Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Andrej0ne
Camazotz
Level 158
God Stats
3W - 2L
1,798 SR
Queue Stats
501W - 498L
1,498 Elo+
Solo
Ra
Ra
EphiePrime
Ra
Level 161
God Stats
6W - 3L
1,500 SR
Queue Stats
42W - 42L
1,492 Elo+
Solo
Ishtar
Ishtar
K6I9N
Ishtar
Level 158
God Stats
16W - 13L
1,592 SR
Queue Stats
183W - 183L
1,583 Elo+
Party 1
Ymir
Ymir
RumblyTummy
Ymir
Level 108
God Stats
3W - 4L
1,578 SR
Queue Stats
7W - 4L
1,484 Elo+
Solo
Team Averages
Level 143
1,594 SR
1,511 Elo+

VS

Team Averages
Level 83
1,586 SR
1,549 Elo+
He Bo
He Bo
 
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BanAccount6
Cupid
Level 60
God Stats
11W - 5L
1,770 SR
Queue Stats
151W - 164L
1,466 Elo+
Solo
Guan Yu
Guan Yu
SPLENDOR1
Guan Yu
Level 106
God Stats
2W - 4L
1,517 SR
Queue Stats
112W - 115L
1,494 Elo+
Party 2
Fafnir
Fafnir
saaarky
Fafnir
Level 125
God Stats
0W - 3L
1,643 SR
Queue Stats
305W - 298L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
vKhaimera2
Baba Yaga
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 224L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 0 / 4
4,124
825
2,283
4,335
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Andrej0ne
Camazotz
7
3 / 1 / 0
4,362
872
3,451
6,808
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
3 / 1 / 1
4,420
884
2,345
2,782
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
K6I9N
Ishtar
6
1 / 0 / 1
3,524
705
1,811
1,486
402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 0 / 2
3,738
748
1,083
2,990
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 2 / 0
3,905
781
1,161
3,930
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 2 / 0
2,775
555
1,747
2,618
741
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
SPLENDOR1
Guan Yu
6
1 / 3 / 0
3,690
738
3,021
5,447
3,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
saaarky
Fafnir
5
0 / 0 / 0
3,504
701
428
1,884
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
vKhaimera2
Baba Yaga
6
0 / 2 / 1
3,517
703
2,068
3,789
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
4
3
L
He Bo
 
He Bo
1
2
0
0.5
W
Camazotz
Andrej0ne
Camazotz
3
1
0
3
L
0
2
0
0
W
3
1
1
3.5
W
Ishtar
K6I9N
Ishtar
1
0
1
1.5
W
1
0
2
2
L
Guan Yu
SPLENDOR1
Guan Yu
1
3
0
0.33
L
Fafnir
saaarky
Fafnir
0
0
0
0
L
Baba Yaga
vKhaimera2
Baba Yaga
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,973
Damage
8,425
18,401
Taken
17,668
5,921
Mitigated
8,058
8,958
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,283
494
0
939
4,335
1,475
0
1,606
2,729
0
18,476
L
He Bo
 
He Bo
1,161
38
0
1,636
3,930
817
0
476
3,412
17,517
0
W
Camazotz
Andrej0ne
Camazotz
3,451
1,604
0
4,583
6,808
1,533
0
0
6,493
0
26,247
L
1,747
1,381
0
506
2,618
741
0
788
1,830
0
9,426
W
2,345
199
144
1,120
2,782
925
0
1,623
1,159
22,647
0
W
Ishtar
K6I9N
Ishtar
1,811
1,578
0
947
1,486
402
0
107
1,379
0
20,628
W
1,083
559
0
1,225
2,990
1,586
0
321
2,669
6,490
0
L
Guan Yu
SPLENDOR1
Guan Yu
3,021
986
0
2,102
5,447
3,999
0
0
5,447
0
18,912
L
Fafnir
saaarky
Fafnir
428
30
98
1,134
1,884
1,436
0
295
1,589
5,664
0
L
Baba Yaga
vKhaimera2
Baba Yaga
2,068
226
0
932
3,789
1,065
0
1,717
1,962
18,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,168
Gold Earned
17,391
180
Minions Killed
121
0
Camps Cleared
0
529,049
Distance Traveled
489,013
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,124
825
32
6
0
127,368
0
L
He Bo
3,905
781
39
8
0
115,169
0
W
Camazotz
4,362
872
47
9
0
101,658
0
L
Cupid
2,775
555
16
3
0
70,607
0
W
Ra
4,420
884
48
10
0
111,986
2
W
Ishtar
3,524
705
40
8
0
88,060
0
W
Ymir
3,738
748
13
3
0
99,977
1
L
Guan Yu
3,690
738
24
5
0
106,169
0
L
Fafnir
3,504
701
9
2
0
91,769
0
L
Baba Yaga
3,517
703
33
7
0
105,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role