Player Matchup

Arachne
Arachne
AverageWave5940
Arachne
Level 125
God Stats
115W - 96L
1,558 SR
Queue Stats
203W - 188L
1,432 Elo+
Solo
Martichoras
Martichoras
Crestafy
Martichoras
Level 31
God Stats
1W - 3L
1,300 SR
Queue Stats
63W - 65L
1,145 Elo+
Party 1
Mulan
Mulan
Karofy
Mulan
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 55L
1,145 Elo+
Party 1
Janus
Janus
No_Limit_Mafia_
Janus
Level 147
God Stats
3W - 7L
1,464 SR
Queue Stats
419W - 393L
1,507 Elo+
Solo
Geb
Geb
ThatDudeMan2141
Geb
Level 149
God Stats
2W - 2L
1,416 SR
Queue Stats
178W - 163L
1,565 Elo+
Solo
Team Averages
Level 97
1,448 SR
1,359 Elo+

VS

Team Averages
Level 84
1,425 SR
1,477 Elo+
Maui
Maui
ItsBoT
Maui
Level 103
God Stats
2W - 0L
1,206 SR
Queue Stats
57W - 61L
1,510 Elo+
Party 2
Apollo
Apollo
SouthernSugar54
Apollo
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Thor
Thor
TheLordChubs
Thor
Level 124
God Stats
4W - 2L
1,397 SR
Queue Stats
114W - 115L
1,528 Elo+
Party 2
Chaac
Chaac
TrinRock
Chaac
Level 88
God Stats
1W - 2L
1,524 SR
Queue Stats
114W - 119L
1,476 Elo+
Party 2
Sol
Sol
WhatHisLifeLike
Sol
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,779
478
3,254
7,974
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
Crestafy
Martichoras
9
0 / 1 / 0
5,061
506
4,137
5,202
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Karofy
Mulan
8
0 / 1 / 0
4,587
459
810
3,847
2,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 1
5,114
511
6,302
5,235
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 0
4,897
490
2,568
5,688
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
ItsBoT
Maui
9
0 / 0 / 4
5,478
548
2,990
7,668
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 0
5,923
592
2,804
4,793
1,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 3
5,547
555
4,508
7,327
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
TrinRock
Chaac
10
2 / 0 / 1
5,771
577
5,159
6,765
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
6,799
680
3,299
3,839
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
7
7
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Martichoras
Crestafy
Martichoras
0
1
0
0
W
Maui
ItsBoT
Maui
0
0
4
2
L
Mulan
Karofy
Mulan
0
1
0
0
L
0
2
1
0.25
W
1
0
0
1
L
1
0
0
1
W
1
1
3
2.5
W
Chaac
TrinRock
Chaac
2
0
1
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,071
Damage
18,760
27,946
Taken
30,392
12,879
Mitigated
15,621
4,806
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,254
2,590
0
1,069
7,974
2,928
0
725
7,046
0
25,807
L
Martichoras
Crestafy
Martichoras
4,137
1,176
0
546
5,202
2,020
0
1,310
3,892
0
35,843
W
Maui
ItsBoT
Maui
2,990
624
217
1,833
7,668
5,942
0
3,031
4,513
20,085
0
L
Mulan
Karofy
Mulan
810
145
0
1,100
3,847
2,726
0
2,290
1,557
0
11,479
L
6,302
840
0
0
5,235
1,729
0
751
4,338
38,218
0
W
2,804
2,054
0
3,112
4,793
1,728
915
290
4,503
0
46,940
L
2,568
266
0
2,091
5,688
3,476
0
1,112
4,454
11,468
0
W
4,508
1,127
0
876
7,327
2,698
0
2,252
4,941
0
42,125
W
Chaac
TrinRock
Chaac
5,159
1,255
0
3,018
6,765
3,805
0
2,638
3,949
0
38,154
W
3,299
824
0
2,100
3,839
1,448
0
223
3,503
38,747
5,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
29,518
237
Minions Killed
321
0
Camps Cleared
0
904,259
Distance Traveled
956,149
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,779
478
48
5
0
182,573
0
L
Martichoras
5,061
506
60
6
0
171,628
1
W
Maui
5,478
548
22
2
0
184,325
2
L
Mulan
4,587
459
33
3
0
166,716
0
L
Janus
5,114
511
80
8
0
207,424
0
W
Apollo
5,923
592
87
9
0
176,637
3
L
Geb
4,897
490
16
2
0
175,918
1
W
Thor
5,547
555
65
7
0
223,989
2
W
Chaac
5,771
577
75
8
0
199,619
0
W
Sol
6,799
680
72
7
0
171,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role