Player Matchup

Cupid
Cupid
Brick_Bazooka_69
Cupid
Level 156
God Stats
2W - 2L
1,788 SR
Queue Stats
934W - 936L
1,464 Elo+
Solo
Vamana
Vamana
KINGEPIC13
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,311 Elo+
Party 2
Ymir
Ymir
RohailTheKing7
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,213 Elo+
Party 2
Zhong Kui
Zhong Kui
Sess2eddie
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
William2580
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,342 SR
Queue Stats
5W - 19L
1,198 Elo+
Solo
Team Averages
Level 117
1,526 SR
1,337 Elo+

VS

Team Averages
Level 99
1,361 SR
1,488 Elo+
Vamana
Vamana
Huntster96
Vamana
Level 128
God Stats
1W - 4L
1,058 SR
Queue Stats
194W - 201L
1,473 Elo+
Solo
Ix Chel
Ix Chel
SharpFiddle
Ix Chel
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 180L
1,489 Elo+
Solo
Yu Huang
Yu Huang
Skyomi
Yu Huang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
SonofSurtur
Cabrakan
Level 103
God Stats
3W - 1L
1,513 SR
Queue Stats
103W - 120L
1,445 Elo+
Party 1
King Arthur
King Arthur
Vindos
King Arthur
Level 58
God Stats
1W - 2L
1,236 SR
Queue Stats
96W - 85L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
7,046
503
0
1,018
386
Vamana
KINGEPIC13
Vamana
18
9 / 6 / 5
10,810
772
16,899
18,571
21,371
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 6 / 11
9,394
671
9,196
25,715
23,528
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Sess2eddie
Zhong Kui
20
7 / 5 / 6
11,461
819
22,475
18,434
16,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
William2580
Ah Muzen Cab
17
2 / 6 / 9
9,859
704
11,784
13,144
5,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Huntster96
Vamana
18
5 / 7 / 10
11,393
814
11,656
27,437
33,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
SharpFiddle
Ix Chel
19
3 / 0 / 12
11,740
839
11,145
11,316
6,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
Skyomi
Yu Huang
20
11 / 3 / 10
13,303
950
25,126
11,315
6,430
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
SonofSurtur
Cabrakan
16
1 / 5 / 12
10,729
766
7,186
19,114
31,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Vindos
King Arthur
17
4 / 6 / 11
11,154
797
9,594
18,808
19,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
20
Kills
24
24
Deaths
21
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Vamana
Huntster96
Vamana
5
7
10
1.43
L
Vamana
KINGEPIC13
Vamana
9
6
5
1.92
L
2
6
11
1.25
L
Zhong Kui
Sess2eddie
Zhong Kui
7
5
6
2
W
Ix Chel
SharpFiddle
Ix Chel
3
0
12
9
W
Yu Huang
Skyomi
Yu Huang
11
3
10
5.33
W
Cabrakan
SonofSurtur
Cabrakan
1
5
12
1.4
W
King Arthur
Vindos
King Arthur
4
6
11
1.58
L
Ah Muzen Cab
William2580
Ah Muzen Cab
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,354
Damage
64,707
76,882
Taken
87,990
67,091
Mitigated
96,983
19,489
Healing
30,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,018
386
0
820
198
0
0
W
Vamana
Huntster96
Vamana
11,656
5,712
1,218
3,679
27,437
33,657
2,926
8,905
16,629
2,346
24,196
L
Vamana
KINGEPIC13
Vamana
16,899
5,038
846
1,900
18,571
21,371
0
10,090
8,481
0
29,916
L
9,196
752
1,607
5,862
25,715
23,528
0
16,334
9,381
21,010
0
L
Zhong Kui
Sess2eddie
Zhong Kui
22,475
1,018
823
7,622
18,434
16,379
0
7,910
10,524
46,338
0
W
Ix Chel
SharpFiddle
Ix Chel
11,145
1,462
9,125
8,026
11,316
6,155
2,019
4,354
6,035
36,719
0
W
Yu Huang
Skyomi
Yu Huang
25,126
2,237
1,493
1,287
11,315
6,430
2,495
4,076
7,013
49,989
0
W
Cabrakan
SonofSurtur
Cabrakan
7,186
689
768
3,359
19,114
31,167
216
6,263
12,521
13,084
813
W
King Arthur
Vindos
King Arthur
9,594
910
570
1,006
18,808
19,574
790
7,568
10,731
0
17,264
L
Ah Muzen Cab
William2580
Ah Muzen Cab
11,784
4,449
0
829
13,144
5,427
598
8,533
4,611
0
26,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,570
Gold Earned
58,319
128
Minions Killed
183
0
Camps Cleared
0
862,080
Distance Traveled
1,261,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,046
503
0
0
0
116
0
W
Vamana
11,393
814
28
2
0
237,853
0
L
Vamana
10,810
772
27
2
0
232,877
0
L
Ymir
9,394
671
18
1
0
193,738
0
L
Zhong Kui
11,461
819
56
4
0
233,377
0
W
Ix Chel
11,740
839
65
5
0
282,370
0
W
Yu Huang
13,303
950
64
5
0
263,147
0
W
Cabrakan
10,729
766
10
1
0
216,853
0
W
King Arthur
11,154
797
16
1
0
261,214
0
L
Ah Muzen Cab
9,859
704
27
2
0
201,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role