Player Matchup

Anubis
Anubis
abdeear
Anubis
Level 163
God Stats
126W - 105L
1,565 SR
Queue Stats
798W - 764L
1,480 Elo+
Solo
Vamana
Vamana
iTzSkere-_
Vamana
Level 38
God Stats
7W - 5L
1,443 SR
Queue Stats
75W - 85L
1,380 Elo+
Solo
Janus
Janus
zMarcondes
Janus
Level 66
God Stats
17W - 16L
1,527 SR
Queue Stats
144W - 157L
1,462 Elo+
Solo
Apollo
Apollo
üDraw
Apollo
Level 109
God Stats
4W - 2L
1,566 SR
Queue Stats
115W - 114L
1,482 Elo+
Solo
Surtr
Surtr
мαgσмαicк
Surtr
Level 36
God Stats
10W - 6L
1,735 SR
Queue Stats
74W - 46L
1,577 Elo+
Solo
Team Averages
Level 82
1,567 SR
1,476 Elo+

VS

Team Averages
Level 91
1,456 SR
1,479 Elo+
Anubis
Anubis
Kay080
Anubis
Level 65
God Stats
4W - 6L
1,328 SR
Queue Stats
99W - 109L
1,455 Elo+
Solo
Loki
Loki
Regnolt89
Loki
Level 103
God Stats
0W - 3L
1,226 SR
Queue Stats
257W - 302L
1,366 Elo+
Solo
Vamana
Vamana
ivanOmelhor
Vamana
Level 106
God Stats
14W - 7L
1,635 SR
Queue Stats
415W - 405L
1,533 Elo+
Solo
Hachiman
Hachiman
lEljunisl
Hachiman
Level 89
God Stats
7W - 4L
1,573 SR
Queue Stats
149W - 134L
1,559 Elo+
Solo
Sylvanus
Sylvanus
zJonathanBr
Sylvanus
Level 93
God Stats
13W - 9L
1,517 SR
Queue Stats
375W - 350L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
abdeear
Anubis
17
7 / 9 / 15
11,680
531
17,509
22,033
11,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
iTzSkere-_
Vamana
16
0 / 4 / 12
11,020
501
9,567
18,431
11,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
18
5 / 4 / 15
11,959
544
10,298
15,214
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
üDraw
Apollo
17
5 / 4 / 13
11,962
544
13,074
16,981
6,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

20
21 / 3 / 8
15,838
720
28,125
22,752
14,064
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kay080
Anubis
16
4 / 7 / 3
10,626
483
8,794
15,506
6,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
3 / 10 / 5
11,485
522
7,572
20,913
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
18
6 / 8 / 7
11,691
531
16,488
22,770
26,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
lEljunisl
Hachiman
19
4 / 7 / 5
12,631
574
13,359
20,546
7,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
zJonathanBr
Sylvanus
20
7 / 6 / 7
12,952
589
15,379
25,001
18,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
38
Kills
24
24
Deaths
38
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
Kay080
Anubis
4
7
3
0.79
L
Loki
3
10
5
0.55
W
Anubis
abdeear
Anubis
7
9
15
1.61
W
Vamana
iTzSkere-_
Vamana
0
4
12
1.5
L
Vamana
6
8
7
1.19
L
Hachiman
lEljunisl
Hachiman
4
7
5
0.93
L
Sylvanus
zJonathanBr
Sylvanus
7
6
7
1.75
W
Janus
5
4
15
3.13
W
Apollo
üDraw
Apollo
5
4
13
2.88
W
21
3
8
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,573
Damage
61,592
95,411
Taken
104,736
49,102
Mitigated
64,686
19,522
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Kay080
Anubis
8,794
137
0
3,505
15,506
6,032
327
5,998
9,508
59,528
0
L
Loki
7,572
1,358
0
4,496
20,913
6,839
0
6,549
14,364
0
66,156
W
Anubis
abdeear
Anubis
17,509
744
286
4,733
22,033
11,183
1,330
3,177
18,485
63,337
0
W
Vamana
iTzSkere-_
Vamana
9,567
4,602
0
2,185
18,431
11,850
424
7,559
10,718
0
76,586
L
Vamana
16,488
10,943
0
2,099
22,770
26,360
207
5,677
17,093
0
87,882
L
Hachiman
lEljunisl
Hachiman
13,359
7,142
0
6,069
20,546
7,314
2,892
4,801
15,745
0
101,962
L
Sylvanus
zJonathanBr
Sylvanus
15,379
3,065
468
6,497
25,001
18,141
0
6,066
18,935
87,646
15,616
W
Janus
10,298
1,005
0
1,101
15,214
5,496
420
5,843
9,174
82,209
0
W
Apollo
üDraw
Apollo
13,074
10,443
0
7,050
16,981
6,509
3,607
3,704
13,146
0
84,848
W
28,125
14,342
0
4,167
22,752
14,064
1,813
4,856
17,817
3,948
149,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,459
Gold Earned
59,385
579
Minions Killed
646
0
Camps Cleared
0
2,233,563
Distance Traveled
2,087,287
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,626
483
120
5
0
390,122
0
L
Loki
11,485
522
86
4
0
467,093
0
W
Anubis
11,680
531
75
3
0
367,414
9
W
Vamana
11,020
501
102
5
0
453,739
3
L
Vamana
11,691
531
98
4
0
476,552
0
L
Hachiman
12,631
574
175
8
0
399,442
3
L
Sylvanus
12,952
589
167
8
0
354,078
6
W
Janus
11,959
544
127
6
0
461,398
4
W
Apollo
11,962
544
100
5
0
458,625
11
W
Surtr
15,838
720
175
8
0
492,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role