Player Matchup

Vulcan
Vulcan
MrFrostyIDC
Vulcan
Level 159
God Stats
1W - 0L
1,808 SR
Queue Stats
52W - 48L
1,561 Elo+
Solo
King Arthur
King Arthur
Scar4845
King Arthur
Level 138
God Stats
6W - 3L
1,580 SR
Queue Stats
172W - 151L
1,475 Elo+
Party 1
Hachiman
Hachiman
ScurvyMoss90
Hachiman
Level 117
God Stats
1W - 1L
1,290 SR
Queue Stats
172W - 154L
1,495 Elo+
Party 1
Susano
Susano
ThereGoLeek
Susano
Level 149
God Stats
4W - 6L
1,075 SR
Queue Stats
221W - 194L
1,553 Elo+
Solo
Athena
Athena
heresmikey666
Athena
Level 157
God Stats
4W - 2L
1,535 SR
Queue Stats
32W - 35L
1,527 Elo+
Solo
Team Averages
Level 144
1,457 SR
1,522 Elo+

VS

Team Averages
Level 130
1,630 SR
1,525 Elo+
Skadi
Skadi
SNAKE--EYES23
Skadi
Level 128
God Stats
10W - 7L
1,910 SR
Queue Stats
92W - 88L
1,504 Elo+
Solo
Atlas
Atlas
ShakenBake96
Atlas
Level 146
God Stats
2W - 2L
1,540 SR
Queue Stats
15W - 24L
1,468 Elo+
Solo
Serqet
Serqet
Snipe8182
Serqet
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llWrxithll
Morgan Le Fay
Level 128
God Stats
4W - 5L
1,629 SR
Queue Stats
462W - 445L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
weckmon
Cu Chulainn
Level 158
God Stats
14W - 18L
1,571 SR
Queue Stats
480W - 438L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 4 / 3
8,396
560
15,979
9,062
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Scar4845
King Arthur
13
2 / 3 / 5
7,735
516
6,828
17,140
14,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ScurvyMoss90
Hachiman
12
1 / 2 / 2
7,059
471
5,953
9,697
3,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
16
9 / 0 / 4
9,901
660
13,815
9,479
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 8
7,990
533
5,420
13,392
10,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,440
496
9,064
11,509
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 3
6,924
462
4,048
15,716
10,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Snipe8182
Serqet
11
2 / 5 / 2
7,035
469
3,471
12,580
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
llWrxithll
Morgan Le Fay
12
2 / 6 / 0
7,350
490
4,711
11,246
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
weckmon
Cu Chulainn
13
4 / 2 / 2
8,993
600
14,727
16,923
19,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
10
10
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
4
3
1.38
L
2
4
2
0.75
W
King Arthur
Scar4845
King Arthur
2
3
5
1.5
W
Hachiman
ScurvyMoss90
Hachiman
1
2
2
1
L
0
1
3
1.5
L
Serqet
Snipe8182
Serqet
2
5
2
0.6
W
Susano
9
0
4
11
W
2
1
8
6
L
Morgan Le Fay
llWrxithll
Morgan Le Fay
2
6
0
0.33
L
Cu Chulainn
weckmon
Cu Chulainn
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,995
Damage
36,021
58,770
Taken
67,974
37,870
Mitigated
43,462
14,552
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,979
3,128
0
750
9,062
3,955
264
3,011
5,787
74,137
0
L
9,064
3,167
0
1,215
11,509
3,986
481
1,283
10,202
0
50,770
W
King Arthur
Scar4845
King Arthur
6,828
892
0
4,168
17,140
14,575
19
2,001
14,777
0
54,938
W
Hachiman
ScurvyMoss90
Hachiman
5,953
3,472
0
2,989
9,697
3,589
0
648
8,701
0
49,821
L
4,048
1,289
2,156
3,182
15,716
10,985
0
6,808
8,664
26,184
0
L
Serqet
Snipe8182
Serqet
3,471
921
0
875
12,580
4,779
0
4,233
8,201
0
33,367
W
Susano
13,815
3,519
0
1,273
9,479
4,806
1,151
1,172
8,251
0
84,378
W
5,420
1,400
1,982
3,390
13,392
10,945
136
3,382
9,952
28,623
0
L
Morgan Le Fay
llWrxithll
Morgan Le Fay
4,711
486
0
1,120
11,246
4,336
0
5,347
5,573
48,443
0
L
Cu Chulainn
weckmon
Cu Chulainn
14,727
3,280
0
3,105
16,923
19,376
255
3,158
13,648
1,107
76,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
37,742
434
Minions Killed
384
0
Camps Cleared
0
1,571,860
Distance Traveled
1,453,805
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,396
560
109
7
0
299,295
2
L
Skadi
7,440
496
74
5
0
254,971
0
W
King Arthur
7,735
516
92
6
0
296,013
0
W
Hachiman
7,059
471
74
5
0
256,651
0
L
Atlas
6,924
462
30
2
0
314,427
0
L
Serqet
7,035
469
61
4
0
329,905
2
W
Susano
9,901
660
119
8
0
374,644
4
W
Athena
7,990
533
40
3
0
345,257
3
L
Morgan Le Fay
7,350
490
98
7
0
257,577
0
L
Cu Chulainn
8,993
600
121
8
0
296,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role