Player Matchup

Raijin
Raijin
 
Raijin
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MorskoOka
Artemis
Level 106
God Stats
8W - 7L
1,518 SR
Queue Stats
374W - 396L
1,465 Elo+
Party 2
Hades
Hades
Siwy9103
Hades
Level 194
God Stats
10W - 8L
1,577 SR
Queue Stats
652W - 604L
1,487 Elo+
Party 2
Mulan
Mulan
SzalonaOna
Mulan
Level 88
God Stats
3W - 2L
1,199 SR
Queue Stats
107W - 83L
1,476 Elo+
Party 2
Atlas
Atlas
Szeara
Atlas
Level 105
God Stats
2W - 2L
1,289 SR
Queue Stats
430W - 415L
1,427 Elo+
Party 2
Team Averages
Level 132
1,417 SR
1,471 Elo+

VS

Team Averages
Level 77
1,458 SR
1,415 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BeeefFlapps
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,162 Elo+
Party 1
Chernobog
Chernobog
Jasonnn_CCFC
Chernobog
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 224L
1,481 Elo+
Solo
Apollo
Apollo
QuEeEfTheif
Apollo
Level 61
God Stats
2W - 2L
1,268 SR
Queue Stats
74W - 82L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
petitestar
Nu Wa
Level 100
God Stats
12W - 7L
1,522 SR
Queue Stats
233W - 255L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 3 / 12
8,915
810
6,706
8,971
3,679
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
MorskoOka
Artemis
16
3 / 1 / 11
8,984
817
7,526
5,535
2,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Siwy9103
Hades
16
5 / 1 / 13
9,353
850
13,873
12,229
12,440
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
15
9 / 3 / 6
9,683
880
10,148
12,515
10,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Szeara
Atlas
14
1 / 2 / 16
8,611
783
7,404
11,441
10,952
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 6 / 2
8,992
817
12,617
12,097
5,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
6,510
592
1,741
6,871
6,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Jasonnn_CCFC
Chernobog
16
0 / 1 / 6
8,022
729
5,143
9,897
4,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
14
3 / 7 / 3
8,180
744
8,740
11,633
5,196
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
0 / 6 / 6
7,512
683
8,405
9,033
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
23
Kills
10
10
Deaths
23
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
3
12
3.67
L
Bastet
 
Bastet
7
6
2
1.33
L
0
3
3
0.5
L
Chernobog
Jasonnn_CCFC
Chernobog
0
1
6
3
W
Artemis
MorskoOka
Artemis
3
1
11
8.5
L
Apollo
3
7
3
0.64
W
Hades
Siwy9103
Hades
5
1
13
11.5
W
Mulan
9
3
6
4
W
Atlas
Szeara
Atlas
1
2
16
4.5
L
Nu Wa
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,657
Damage
36,646
50,691
Taken
49,531
39,836
Mitigated
24,552
21,481
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,706
961
1,594
2,224
8,971
3,679
427
2,098
6,873
23,945
0
L
Bastet
 
Bastet
12,617
1,659
478
934
12,097
5,362
39
5,804
6,293
0
16,276
L
1,741
151
0
532
6,871
6,044
0
3,129
3,742
4,269
0
L
Chernobog
Jasonnn_CCFC
Chernobog
5,143
1,823
666
3,698
9,897
4,634
70
6,225
3,672
0
25,001
W
Artemis
MorskoOka
Artemis
7,526
2,028
1,116
997
5,535
2,572
921
553
4,982
0
15,364
L
Apollo
8,740
4,921
482
794
11,633
5,196
0
6,247
5,386
0
15,840
W
Hades
Siwy9103
Hades
13,873
517
2,032
5,247
12,229
12,440
2,106
2,376
9,853
30,514
1,690
W
Mulan
10,148
722
1,814
2,668
12,515
10,193
0
3,438
9,077
0
20,149
W
Atlas
Szeara
Atlas
7,404
2,189
735
3,054
11,441
10,952
436
1,681
9,760
17,307
0
L
Nu Wa
8,405
3,470
324
481
9,033
3,316
72
4,888
4,145
16,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
39,216
146
Minions Killed
83
0
Camps Cleared
0
1,002,935
Distance Traveled
906,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,915
810
41
4
0
185,709
0
L
Bastet
8,992
817
5
0
0
217,534
0
L
Ares
6,510
592
1
0
0
112,318
0
L
Chernobog
8,022
729
45
4
0
190,943
0
W
Artemis
8,984
817
25
2
0
198,981
0
L
Apollo
8,180
744
13
1
0
198,216
0
W
Hades
9,353
850
43
4
0
191,157
0
W
Mulan
9,683
880
22
2
0
216,988
0
W
Atlas
8,611
783
15
1
0
210,100
0
L
Nu Wa
7,512
683
19
2
0
187,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role