Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
OldSgtGhost
Chaac
Level 221
God Stats
2W - 4L
1,200 SR
Queue Stats
363W - 387L
1,502 Elo+
Solo
Maui
Maui
SincitySoldier13
Maui
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 129L
1,485 Elo+
Party 2
Chang'e
Chang'e
superman4254
Chang'e
Level 128
God Stats
2W - 0L
1,695 SR
Queue Stats
132W - 127L
1,507 Elo+
Party 2
Team Averages
Level 151
1,479 SR
1,499 Elo+

VS

Team Averages
Level 113
1,483 SR
1,495 Elo+
Terra
Terra
 
Terra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
The_Legacy64
Danzaburou
Level 114
God Stats
1W - 3L
1,412 SR
Queue Stats
98W - 105L
1,519 Elo+
Party 1
Yu Huang
Yu Huang
Yeahsure0kay
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,532 Elo+
Party 1
Raijin
Raijin
Zyrus007
Raijin
Level 158
God Stats
1W - 2L
1,501 SR
Queue Stats
311W - 337L
1,448 Elo+
Solo
Arachne
Arachne
leesiha
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 1 / 10
8,650
865
9,402
6,754
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
 
Discordia
13
3 / 1 / 6
8,037
804
11,219
6,855
3,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 12
8,613
861
6,453
8,376
7,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 1 / 9
9,146
915
2,266
10,669
12,918
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
superman4254
Chang'e
14
1 / 0 / 12
7,892
789
4,026
7,542
3,623
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 0
6,063
606
84
3,401
3,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
The_Legacy64
Danzaburou
14
1 / 3 / 2
7,474
747
9,382
9,149
4,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yu Huang
Yeahsure0kay
Yu Huang
15
2 / 3 / 1
7,827
783
11,681
7,165
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Zyrus007
Raijin
13
0 / 4 / 2
6,998
700
5,042
8,087
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
leesiha
Arachne
11
0 / 4 / 1
6,199
620
2,129
8,507
5,014
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
15
Kills
3
3
Deaths
15
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
10
9
W
Discordia
 
Discordia
3
1
6
6
L
Terra
 
Terra
0
1
0
0
W
3
0
12
9
W
4
1
9
8.5
L
Danzaburou
The_Legacy64
Danzaburou
1
3
2
0.67
L
Yu Huang
Yeahsure0kay
Yu Huang
2
3
1
0.83
L
Raijin
Zyrus007
Raijin
0
4
2
0.25
L
Arachne
leesiha
Arachne
0
4
1
0.13
W
Chang'e
superman4254
Chang'e
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,366
Damage
28,318
40,196
Taken
36,309
30,605
Mitigated
20,235
29,107
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,402
1,313
1,304
660
6,754
3,310
1,667
2,603
4,151
25,075
0
W
Discordia
 
Discordia
11,219
0
317
879
6,855
3,183
580
3,370
3,485
19,262
0
L
Terra
 
Terra
84
0
1,057
354
3,401
3,509
0
2,637
764
546
0
W
6,453
418
1,309
1,754
8,376
7,571
315
3,051
5,325
0
22,528
W
2,266
380
3,915
3,121
10,669
12,918
818
3,406
7,263
5,843
0
L
Danzaburou
The_Legacy64
Danzaburou
9,382
2,097
409
2,057
9,149
4,355
0
6,246
2,903
0
28,377
L
Yu Huang
Yeahsure0kay
Yu Huang
11,681
295
93
655
7,165
3,533
0
4,995
2,170
27,822
0
L
Raijin
Zyrus007
Raijin
5,042
461
221
750
8,087
3,824
0
6,143
1,944
15,895
0
L
Arachne
leesiha
Arachne
2,129
1,768
342
852
8,507
5,014
0
6,892
1,615
0
3,902
W
Chang'e
superman4254
Chang'e
4,026
621
11,671
4,177
7,542
3,623
973
4,377
3,165
10,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
34,561
135
Minions Killed
98
0
Camps Cleared
0
977,878
Distance Traveled
740,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,650
865
46
5
0
156,307
0
W
Discordia
8,037
804
21
2
0
230,068
0
L
Terra
6,063
606
2
0
0
81,410
0
W
Chaac
8,613
861
38
4
0
205,969
0
W
Maui
9,146
915
7
1
0
187,154
0
L
Danzaburou
7,474
747
38
4
0
160,713
0
L
Yu Huang
7,827
783
22
2
0
169,376
0
L
Raijin
6,998
700
31
3
0
152,154
0
L
Arachne
6,199
620
5
1
0
176,869
0
W
Chang'e
7,892
789
23
2
0
198,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role