Player Matchup

Chaac
Chaac
Dancemaster4200
Chaac
Level 22
God Stats
23W - 27L
1,379 SR
Queue Stats
28W - 44L
1,252 Elo+
Party 1
Neith
Neith
SUMMERTIME_SANTA
Neith
Level 46
God Stats
25W - 36L
1,347 SR
Queue Stats
28W - 45L
1,252 Elo+
Party 1
Rama
Rama
Terrence0831_12
Rama
Level 67
God Stats
99W - 71L
1,518 SR
Queue Stats
299W - 282L
1,435 Elo+
Solo
Ra
Ra
Th3Dutchie
Ra
Level 157
God Stats
38W - 35L
1,529 SR
Queue Stats
426W - 376L
1,515 Elo+
Solo
Anubis
Anubis
TrendyTed
Anubis
Level 65
God Stats
4W - 5L
1,332 SR
Queue Stats
165W - 168L
1,454 Elo+
Solo
Team Averages
Level 71
1,421 SR
1,382 Elo+

VS

Team Averages
Level 99
1,500 SR
1,405 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
IVthGnome
Odin
Level 87
God Stats
4W - 7L
1,422 SR
Queue Stats
167W - 164L
1,420 Elo+
Solo
Nemesis
Nemesis
Syk Swordz
Nemesis
Level 67
God Stats
11W - 17L
1,456 SR
Queue Stats
74W - 79L
1,385 Elo+
Solo
Ix Chel
Ix Chel
cacharro2004
Ix Chel
Level 85
God Stats
7W - 9L
1,480 SR
Queue Stats
161W - 154L
1,449 Elo+
Solo
Ares
Ares
maxcmuhm
Ares
Level 97
God Stats
0W - 1L
1,641 SR
Queue Stats
17W - 9L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,549
472
7,572
8,203
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 3 / 4
8,086
505
6,595
10,105
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 3 / 3
7,977
499
5,605
10,077
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 0 / 2
11,009
688
11,905
10,696
8,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
TrendyTed
Anubis
16
4 / 2 / 3
9,756
610
14,728
15,382
8,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 3 / 0
7,323
458
4,260
10,020
4,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
12
0 / 5 / 1
7,347
459
3,131
10,618
3,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Syk Swordz
Nemesis
14
2 / 1 / 0
8,131
508
5,968
13,764
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ix Chel
cacharro2004
Ix Chel
13
0 / 6 / 2
7,551
472
11,044
14,611
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
12
2 / 1 / 3
7,718
482
7,324
14,682
13,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
8
8
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
0
1.33
W
1
0
5
3.5
L
Odin
0
5
1
0.1
W
2
3
4
1.33
L
Nemesis
Syk Swordz
Nemesis
2
1
0
2
W
1
3
3
0.83
W
8
0
2
9
W
Anubis
TrendyTed
Anubis
4
2
3
2.75
L
Ix Chel
cacharro2004
Ix Chel
0
6
2
0.17
L
Ares
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,405
Damage
31,727
54,463
Taken
63,695
28,196
Mitigated
31,681
26,922
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,260
1,464
0
1,714
10,020
4,670
1,089
897
9,123
0
54,317
W
7,572
693
0
2,208
8,203
3,871
756
2,964
5,239
0
36,797
L
Odin
3,131
529
0
762
10,618
3,798
0
7,066
3,552
0
37,476
W
6,595
2,473
0
4,619
10,105
3,520
1,546
2,867
7,238
0
41,441
L
Nemesis
Syk Swordz
Nemesis
5,968
2,657
0
2,132
13,764
4,630
209
6,053
7,630
0
60,119
W
5,605
4,331
0
4,304
10,077
3,753
811
2,254
7,823
0
61,990
W
11,905
904
127
6,173
10,696
8,749
162
2,449
8,247
94,147
0
W
Anubis
TrendyTed
Anubis
14,728
406
0
9,491
15,382
8,303
831
8,608
6,774
87,576
0
L
Ix Chel
cacharro2004
Ix Chel
11,044
1,135
200
2,733
14,611
4,994
0
10,225
4,386
54,424
0
L
Ares
7,324
403
0
3,832
14,682
13,589
0
2,191
12,371
27,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
38,070
452
Minions Killed
380
0
Camps Cleared
0
1,497,557
Distance Traveled
1,533,982
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,323
458
92
6
0
281,590
1
W
Chaac
7,549
472
42
3
0
309,599
0
L
Odin
7,347
459
78
5
0
276,550
1
W
Neith
8,086
505
58
4
0
288,560
0
L
Nemesis
8,131
508
98
6
0
354,761
2
W
Rama
7,977
499
93
6
0
293,087
0
W
Ra
11,009
688
139
9
0
319,320
0
W
Anubis
9,756
610
120
8
0
286,991
3
L
Ix Chel
7,551
472
84
5
0
287,938
0
L
Ares
7,718
482
28
2
0
333,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role