Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DBrownStain-
Morgan Le Fay
Level 158
God Stats
5W - 8L
1,385 SR
Queue Stats
128W - 141L
1,548 Elo+
Solo
Martichoras
Martichoras
PNW Meats
Martichoras
Level 185
God Stats
1W - 7L
1,596 SR
Queue Stats
331W - 325L
1,590 Elo+
Solo
Sol
Sol
Pobleo7258
Sol
Level 127
God Stats
0W - 2L
1,144 SR
Queue Stats
182W - 157L
1,554 Elo+
Party 2
Bakasura
Bakasura
muppetguy
Bakasura
Level 33
God Stats
2W - 1L
1,849 SR
Queue Stats
99W - 92L
1,563 Elo+
Party 2
Team Averages
Level 122
1,495 SR
1,551 Elo+

VS

Team Averages
Level 134
1,573 SR
1,539 Elo+
Ishtar
Ishtar
BloodCl0tt
Ishtar
Level 142
God Stats
26W - 20L
1,716 SR
Queue Stats
305W - 287L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
Eisleth
Jormungandr
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 76L
1,564 Elo+
Solo
Merlin
Merlin
Fergie4Lyfe
Merlin
Level 148
God Stats
5W - 6L
1,328 SR
Queue Stats
83W - 44L
1,599 Elo+
Solo
Hercules
Hercules
iTz iEpsiLon
Hercules
Level 148
God Stats
10W - 7L
1,664 SR
Queue Stats
250W - 239L
1,516 Elo+
Party 1
Shiva
Shiva
iTz iSigMa
Shiva
Level 155
God Stats
7W - 5L
1,657 SR
Queue Stats
361W - 338L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
4,127
317
0
0
0
Morgan Le Fay
DBrownStain-
Morgan Le Fay
13
2 / 4 / 3
8,035
618
7,347
10,962
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
PNW Meats
Martichoras
13
0 / 1 / 0
7,591
584
10,699
10,666
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 3
7,178
552
6,528
9,146
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
muppetguy
Bakasura
13
6 / 4 / 2
8,145
627
7,345
15,438
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BloodCl0tt
Ishtar
13
1 / 3 / 0
7,104
546
5,158
7,671
3,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Eisleth
Jormungandr
13
2 / 1 / 7
8,140
626
4,875
9,584
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
13
2 / 4 / 4
7,473
575
6,623
7,950
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iTz iEpsiLon
Hercules
14
8 / 1 / 2
8,602
662
8,328
10,256
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
13
0 / 0 / 1
7,244
557
7,180
14,737
12,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
13
13
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Ishtar
BloodCl0tt
Ishtar
1
3
0
0.33
L
Morgan Le Fay
DBrownStain-
Morgan Le Fay
2
4
3
0.88
W
Jormungandr
Eisleth
Jormungandr
2
1
7
5.5
W
Merlin
2
4
4
1
L
Martichoras
PNW Meats
Martichoras
0
1
0
0
L
1
4
3
0.63
W
Hercules
iTz iEpsiLon
Hercules
8
1
2
9
W
Shiva
0
0
1
0.5
L
Bakasura
muppetguy
Bakasura
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,919
Damage
32,164
46,212
Taken
50,198
21,065
Mitigated
33,638
11,554
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
BloodCl0tt
Ishtar
5,158
3,673
0
2,459
7,671
3,351
147
3,484
3,918
0
54,465
L
Morgan Le Fay
DBrownStain-
Morgan Le Fay
7,347
422
0
1,552
10,962
4,838
0
5,586
5,006
68,149
0
W
Jormungandr
Eisleth
Jormungandr
4,875
1,257
265
2,798
9,584
8,367
240
4,706
4,618
40,003
0
W
Merlin
6,623
86
0
565
7,950
2,738
0
3,170
4,396
60,224
0
L
Martichoras
PNW Meats
Martichoras
10,699
4,164
0
3,698
10,666
5,080
0
0
10,666
0
72,639
L
6,528
4,084
0
2,186
9,146
3,170
1,256
1,865
7,215
50,970
0
W
Hercules
iTz iEpsiLon
Hercules
8,328
2,321
0
1,697
10,256
6,618
0
2,515
7,246
0
55,907
W
Shiva
7,180
1,754
55
6,867
14,737
12,564
0
0
14,737
0
59,919
L
Bakasura
muppetguy
Bakasura
7,345
4,783
0
4,118
15,438
7,977
0
3,533
11,827
0
43,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
38,563
397
Minions Killed
460
0
Camps Cleared
0
1,047,998
Distance Traveled
1,370,756
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,127
317
0
0
0
0
0
W
Ishtar
7,104
546
108
8
0
238,746
2
L
Morgan Le Fay
8,035
618
119
9
0
261,598
4
W
Jormungandr
8,140
626
61
5
0
251,101
2
W
Merlin
7,473
575
114
9
0
263,319
6
L
Martichoras
7,591
584
115
9
0
233,523
3
L
Sol
7,178
552
82
6
0
246,951
0
W
Hercules
8,602
662
87
7
0
323,065
0
W
Shiva
7,244
557
90
7
0
294,525
0
L
Bakasura
8,145
627
81
6
0
305,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role