Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Big_guy770
Nu Wa
Level 84
God Stats
5W - 2L
1,505 SR
Queue Stats
207W - 216L
1,464 Elo+
Solo
Shiva
Shiva
FreshManJones
Shiva
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 94L
1,413 Elo+
Party 2
Baba Yaga
Baba Yaga
NoJoshin
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,779 Elo+
Party 2
Rama
Rama
t14csz
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,392 Elo+
Solo
Team Averages
Level 61
1,501 SR
1,509 Elo+

VS

Team Averages
Level 111
1,638 SR
1,479 Elo+
Ix Chel
Ix Chel
BAMBAM36783
Ix Chel
Level 129
God Stats
2W - 0L
1,796 SR
Queue Stats
31W - 34L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
KingDP1002
Kuzenbo
Level 107
God Stats
6W - 2L
1,640 SR
Queue Stats
135W - 141L
1,433 Elo+
Solo
Khepri
Khepri
Quick_Fire1
Khepri
Level 109
God Stats
3W - 2L
1,490 SR
Queue Stats
58W - 54L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
VKGs Ryan
Hun Batz
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
307W - 311L
1,523 Elo+
Solo
Nox
Nox
bucsfan0413
Nox
Level 83
God Stats
2W - 0L
1,765 SR
Queue Stats
283W - 271L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 1
5,211
1,042
1,875
4,657
4,990
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
11
0 / 1 / 2
5,348
1,070
5,969
2,624
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
3 / 2 / 0
5,648
1,130
3,901
4,720
4,412
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
NoJoshin
Baba Yaga
10
0 / 3 / 2
5,311
1,062
6,890
5,615
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
t14csz
Rama
5
0 / 0 / 0
4,316
863
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BAMBAM36783
Ix Chel
10
1 / 0 / 4
5,963
1,193
2,881
3,645
1,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
KingDP1002
Kuzenbo
10
2 / 1 / 5
6,220
1,244
1,996
6,795
8,899
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Khepri
10
1 / 1 / 6
6,014
1,203
2,810
5,995
5,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
VKGs Ryan
Hun Batz
10
1 / 1 / 6
5,950
1,190
3,589
6,048
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
2 / 0 / 5
6,074
1,215
3,067
2,730
1,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
7
7
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
Ix Chel
BAMBAM36783
Ix Chel
1
0
4
3
L
Nu Wa
0
1
2
1
L
3
2
0
1.5
W
Kuzenbo
KingDP1002
Kuzenbo
2
1
5
4.5
L
Baba Yaga
NoJoshin
Baba Yaga
0
3
2
0.33
W
Khepri
1
1
6
4
W
Hun Batz
VKGs Ryan
Hun Batz
1
1
6
4
W
2
0
5
4.5
L
Rama
t14csz
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,635
Damage
14,343
17,616
Taken
25,213
13,014
Mitigated
19,729
5,457
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,875
274
387
1,132
4,657
4,990
0
3,212
1,445
0
5,710
W
Ix Chel
BAMBAM36783
Ix Chel
2,881
506
1,736
1,703
3,645
1,552
726
1,806
1,839
11,955
0
L
Nu Wa
5,969
2,315
132
702
2,624
1,248
0
1,819
805
12,969
0
L
3,901
264
111
1,013
4,720
4,412
0
2,352
2,368
0
6,949
W
Kuzenbo
KingDP1002
Kuzenbo
1,996
967
777
1,569
6,795
8,899
0
3,724
3,071
3,865
0
L
Baba Yaga
NoJoshin
Baba Yaga
6,890
794
400
1,580
5,615
2,364
0
3,371
2,244
13,805
0
W
Khepri
2,810
266
442
1,333
5,995
5,104
137
3,377
2,618
6,717
0
W
Hun Batz
VKGs Ryan
Hun Batz
3,589
510
883
1,454
6,048
2,809
224
2,715
3,333
0
11,083
W
3,067
1,248
143
765
2,730
1,365
330
1,237
1,493
11,396
0
L
Rama
t14csz
Rama
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,834
Gold Earned
30,221
47
Minions Killed
62
0
Camps Cleared
0
392,326
Distance Traveled
552,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,211
1,042
4
1
0
108,824
0
W
Ix Chel
5,963
1,193
18
4
0
110,347
0
L
Nu Wa
5,348
1,070
18
4
0
101,674
0
L
Shiva
5,648
1,130
8
2
0
88,652
0
W
Kuzenbo
6,220
1,244
6
1
0
113,392
0
L
Baba Yaga
5,311
1,062
17
3
0
93,176
0
W
Khepri
6,014
1,203
4
1
0
101,219
0
W
Hun Batz
5,950
1,190
19
4
0
123,548
0
W
Nox
6,074
1,215
15
3
0
103,969
0
L
Rama
4,316
863
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role