Player Matchup

Chang'e
Chang'e
Davinity89
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,394 Elo+
Solo
Sol
Sol
ReoSaan
Sol
Level 82
God Stats
1W - 4L
1,285 SR
Queue Stats
25W - 39L
1,186 Elo+
Solo
Jing Wei
Jing Wei
baddkKarma
Jing Wei
Level 60
God Stats
5W - 5L
1,686 SR
Queue Stats
208W - 213L
1,442 Elo+
Solo
Xing Tian
Xing Tian
potra4enyi
Xing Tian
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 136L
1,486 Elo+
Solo
Artemis
Artemis
sammichio
Artemis
Level 126
God Stats
6W - 6L
1,853 SR
Queue Stats
300W - 286L
1,416 Elo+
Solo
Team Averages
Level 81
1,565 SR
1,385 Elo+

VS

Team Averages
Level 88
1,481 SR
1,461 Elo+
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Riverhorn
Hachiman
Level 68
God Stats
4W - 6L
1,404 SR
Queue Stats
465W - 470L
1,426 Elo+
Solo
Horus
Horus
TriggerRages
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,424 Elo+
Solo
Maui
Maui
cescolivic
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 130L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Davinity89
Chang'e
9
1 / 1 / 2
5,347
1,069
1,602
3,866
1,807
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
10
3 / 1 / 3
6,108
1,222
5,196
2,964
1,332
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
baddkKarma
Jing Wei
10
0 / 0 / 5
5,535
1,107
2,637
3,138
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
potra4enyi
Xing Tian
10
0 / 0 / 5
5,796
1,159
2,662
5,806
6,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
sammichio
Artemis
11
4 / 0 / 2
6,164
1,233
3,946
2,756
1,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 1 / 1
5,217
1,043
3,968
4,066
1,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
 
Bakasura
9
0 / 3 / 1
4,925
985
2,124
5,611
4,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Riverhorn
Hachiman
9
1 / 2 / 0
5,026
1,005
6,199
3,778
1,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 0
4,750
950
578
4,283
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

1
0 / 0 / 0
1,228
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
8
Kills
2
2
Deaths
8
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
1
1.5
L
Bakasura
 
Bakasura
0
3
1
0.17
W
Chang'e
Davinity89
Chang'e
1
1
2
2
W
Sol
3
1
3
4.5
L
Hachiman
Riverhorn
Hachiman
1
2
0
0.5
L
0
2
0
0
W
Jing Wei
baddkKarma
Jing Wei
0
0
5
2.5
L
0
0
0
0
W
Xing Tian
potra4enyi
Xing Tian
0
0
5
2.5
W
Artemis
sammichio
Artemis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,043
Damage
12,869
18,530
Taken
17,738
12,640
Mitigated
11,630
7,002
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,968
2,605
0
1,324
4,066
1,727
0
2,811
1,255
0
12,199
L
Bakasura
 
Bakasura
2,124
1,309
0
1,027
5,611
4,758
0
3,282
2,329
0
2,333
W
Chang'e
Davinity89
Chang'e
1,602
431
958
711
3,866
1,807
434
0
3,646
5,269
0
W
Sol
5,196
1,979
290
429
2,964
1,332
0
0
2,964
13,633
0
L
Hachiman
Riverhorn
Hachiman
6,199
2,761
206
395
3,778
1,562
0
1,261
2,517
0
12,699
L
578
342
553
949
4,283
3,583
0
2,106
2,177
0
1,451
W
Jing Wei
baddkKarma
Jing Wei
2,637
2,294
217
703
3,138
1,535
595
0
3,083
0
8,309
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
potra4enyi
Xing Tian
2,662
129
220
1,427
5,806
6,716
154
0
5,806
5,371
0
W
Artemis
sammichio
Artemis
3,946
2,215
1,157
890
2,756
1,250
484
0
2,536
0
9,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
21,146
62
Minions Killed
36
0
Camps Cleared
0
547,796
Distance Traveled
379,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,217
1,043
13
3
0
93,336
0
L
Bakasura
4,925
985
10
2
0
94,469
0
W
Chang'e
5,347
1,069
9
2
0
101,114
0
W
Sol
6,108
1,222
20
4
0
100,889
0
L
Hachiman
5,026
1,005
12
2
0
97,398
0
L
Horus
4,750
950
1
0
0
94,202
0
W
Jing Wei
5,535
1,107
22
4
0
107,190
0
L
Maui
1,228
246
0
0
0
342
0
W
Xing Tian
5,796
1,159
2
0
0
126,740
0
W
Artemis
6,164
1,233
9
2
0
111,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role