Mercury
lepez
Mercury
3,703
1,629
1,169
3,070
8,336
4,592
0
6,182
2,154
0
11,985
L
Rama
osefman
Rama
5,866
3,245
370
2,195
8,274
4,107
192
5,268
3,006
0
15,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,943
Gold Earned
34,823
127
Minions Killed
72
0
Camps Cleared
0
987,378
Distance Traveled
918,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,383
838
22
2
0
190,197
0
W
Horus
7,592
759
11
1
0
186,973
0
L
Serqet
6,337
634
2
0
0
174,041
0
L
Skadi
7,526
753
25
3
0
173,035
0
W
Agni
8,057
806
21
2
0
215,423
0
W
Heimdallr
7,227
723
27
3
0
199,247
0
W
Scylla
8,684
868
46
5
0
195,538
0
L
Sylvanus
6,427
643
5
1
0
183,133
0
L
Mercury
7,451
745
14
1
0
224,007
0
L
Rama
7,082
708
26
3
0
163,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role