Player Matchup

Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chop plyzz
Ymir
Level 21
God Stats
10W - 23L
1,178 SR
Queue Stats
48W - 94L
1,105 Elo+
Party 1
Hou Yi
Hou Yi
GAMBINO56ACE
Hou Yi
Level 42
God Stats
3W - 15L
1,120 SR
Queue Stats
17W - 53L
1,171 Elo+
Party 1
Team Averages
Level 42
1,266 SR
1,259 Elo+

VS

Team Averages
Level 85
1,460 SR
1,571 Elo+
Ishtar
Ishtar
 
Ishtar
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
MarioParty
Ix Chel
Level 133
God Stats
7W - 10L
1,453 SR
Queue Stats
40W - 37L
1,602 Elo+
Party 2
Hercules
Hercules
buttmuncher53
Hercules
Level 106
God Stats
8W - 11L
1,427 SR
Queue Stats
39W - 35L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 7 / 0
11,503
959
13,224
15,362
6,884
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 12 / 2
8,364
697
8,460
19,107
8,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
6
0 / 5 / 1
7,422
619
224
5,074
888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
5 / 2 / 15
10,624
885
12,337
8,283
2,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
MarioParty
Ix Chel
13
7 / 1 / 12
10,712
893
9,316
5,804
1,888
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
buttmuncher53
Hercules
15
12 / 3 / 11
11,427
952
13,332
16,051
9,588
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
5
Kills
24
24
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
7
0
0.71
W
Ishtar
 
Ishtar
5
2
15
6.25
L
0
12
2
0.08
L
Hou Yi
0
5
1
0.1
W
Ix Chel
MarioParty
Ix Chel
7
1
12
13
W
Hercules
buttmuncher53
Hercules
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,908
Damage
34,985
39,543
Taken
30,138
16,378
Mitigated
14,065
4,229
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,224
264
0
4,229
15,362
6,884
0
3,735
11,627
52,281
0
W
Ishtar
 
Ishtar
12,337
9,232
0
1,581
8,283
2,589
740
6,428
1,855
0
44,713
L
8,460
788
0
0
19,107
8,606
390
4,477
14,630
20,022
0
L
Hou Yi
224
130
0
0
5,074
888
0
1,260
3,814
0
512
W
Ix Chel
MarioParty
Ix Chel
9,316
1,421
1,733
1,354
5,804
1,888
952
4,938
866
47,209
0
W
Hercules
buttmuncher53
Hercules
13,332
4,919
0
3,110
16,051
9,588
460
10,518
5,533
0
22,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
32,763
94
Minions Killed
134
0
Camps Cleared
0
390,921
Distance Traveled
646,302
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,503
959
73
6
0
174,784
2
W
Ishtar
10,624
885
63
5
0
207,180
0
L
Ymir
8,364
697
21
2
0
172,621
0
L
Hou Yi
7,422
619
0
0
0
43,516
0
W
Ix Chel
10,712
893
54
5
0
231,129
0
W
Hercules
11,427
952
17
1
0
207,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role