Player Matchup

Apollo
Apollo
BronzeBoomer
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
He Bo
He Bo
Garlib
He Bo
Level 129
God Stats
3W - 7L
1,325 SR
Queue Stats
343W - 350L
1,538 Elo+
Party 1
Raijin
Raijin
KomandoLV
Raijin
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 41L
1,527 Elo+
Party 1
Fenrir
Fenrir
sokolishe
Fenrir
Level 156
God Stats
4W - 1L
1,241 SR
Queue Stats
572W - 603L
1,475 Elo+
Solo
Neith
Neith
xGULYABANix
Neith
Level 157
God Stats
3W - 4L
1,438 SR
Queue Stats
368W - 384L
1,454 Elo+
Solo
Team Averages
Level 109
1,401 SR
1,499 Elo+

VS

Team Averages
Level 118
1,522 SR
1,594 Elo+
Jing Wei
Jing Wei
JohnnysReturn
Jing Wei
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 308L
1,548 Elo+
Solo
Janus
Janus
KilluaZoldyck31
Janus
Level 157
God Stats
0W - 2L
1,423 SR
Queue Stats
120W - 126L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoverDot
Ah Muzen Cab
Level 137
God Stats
2W - 1L
1,758 SR
Queue Stats
111W - 114L
1,525 Elo+
Solo
Danzaburou
Danzaburou
OTCOCHOCKOB
Danzaburou
Level 158
God Stats
0W - 1L
1,683 SR
Queue Stats
10W - 7L
1,690 Elo+
Party 2
Osiris
Osiris
СAMELTOE
Osiris
Level 88
God Stats
0W - 1L
1,247 SR
Queue Stats
6W - 5L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 5 / 9
9,410
672
4,857
11,317
4,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Garlib
He Bo
19
9 / 2 / 16
11,850
846
18,541
13,587
5,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
KomandoLV
Raijin
18
0 / 3 / 14
10,338
738
12,791
8,850
3,307
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
sokolishe
Fenrir
19
7 / 2 / 12
11,253
804
11,545
14,261
13,774
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 2 / 14
11,641
832
15,672
13,965
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JohnnysReturn
Jing Wei
16
1 / 4 / 3
8,767
626
8,786
11,472
4,567
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 5 / 3
10,748
768
13,627
11,177
4,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MoverDot
Ah Muzen Cab
17
2 / 4 / 3
9,482
677
12,981
12,130
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OTCOCHOCKOB
Danzaburou
17
1 / 6 / 4
9,559
683
6,154
13,723
5,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
СAMELTOE
Osiris
13
0 / 8 / 5
7,949
568
5,927
17,224
18,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
27
Kills
11
14
Deaths
27
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
5
9
1.7
W
He Bo
Garlib
He Bo
9
2
16
8.5
L
Jing Wei
JohnnysReturn
Jing Wei
1
4
3
0.63
L
7
5
3
1.7
W
Raijin
KomandoLV
Raijin
0
3
14
2.33
L
Ah Muzen Cab
MoverDot
Ah Muzen Cab
2
4
3
0.88
L
Danzaburou
OTCOCHOCKOB
Danzaburou
1
6
4
0.5
W
Fenrir
sokolishe
Fenrir
7
2
12
6.5
W
7
2
14
7
L
Osiris
СAMELTOE
Osiris
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,406
Damage
47,475
61,980
Taken
65,726
33,876
Mitigated
38,520
23,122
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,857
2,173
974
1,400
11,317
4,586
152
2,021
9,166
0
12,819
W
He Bo
Garlib
He Bo
18,541
308
3,136
3,528
13,587
5,146
900
2,755
10,745
29,232
0
L
Jing Wei
JohnnysReturn
Jing Wei
8,786
7,043
1,474
1,139
11,472
4,567
0
5,845
5,102
0
18,735
L
13,627
88
625
403
11,177
4,610
0
4,147
6,762
27,793
0
W
Raijin
KomandoLV
Raijin
12,791
1,049
1,084
1,380
8,850
3,307
541
2,569
6,061
37,934
0
L
Ah Muzen Cab
MoverDot
Ah Muzen Cab
12,981
2,620
99
644
12,130
5,380
0
7,002
5,087
0
33,254
L
Danzaburou
OTCOCHOCKOB
Danzaburou
6,154
2,132
1,259
2,634
13,723
5,661
77
6,279
7,365
0
21,154
W
Fenrir
sokolishe
Fenrir
11,545
2,355
2,023
4,959
14,261
13,774
1,641
5,106
8,984
2,086
18,582
W
15,672
3,591
1,388
3,250
13,965
7,063
2,774
1,176
12,548
0
31,927
L
Osiris
СAMELTOE
Osiris
5,927
1,046
447
974
17,224
18,302
0
9,720
7,246
0
7,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,492
Gold Earned
46,505
202
Minions Killed
144
0
Camps Cleared
0
1,254,514
Distance Traveled
1,259,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,410
672
24
2
0
231,338
0
W
He Bo
11,850
846
43
3
0
265,993
0
L
Jing Wei
8,767
626
21
2
0
262,531
0
L
Janus
10,748
768
43
3
0
257,581
0
W
Raijin
10,338
738
51
4
0
230,292
0
L
Ah Muzen Cab
9,482
677
39
3
0
280,845
0
L
Danzaburou
9,559
683
40
3
0
221,863
0
W
Fenrir
11,253
804
34
2
0
264,441
0
W
Neith
11,641
832
50
4
0
262,450
0
L
Osiris
7,949
568
1
0
0
236,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role