Player Matchup

Tyr
Tyr
Gold IV
Big_O_Casey
Tyr
Gold IV
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 90L
1,463 MMR
Solo
Fenrir
Fenrir
Silver IV
RoyaltyDuck
Fenrir
Silver IV
Level 107
God Stats
0W - 3L
1,568 SR
Queue Stats
14W - 20L
1,459 MMR
Party 1
Ymir
Ymir
Bronze III
WhytErmit
Ymir
Bronze III
Level 119
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 10L
1,461 MMR
Solo
Hachiman
Hachiman
Silver II
xZMANx150x
Hachiman
Silver II
Level 145
God Stats
0W - 1L
1,316 SR
Queue Stats
19W - 13L
1,465 MMR
Solo
Janus
Janus
Silver III
εξουσία
Janus
Silver III
Level 138
God Stats
0W - 4L
1,710 SR
Queue Stats
5W - 8L
1,475 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,481 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,490 SR
1,462 MMR
Thanatos
Thanatos
Silver II
AnUncookedNoodle
Thanatos
Silver II
Level 74
God Stats
2W - 3L
1,470 SR
Queue Stats
8W - 6L
1,469 MMR
Party 2
Ishtar
Ishtar
Silver I
Barlxitos
Ishtar
Silver I
Level 141
God Stats
4W - 3L
1,282 SR
Queue Stats
173W - 153L
1,467 MMR
Solo
Achilles
Achilles
Gold V
LlGERS
Achilles
Gold V
Level 65
God Stats
1W - 1L
1,374 SR
Queue Stats
54W - 60L
1,469 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Pallito28
Xing Tian
Gold IV
Level 106
God Stats
3W - 2L
1,639 SR
Queue Stats
118W - 115L
1,439 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
kmbest
Baba Yaga
Silver II
Level 68
God Stats
5W - 1L
1,684 SR
Queue Stats
7W - 6L
1,469 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,467
557
11,394
15,399
18,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fenrir
12
0 / 3 / 3
7,617
448
4,178
14,086
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
0 / 2 / 2
7,236
426
1,688
12,923
8,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
xZMANx150x
Hachiman
16
2 / 0 / 0
9,179
540
7,251
9,492
3,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
3 / 1 / 0
9,677
569
5,896
6,760
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
NemesisBakasuraMartichorasIzanami

VS

Bans
VamanaMerlinMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
9,170
539
12,916
12,570
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Barlxitos
Ishtar
15
0 / 1 / 3
8,767
516
9,883
8,219
3,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
LlGERS
Achilles
13
2 / 0 / 1
8,028
472
5,213
9,917
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Pallito28
Xing Tian
16
0 / 1 / 2
9,532
561
8,334
17,097
20,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
kmbest
Baba Yaga
14
1 / 1 / 1
8,360
492
2,297
5,536
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
8
8
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
Ishtar
Barlxitos
Ishtar
0
1
3
1.5
L
1
2
0
0.5
W
Achilles
LlGERS
Achilles
2
0
1
2.5
W
Xing Tian
Pallito28
Xing Tian
0
1
2
1
L
Fenrir
0
3
3
0.5
L
Ymir
0
2
2
0.5
W
Baba Yaga
kmbest
Baba Yaga
1
1
1
1.5
L
Hachiman
xZMANx150x
Hachiman
2
0
0
2
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
38,643
58,660
Taken
53,339
37,823
Mitigated
41,972
18,887
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,916
3,326
0
10,145
12,570
5,283
0
2,512
9,912
0
85,737
W
Ishtar
Barlxitos
Ishtar
9,883
7,104
0
4,494
8,219
3,865
1,001
351
7,868
0
91,315
L
11,394
2,902
0
2,785
15,399
18,605
0
7,237
7,524
0
87,038
W
Achilles
LlGERS
Achilles
5,213
297
0
3,384
9,917
10,222
14
1,800
8,071
0
22,889
W
Xing Tian
Pallito28
Xing Tian
8,334
1,137
0
2,645
17,097
20,584
0
44
17,053
63,326
0
L
Fenrir
4,178
1,414
0
6,264
14,086
5,453
0
393
13,693
0
58,937
L
Ymir
1,688
455
1,604
2,317
12,923
8,269
0
939
11,953
20,810
0
W
Baba Yaga
kmbest
Baba Yaga
2,297
88
0
2,118
5,536
2,018
0
2,555
2,851
67,203
0
L
Hachiman
xZMANx150x
Hachiman
7,251
4,062
0
5,042
9,492
3,355
0
204
9,288
0
83,280
L
5,896
1,039
0
875
6,760
2,141
0
1,189
5,571
80,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
43,857
567
Minions Killed
570
0
Camps Cleared
0
1,691,270
Distance Traveled
1,657,615
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,170
539
116
7
0
361,262
0
W
Ishtar
8,767
516
147
9
0
324,727
4
L
Tyr
9,467
557
140
8
0
333,649
2
W
Achilles
8,028
472
19
1
0
353,345
4
W
Xing Tian
9,532
561
151
9
0
276,857
2
L
Fenrir
7,617
448
94
6
0
351,318
1
L
Ymir
7,236
426
42
2
0
287,837
2
W
Baba Yaga
8,360
492
137
8
0
341,424
2
L
Hachiman
9,179
540
144
8
0
328,211
6
L
Janus
9,677
569
147
9
0
390,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role