Player Matchup

Anhur
Anhur
Baderlionheart
Anhur
Level 166
God Stats
3W - 6L
1,277 SR
Queue Stats
238W - 259L
1,429 Elo+
Solo
Cthulhu
Cthulhu
OmicronWins
Cthulhu
Level 108
God Stats
5W - 11L
1,162 SR
Queue Stats
661W - 680L
1,411 Elo+
Solo
Sol
Sol
Zpike5YT
Sol
Level 76
God Stats
1W - 5L
1,500 SR
Queue Stats
164W - 159L
1,426 Elo+
Solo
Osiris
Osiris
imcrspy
Osiris
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
300W - 289L
1,363 Elo+
Solo
Sobek
Sobek
lorddeath1
Sobek
Level 117
God Stats
8W - 9L
1,422 SR
Queue Stats
459W - 462L
1,390 Elo+
Solo
Team Averages
Level 107
1,372 SR
1,404 Elo+

VS

Team Averages
Level 115
1,490 SR
1,479 Elo+
Martichoras
Martichoras
 
Martichoras
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AsianUnit
Ymir
Level 109
God Stats
1W - 0L
1,450 SR
Queue Stats
15W - 5L
1,710 Elo+
Solo
Olorun
Olorun
DEATHMONS7ER
Olorun
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 139L
1,397 Elo+
Solo
Persephone
Persephone
Staximus369
Persephone
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 184L
1,352 Elo+
Solo
Ares
Ares
denisgorevich
Ares
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 150L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
6,681
668
4,672
7,554
3,818
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
OmicronWins
Cthulhu
12
0 / 2 / 3
7,100
710
5,247
7,384
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 2 / 0
7,862
786
11,097
8,578
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
imcrspy
Osiris
12
1 / 5 / 2
6,535
654
9,808
12,454
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
8
0 / 3 / 1
5,877
588
1,894
9,953
5,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
5 / 2 / 9
8,981
898
11,871
7,910
4,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
5 / 0 / 10
9,252
925
6,148
11,789
10,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
14
0 / 2 / 12
8,008
801
6,894
7,762
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Staximus369
Persephone
12
0 / 2 / 10
7,701
770
6,462
6,703
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 0 / 9
8,823
882
7,052
16,711
11,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
6
Kills
15
15
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
2
9
4.75
W
Ymir
5
0
10
10
L
0
3
5
0.83
W
Olorun
0
2
12
3
L
Cthulhu
OmicronWins
Cthulhu
0
2
3
0.75
W
Persephone
Staximus369
Persephone
0
2
10
2.5
L
5
2
0
2.5
W
5
0
9
9.5
L
Osiris
imcrspy
Osiris
1
5
2
0.4
L
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,718
Damage
38,427
45,923
Taken
50,875
34,530
Mitigated
32,910
14,614
Healing
25,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
11,871
5,241
293
1,485
7,910
4,282
1,617
3,411
4,370
0
25,507
W
Ymir
6,148
1,211
4,561
5,987
11,789
10,410
120
3,807
7,744
9,529
0
L
4,672
2,599
699
1,212
7,554
3,818
0
4,451
3,103
0
7,741
W
Olorun
6,894
2,432
1,863
2,325
7,762
4,341
2,079
3,319
4,107
22,042
0
L
Cthulhu
OmicronWins
Cthulhu
5,247
0
1,109
1,830
7,384
7,454
0
4,865
2,519
14,486
0
W
Persephone
Staximus369
Persephone
6,462
783
834
1,286
6,703
2,784
1,500
1,977
4,603
13,692
0
L
11,097
1,560
242
3,597
8,578
4,224
49
4,604
3,974
27,768
0
W
7,052
130
819
5,745
16,711
11,093
316
5,694
10,803
10,895
0
L
Osiris
imcrspy
Osiris
9,808
2,103
505
2,233
12,454
13,402
132
6,995
5,459
0
12,973
L
Sobek
1,894
31
678
2,509
9,953
5,632
0
5,641
4,312
2,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
42,765
68
Minions Killed
97
0
Camps Cleared
0
689,984
Distance Traveled
877,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,981
898
37
4
0
186,995
0
W
Ymir
9,252
925
3
0
0
162,900
0
L
Anhur
6,681
668
8
1
0
153,022
0
W
Olorun
8,008
801
38
4
0
151,075
0
L
Cthulhu
7,100
710
15
2
0
110,844
0
W
Persephone
7,701
770
14
1
0
187,339
0
L
Sol
7,862
786
39
4
0
162,135
0
W
Ares
8,823
882
5
1
0
188,768
0
L
Osiris
6,535
654
6
1
0
173,407
0
L
Sobek
5,877
588
0
0
0
90,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role