Player Matchup

Izanami
Izanami
AdherentRuby1
Izanami
Level 153
God Stats
252W - 260L
1,609 SR
Queue Stats
453W - 448L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
JaeChillin
Kumbhakarna
Level 126
God Stats
86W - 52L
1,578 SR
Queue Stats
521W - 545L
1,522 Elo+
Party 1
Nemesis
Nemesis
Snipe8182
Nemesis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,531 Elo+
Solo
Kukulkan
Kukulkan
The Holiest 1
Kukulkan
Level 129
God Stats
14W - 13L
1,599 SR
Queue Stats
801W - 855L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
phoneman2012
Amaterasu
Level 191
God Stats
4W - 8L
1,071 SR
Queue Stats
1,283W - 1,314L
1,447 Elo+
Solo
Team Averages
Level 137
1,472 SR
1,507 Elo+

VS

Team Averages
Level 98
1,613 SR
1,511 Elo+
Scylla
Scylla
EliteOrangeFox
Scylla
Level 132
God Stats
138W - 148L
1,496 SR
Queue Stats
448W - 486L
1,441 Elo+
Solo
Charybdis
Charybdis
Shockpimpernel
Charybdis
Level 78
God Stats
205W - 195L
1,584 SR
Queue Stats
268W - 259L
1,534 Elo+
Solo
Vamana
Vamana
addy51
Vamana
Level 95
God Stats
7W - 1L
1,685 SR
Queue Stats
218W - 234L
1,496 Elo+
Solo
Ix Chel
Ix Chel
camykris
Ix Chel
Level 141
God Stats
10W - 1L
1,801 SR
Queue Stats
460W - 446L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
kach0wz
Gilgamesh
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 41L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 0 / 1
9,046
905
2,513
2,758
1,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
JaeChillin
Kumbhakarna
15
1 / 0 / 2
10,144
1,014
4,290
16,238
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Snipe8182
Nemesis
15
1 / 5 / 2
9,859
986
7,518
13,891
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
The Holiest 1
Kukulkan
15
1 / 4 / 1
9,856
986
10,072
9,833
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
phoneman2012
Amaterasu
14
1 / 1 / 0
9,031
903
4,611
12,717
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Team 1 Tickets

260

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
9,969
997
11,369
4,202
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Shockpimpernel
Charybdis
16
3 / 1 / 4
11,041
1,104
10,117
5,727
2,462
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
addy51
Vamana
15
0 / 1 / 5
9,128
913
3,873
4,710
4,045
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
camykris
Ix Chel
15
4 / 2 / 3
10,062
1,006
14,715
7,970
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
kach0wz
Gilgamesh
15
1 / 0 / 2
9,141
914
12,530
10,278
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
0
1
0.5
W
2
0
5
4.5
L
Kumbhakarna
JaeChillin
Kumbhakarna
1
0
2
2
W
Charybdis
Shockpimpernel
Charybdis
3
1
4
5
L
Nemesis
Snipe8182
Nemesis
1
5
2
0.4
L
Kukulkan
The Holiest 1
Kukulkan
1
4
1
0.38
W
Vamana
addy51
Vamana
0
1
5
2.5
W
Ix Chel
camykris
Ix Chel
4
2
3
2.75
W
Gilgamesh
kach0wz
Gilgamesh
1
0
2
2
L
Amaterasu
phoneman2012
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
52,604
55,437
Taken
32,887
44,780
Mitigated
24,087
3,743
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,513
2,098
0
0
2,758
1,500
0
1,620
1,090
0
23,094
W
11,369
1,095
0
33
4,202
1,692
0
1,355
2,756
25,160
0
L
Kumbhakarna
JaeChillin
Kumbhakarna
4,290
578
0
845
16,238
18,605
0
8,777
6,603
6,665
0
W
Charybdis
Shockpimpernel
Charybdis
10,117
6,351
0
303
5,727
2,462
0
3,024
2,619
46
36,980
L
Nemesis
Snipe8182
Nemesis
7,518
4,636
0
740
13,891
6,808
0
5,521
7,902
0
25,644
L
Kukulkan
The Holiest 1
Kukulkan
10,072
477
0
1
9,833
4,230
0
5,153
4,087
43,840
0
W
Vamana
addy51
Vamana
3,873
1,748
0
142
4,710
4,045
0
1,758
2,742
0
14,443
W
Ix Chel
camykris
Ix Chel
14,715
1,449
729
675
7,970
3,680
0
4,023
3,712
21,469
0
W
Gilgamesh
kach0wz
Gilgamesh
12,530
2,057
0
940
10,278
12,208
0
4,202
5,944
3,539
16,267
L
Amaterasu
phoneman2012
Amaterasu
4,611
1,164
0
2,157
12,717
13,637
0
6,106
6,102
0
9,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,936
Gold Earned
49,341
195
Minions Killed
175
8
Camps Cleared
9
885,826
Distance Traveled
910,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,046
905
43
4
0
131,825
0
W
Scylla
9,969
997
38
4
1
192,508
0
L
Kumbhakarna
10,144
1,014
1
0
0
198,333
0
W
Charybdis
11,041
1,104
76
8
5
190,607
0
L
Nemesis
9,859
986
35
4
7
193,758
0
L
Kukulkan
9,856
986
101
10
1
177,147
0
W
Vamana
9,128
913
26
3
1
151,587
0
W
Ix Chel
10,062
1,006
18
2
1
184,386
0
W
Gilgamesh
9,141
914
17
2
1
191,314
0
L
Amaterasu
9,031
903
15
2
0
184,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role