Player Matchup

Ah Puch
Ah Puch
Gadwed
Ah Puch
Level 118
God Stats
22W - 12L
1,726 SR
Queue Stats
145W - 120L
1,566 Elo+
Solo
Athena
Athena
jakoblaczek
Athena
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,628 Elo+
Party 2
Pele
Pele
jegknepperdig
Pele
Level 77
God Stats
16W - 10L
1,694 SR
Queue Stats
23W - 13L
1,655 Elo+
Party 2
Chaac
Chaac
maico
Chaac
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,520 Elo+
Solo
Jing Wei
Jing Wei
ziteak
Jing Wei
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Team Averages
Level 104
1,584 SR
1,551 Elo+

VS

Team Averages
Level 84
1,477 SR
1,522 Elo+
Jormungandr
Jormungandr
DylanBrutal
Jormungandr
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 232L
1,561 Elo+
Party 3
Heimdallr
Heimdallr
Jaexo
Heimdallr
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
238W - 232L
1,587 Elo+
Party 3
Agni
Agni
LCPKing
Agni
Level 122
God Stats
57W - 46L
1,616 SR
Queue Stats
244W - 213L
1,606 Elo+
Solo
Thanatos
Thanatos
Tabington1
Thanatos
Level 42
God Stats
34W - 35L
1,361 SR
Queue Stats
351W - 360L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
TheCancelThat
The Morrigan
Level 129
God Stats
27W - 27L
1,407 SR
Queue Stats
375W - 351L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gadwed
Ah Puch
15
3 / 2 / 2
9,052
603
7,674
8,205
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
1 / 3 / 5
7,547
503
3,470
11,746
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 0 / 3
8,894
593
8,881
11,547
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
maico
Chaac
14
0 / 2 / 1
7,849
523
5,775
13,251
8,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
ziteak
Jing Wei
11
0 / 6 / 3
6,709
447
4,433
10,827
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DylanBrutal
Jormungandr
9
1 / 1 / 7
7,059
471
5,914
12,723
9,679
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Jaexo
Heimdallr
12
2 / 2 / 6
7,666
511
8,558
8,962
3,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
LCPKing
Agni
15
1 / 1 / 3
8,624
575
3,916
6,159
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Tabington1
Thanatos
14
7 / 4 / 4
8,825
588
8,102
13,628
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
TheCancelThat
The Morrigan
13
2 / 1 / 1
8,437
562
7,793
6,940
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
13
13
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DylanBrutal
Jormungandr
1
1
7
4.5
W
Ah Puch
Gadwed
Ah Puch
3
2
2
2
L
Heimdallr
Jaexo
Heimdallr
2
2
6
2.5
L
Agni
LCPKing
Agni
1
1
3
2.5
L
Thanatos
Tabington1
Thanatos
7
4
4
2.25
L
The Morrigan
TheCancelThat
The Morrigan
2
1
1
2.5
W
Athena
1
3
5
1.17
W
5
0
3
6.5
W
Chaac
maico
Chaac
0
2
1
0.25
W
Jing Wei
ziteak
Jing Wei
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
34,283
55,576
Taken
48,412
29,933
Mitigated
25,658
15,292
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DylanBrutal
Jormungandr
5,914
1,997
1,269
1,351
12,723
9,679
0
4,905
7,818
21,927
0
W
Ah Puch
Gadwed
Ah Puch
7,674
387
0
3,436
8,205
2,721
1,011
4,071
3,960
64,671
0
L
Heimdallr
Jaexo
Heimdallr
8,558
3,683
0
2,231
8,962
3,743
464
1,481
7,481
0
60,042
L
Agni
LCPKing
Agni
3,916
160
0
762
6,159
2,389
0
2,647
3,512
69,591
0
L
Thanatos
Tabington1
Thanatos
8,102
2,362
0
12,148
13,628
7,152
0
1,516
12,112
0
75,997
L
The Morrigan
TheCancelThat
The Morrigan
7,793
1,539
0
1,194
6,940
2,695
26
595
6,345
62,478
1,050
W
Athena
3,470
999
367
3,207
11,746
8,759
24
3,539
8,206
16,014
0
W
8,881
1,992
0
1,898
11,547
5,915
454
1,918
9,603
0
88,193
W
Chaac
maico
Chaac
5,775
302
0
5,002
13,251
8,980
199
4,321
8,588
0
66,898
W
Jing Wei
ziteak
Jing Wei
4,433
3,407
0
1,382
10,827
3,558
647
2,433
8,374
0
34,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
40,611
398
Minions Killed
469
0
Camps Cleared
0
1,701,006
Distance Traveled
1,524,500
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,059
471
31
2
0
314,783
0
W
Ah Puch
9,052
603
101
7
0
351,602
0
L
Heimdallr
7,666
511
72
5
0
279,517
0
L
Agni
8,624
575
150
10
0
296,333
4
L
Thanatos
8,825
588
101
7
0
346,841
0
L
The Morrigan
8,437
562
115
8
0
287,026
0
W
Athena
7,547
503
19
1
0
342,506
0
W
Pele
8,894
593
126
8
0
349,680
0
W
Chaac
7,849
523
104
7
0
317,318
4
W
Jing Wei
6,709
447
48
3
0
339,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role