Player Matchup

He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Azenkyo
Nike
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 209L
1,490 Elo+
Party 1
Kuzenbo
Kuzenbo
Mowwgly
Kuzenbo
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
357W - 396L
1,461 Elo+
Party 1
Nemesis
Nemesis
RyZexRed
Nemesis
Level 149
God Stats
4W - 9L
1,429 SR
Queue Stats
280W - 322L
1,486 Elo+
Party 1
Chiron
Chiron
éphaïstos
Chiron
Level 108
God Stats
1W - 2L
1,707 SR
Queue Stats
166W - 157L
1,506 Elo+
Party 1
Team Averages
Level 132
1,527 SR
1,489 Elo+

VS

Team Averages
Level 119
1,599 SR
1,556 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
TheDoherty98
Guan Yu
Level 127
God Stats
3W - 1L
1,643 SR
Queue Stats
8W - 5L
1,579 Elo+
Solo
Izanami
Izanami
TiER4Fusion
Izanami
Level 125
God Stats
31W - 13L
1,684 SR
Queue Stats
286W - 219L
1,605 Elo+
Party 3
Discordia
Discordia
Veles07
Discordia
Level 141
God Stats
29W - 15L
1,670 SR
Queue Stats
399W - 386L
1,545 Elo+
Party 2
Da Ji
Da Ji
аster
Da Ji
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 213L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 5 / 0
7,583
506
7,274
9,132
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Azenkyo
Nike
12
1 / 2 / 1
7,343
490
2,609
7,270
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Mowwgly
Kuzenbo
11
0 / 3 / 2
6,978
465
5,221
15,890
17,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
RyZexRed
Nemesis
14
1 / 2 / 2
8,049
537
2,451
10,553
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
14
3 / 4 / 0
8,359
557
10,132
12,750
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 0 / 6
8,416
561
3,266
4,439
3,978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Guan Yu
TheDoherty98
Guan Yu
15
3 / 1 / 4
8,997
600
9,237
10,056
10,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TiER4Fusion
Izanami
14
3 / 2 / 2
8,486
566
13,063
11,726
5,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Veles07
Discordia
14
4 / 0 / 4
8,445
563
5,482
5,787
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
аster
Da Ji
14
3 / 2 / 9
8,857
590
6,720
15,057
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
16
16
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
0
0
W
Aphrodite
 
Aphrodite
3
0
6
6
L
Nike
Azenkyo
Nike
1
2
1
0.75
L
Kuzenbo
Mowwgly
Kuzenbo
0
3
2
0.33
L
Nemesis
RyZexRed
Nemesis
1
2
2
1
W
Guan Yu
TheDoherty98
Guan Yu
3
1
4
5
W
Izanami
TiER4Fusion
Izanami
3
2
2
2
W
Discordia
Veles07
Discordia
4
0
4
6
L
Chiron
3
4
0
0.75
W
Da Ji
аster
Da Ji
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,687
Damage
37,768
55,595
Taken
47,065
34,038
Mitigated
30,535
9,230
Healing
21,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,274
174
0
495
9,132
2,713
0
2,320
6,713
69,655
0
W
Aphrodite
 
Aphrodite
3,266
307
4,227
2,795
4,439
3,978
28
1,402
3,037
15,401
0
L
Nike
Azenkyo
Nike
2,609
330
0
250
7,270
5,278
0
0
6,768
419
38,940
L
Kuzenbo
Mowwgly
Kuzenbo
5,221
1,617
117
3,321
15,890
17,540
0
4,462
11,302
24,738
393
L
Nemesis
RyZexRed
Nemesis
2,451
593
0
1,088
10,553
3,679
0
1,202
9,208
0
77,072
W
Guan Yu
TheDoherty98
Guan Yu
9,237
1,563
1,344
5,171
10,056
10,705
609
1,398
8,658
0
69,936
W
Izanami
TiER4Fusion
Izanami
13,063
9,298
0
2,710
11,726
5,162
0
1,463
10,263
0
89,958
W
Discordia
Veles07
Discordia
5,482
161
0
1,311
5,787
2,424
300
4,245
1,542
66,974
0
L
Chiron
10,132
2,142
472
3,487
12,750
4,828
0
764
11,986
0
69,562
W
Da Ji
аster
Da Ji
6,720
1,881
0
4,096
15,057
8,266
276
4,038
11,019
0
68,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
43,201
476
Minions Killed
508
0
Camps Cleared
0
1,499,905
Distance Traveled
1,635,344
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,583
506
128
9
0
308,919
2
W
Aphrodite
8,416
561
26
2
0
343,883
10
L
Nike
7,343
490
68
5
0
205,659
0
L
Kuzenbo
6,978
465
28
2
0
326,645
3
L
Nemesis
8,049
537
134
9
0
363,537
0
W
Guan Yu
8,997
600
113
8
0
339,599
2
W
Izanami
8,486
566
141
9
0
288,529
3
W
Discordia
8,445
563
122
8
0
337,972
4
L
Chiron
8,359
557
118
8
0
295,145
3
W
Da Ji
8,857
590
106
7
0
325,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role