Player Matchup

Raijin
Raijin
ABright97
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,567 Elo+
Party 1
Nox
Nox
BlazinB77
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,458 Elo+
Party 1
Vulcan
Vulcan
GotMushroom
Vulcan
Level 120
God Stats
3W - 2L
1,393 SR
Queue Stats
123W - 111L
1,571 Elo+
Party 1
Mulan
Mulan
PewDucky
Mulan
Level 106
God Stats
6W - 5L
1,642 SR
Queue Stats
325W - 327L
1,512 Elo+
Solo
Jormungandr
Jormungandr
fonso2167
Jormungandr
Level 86
God Stats
3W - 2L
1,508 SR
Queue Stats
194W - 167L
1,521 Elo+
Solo
Team Averages
Level 92
1,509 SR
1,526 Elo+

VS

Team Averages
Level 85
1,594 SR
1,518 Elo+
Maui
Maui
 
Maui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
OneNote91
He Bo
Level 26
God Stats
1W - 2L
1,434 SR
Queue Stats
68W - 83L
1,476 Elo+
Solo
Zeus
Zeus
XxLEMONGAMERxXv
Zeus
Level 90
God Stats
11W - 4L
1,693 SR
Queue Stats
459W - 409L
1,532 Elo+
Solo
Surtr
Surtr
allidaseuQ
Surtr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
526W - 547L
1,479 Elo+
Solo
Serqet
Serqet
iiLivewire
Serqet
Level 83
God Stats
3W - 2L
1,846 SR
Queue Stats
103W - 87L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ABright97
Raijin
17
8 / 2 / 5
10,155
1,016
7,959
7,045
4,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
1 / 4 / 7
7,857
786
1,650
6,893
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
17
3 / 1 / 14
9,906
991
18,166
8,078
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
PewDucky
Mulan
16
7 / 5 / 8
9,379
938
9,887
15,349
19,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
fonso2167
Jormungandr
16
3 / 3 / 16
9,539
954
10,069
12,985
17,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 4 / 12
8,019
802
3,117
12,489
15,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
OneNote91
He Bo
12
2 / 8 / 5
7,158
716
7,160
10,727
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 3 / 6
8,239
824
14,392
6,554
3,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
3 / 5 / 9
7,547
755
7,347
14,726
17,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
iiLivewire
Serqet
15
5 / 2 / 3
8,699
870
5,840
8,660
10,972
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
22
Kills
15
15
Deaths
22
50
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
12
1.75
W
Raijin
ABright97
Raijin
8
2
5
5.25
W
1
4
7
1.13
W
Vulcan
3
1
14
10
L
He Bo
OneNote91
He Bo
2
8
5
0.56
W
Mulan
PewDucky
Mulan
7
5
8
2.2
L
4
3
6
2.33
L
Surtr
3
5
9
1.5
W
Jormungandr
fonso2167
Jormungandr
3
3
16
3.67
L
Serqet
iiLivewire
Serqet
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,731
Damage
37,856
50,350
Taken
53,156
50,373
Mitigated
52,168
14,934
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,117
964
744
1,588
12,489
15,645
0
8,382
3,744
9,123
0
W
Raijin
ABright97
Raijin
7,959
1,022
976
2,560
7,045
4,143
1,967
5,175
1,870
21,204
0
W
1,650
374
0
308
6,893
4,049
1,262
3,588
3,305
6,471
0
W
Vulcan
18,166
8,384
1,306
2,274
8,078
5,205
2,471
5,138
2,855
36,718
0
L
He Bo
OneNote91
He Bo
7,160
208
283
423
10,727
4,941
0
8,528
1,951
12,455
0
W
Mulan
PewDucky
Mulan
9,887
1,346
1,509
3,234
15,349
19,633
549
4,721
10,381
0
14,704
L
14,392
817
2,943
1,097
6,554
3,263
0
3,880
2,505
35,626
0
L
Surtr
7,347
2,660
478
2,899
14,726
17,347
0
11,013
3,440
526
13,810
W
Jormungandr
fonso2167
Jormungandr
10,069
2,115
954
1,813
12,985
17,343
350
6,472
6,157
21,800
0
L
Serqet
iiLivewire
Serqet
5,840
622
357
1,896
8,660
10,972
0
4,613
3,672
0
8,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
39,662
154
Minions Killed
89
0
Camps Cleared
0
1,014,573
Distance Traveled
1,014,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,019
802
13
1
0
226,045
0
W
Raijin
10,155
1,016
44
4
0
204,660
0
W
Nox
7,857
786
11
1
0
200,744
0
W
Vulcan
9,906
991
46
5
0
237,760
0
L
He Bo
7,158
716
11
1
0
175,249
0
W
Mulan
9,379
938
20
2
0
176,368
0
L
Zeus
8,239
824
43
4
0
209,942
0
L
Surtr
7,547
755
9
1
0
174,050
0
W
Jormungandr
9,539
954
33
3
0
195,041
0
L
Serqet
8,699
870
13
1
0
229,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role