Player Matchup

Khepri
Khepri
Flop is big
Khepri
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 46L
1,585 Elo+
Party 2
Discordia
Discordia
Konamai
Discordia
Level 67
God Stats
2W - 1L
1,842 SR
Queue Stats
21W - 14L
1,932 Elo+
Solo
Hel
Hel
SmgAcey007
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 46L
1,585 Elo+
Party 2
Tiamat
Tiamat
thebestTim
Tiamat
Level 123
God Stats
10W - 7L
1,478 SR
Queue Stats
138W - 148L
1,430 Elo+
Solo
Xing Tian
Xing Tian
zangoledoso270
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 154L
1,489 Elo+
Solo
Team Averages
Level 89
1,564 SR
1,604 Elo+

VS

Team Averages
Level 100
1,456 SR
1,478 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Jo3o
Chronos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 96L
1,461 Elo+
Party 1
Hel
Hel
Velkaparadajka
Hel
Level 95
God Stats
1W - 5L
1,278 SR
Queue Stats
157W - 155L
1,455 Elo+
Party 1
Ganesha
Ganesha
pabloN1rs
Ganesha
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 152L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
4 / 5 / 4
8,256
751
7,752
15,502
14,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Konamai
Discordia
14
1 / 2 / 7
7,683
698
17,075
9,038
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 7
7,575
689
8,938
14,224
8,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
thebestTim
Tiamat
16
4 / 1 / 5
8,509
774
14,696
8,363
6,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
zangoledoso270
Xing Tian
11
0 / 6 / 5
6,734
612
3,147
14,961
10,986
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
4 / 1 / 11
8,859
805
14,129
8,433
4,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
 
Chernobog
15
4 / 2 / 7
8,642
786
8,987
9,353
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Jo3o
Chronos
15
4 / 2 / 11
8,883
808
10,763
9,550
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 2 / 12
9,385
853
11,873
14,671
18,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
pabloN1rs
Ganesha
16
0 / 2 / 18
9,467
861
9,933
15,403
18,866
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
9
Kills
18
18
Deaths
9
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
1
11
9.5
W
Chernobog
 
Chernobog
4
2
7
3.75
L
Khepri
4
5
4
1.2
W
Chronos
Jo3o
Chronos
4
2
11
4.75
L
Discordia
Konamai
Discordia
1
2
7
2.25
L
0
4
7
0.88
W
6
2
12
6
W
Ganesha
pabloN1rs
Ganesha
0
2
18
4.5
L
Tiamat
thebestTim
Tiamat
4
1
5
6.5
L
Xing Tian
zangoledoso270
Xing Tian
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,608
Damage
55,685
62,088
Taken
57,410
44,646
Mitigated
49,917
24,544
Healing
37,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
14,129
287
373
2,148
8,433
4,193
1,101
8,344
89
25,962
0
W
Chernobog
 
Chernobog
8,987
4,792
160
1,562
9,353
4,223
826
8,411
942
0
20,994
L
Khepri
7,752
643
1,269
690
15,502
14,421
0
12,016
3,486
17,338
0
W
Chronos
Jo3o
Chronos
10,763
4,374
785
1,700
9,550
4,211
2,066
9,097
453
23,515
0
L
Discordia
Konamai
Discordia
17,075
264
1,705
2,504
9,038
4,420
80
7,000
2,038
25,046
0
L
8,938
1,090
8,401
5,029
14,224
8,799
191
11,177
3,047
20,640
0
W
11,873
1,433
13,591
10,369
14,671
18,424
175
12,227
2,444
18,588
0
W
Ganesha
pabloN1rs
Ganesha
9,933
1,004
2,994
3,478
15,403
18,866
270
13,529
1,874
20,408
0
L
Tiamat
thebestTim
Tiamat
14,696
547
1,153
2,254
8,363
6,020
0
5,631
2,732
26,737
0
L
Xing Tian
zangoledoso270
Xing Tian
3,147
215
791
748
14,961
10,986
39
10,874
4,087
8,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,757
Gold Earned
45,236
99
Minions Killed
130
0
Camps Cleared
0
1,002,333
Distance Traveled
1,042,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,859
805
42
4
0
220,886
0
W
Chernobog
8,642
786
31
3
0
200,232
0
L
Khepri
8,256
751
19
2
0
200,546
0
W
Chronos
8,883
808
30
3
0
206,022
0
L
Discordia
7,683
698
10
1
0
200,525
0
L
Hel
7,575
689
36
3
0
193,193
1
W
Hel
9,385
853
27
2
0
217,149
0
W
Ganesha
9,467
861
0
0
0
198,680
0
L
Tiamat
8,509
774
27
2
0
230,529
0
L
Xing Tian
6,734
612
7
1
0
177,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role