Player Matchup

Sol
Sol
Legatus
Sol
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 74L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
McMayhem
Danzaburou
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 39L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
Rider4429
Aphrodite
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,633 Elo+
Party 1
Bellona
Bellona
Royal7Knight
Bellona
Level 159
God Stats
1W - 0L
1,295 SR
Queue Stats
7W - 4L
1,477 Elo+
Party 1
Khepri
Khepri
Squirrly
Khepri
Level 225
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,582 Elo+
Party 1
Team Averages
Level 151
1,459 SR
1,586 Elo+

VS

Team Averages
Level 99
1,521 SR
1,557 Elo+
Agni
Agni
Doofvefe
Agni
Level 127
God Stats
1W - 4L
1,418 SR
Queue Stats
200W - 186L
1,543 Elo+
Solo
Vamana
Vamana
Sosa is King
Vamana
Level 149
God Stats
7W - 7L
1,755 SR
Queue Stats
218W - 250L
1,563 Elo+
Solo
Aphrodite
Aphrodite
cellerystick
Aphrodite
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
659W - 637L
1,521 Elo+
Party 3
Achilles
Achilles
hufflemedic
Achilles
Level 38
God Stats
3W - 2L
1,613 SR
Queue Stats
90W - 67L
1,612 Elo+
Party 3
King Arthur
King Arthur
xItzGucci
King Arthur
Level 65
God Stats
1W - 3L
1,317 SR
Queue Stats
57W - 57L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
7 / 3 / 16
10,250
854
21,984
14,380
8,424
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
McMayhem
Danzaburou
15
2 / 1 / 20
9,637
803
17,196
14,386
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Rider4429
Aphrodite
16
7 / 2 / 15
9,772
814
13,547
13,001
12,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Royal7Knight
Bellona
17
8 / 2 / 14
10,815
901
14,797
26,217
43,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Squirrly
Khepri
16
2 / 3 / 22
10,078
840
7,288
20,691
25,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
7 / 3 / 4
10,611
884
30,335
11,215
6,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
15
1 / 6 / 6
8,727
727
14,275
21,070
28,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
cellerystick
Aphrodite
14
1 / 5 / 8
8,435
703
10,924
13,080
9,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
hufflemedic
Achilles
14
1 / 4 / 7
8,316
693
9,684
20,309
29,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
xItzGucci
King Arthur
12
1 / 8 / 6
7,971
664
8,682
17,484
22,192
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
26
Kills
11
11
Deaths
26
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
7
3
4
3
W
Sol
7
3
16
5
W
Danzaburou
McMayhem
Danzaburou
2
1
20
12
W
Aphrodite
Rider4429
Aphrodite
7
2
15
7.25
W
Bellona
Royal7Knight
Bellona
8
2
14
7.5
L
Vamana
1
6
6
0.67
W
Khepri
Squirrly
Khepri
2
3
22
4.33
L
Aphrodite
cellerystick
Aphrodite
1
5
8
1
L
Achilles
hufflemedic
Achilles
1
4
7
1.13
L
King Arthur
xItzGucci
King Arthur
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,812
Damage
73,900
88,675
Taken
83,158
102,321
Mitigated
96,900
41,978
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
30,335
2,226
945
1,088
11,215
6,572
1,310
5,502
5,529
50,875
0
W
Sol
21,984
10,483
1,483
4,378
14,380
8,424
3,999
6,248
8,132
43,940
0
W
Danzaburou
McMayhem
Danzaburou
17,196
8,631
1,188
4,070
14,386
11,603
1,572
6,623
7,763
0
33,774
W
Aphrodite
Rider4429
Aphrodite
13,547
2,233
9,461
6,511
13,001
12,800
1,236
6,817
6,184
23,181
0
W
Bellona
Royal7Knight
Bellona
14,797
3,896
2,008
6,924
26,217
43,776
739
11,735
14,482
0
21,742
L
Vamana
14,275
6,107
714
2,777
21,070
28,844
0
12,993
7,572
0
31,818
W
Khepri
Squirrly
Khepri
7,288
916
2,897
3,058
20,691
25,718
630
9,836
10,855
17,227
0
L
Aphrodite
cellerystick
Aphrodite
10,924
1,849
6,777
5,591
13,080
9,716
480
4,712
8,227
13,932
0
L
Achilles
hufflemedic
Achilles
9,684
1,587
1,543
5,740
20,309
29,576
310
9,907
9,972
0
15,433
L
King Arthur
xItzGucci
King Arthur
8,682
1,120
314
356
17,484
22,192
0
9,705
7,422
0
10,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,552
Gold Earned
44,060
121
Minions Killed
126
0
Camps Cleared
0
1,030,926
Distance Traveled
1,035,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,611
884
52
4
0
212,606
0
W
Sol
10,250
854
38
3
0
181,781
0
W
Danzaburou
9,637
803
44
4
0
193,232
0
W
Aphrodite
9,772
814
15
1
0
213,206
0
W
Bellona
10,815
901
9
1
0
218,927
0
L
Vamana
8,727
727
44
4
0
196,078
0
W
Khepri
10,078
840
15
1
0
223,780
0
L
Aphrodite
8,435
703
13
1
0
187,725
0
L
Achilles
8,316
693
14
1
0
233,684
0
L
King Arthur
7,971
664
3
0
0
205,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role