Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
DuckNation26
Hercules
Gold III
Level 123
God Stats
5W - 9L
1,491 SR
Queue Stats
96W - 97L
1,479 MMR
Solo
Zeus
Zeus
Gold IV
GetSchwiftyYo
Zeus
Gold IV
Level 66
God Stats
0W - 1L
1,312 SR
Queue Stats
25W - 30L
1,451 MMR
Solo
Cernunnos
Cernunnos
Bronze III
OhGodPenguns
Cernunnos
Bronze III
Level 155
God Stats
0W - 6L
1,251 SR
Queue Stats
2W - 22L
1,454 MMR
Solo
Tyr
Tyr
Bronze III
joseteee_333
Tyr
Bronze III
Level 67
God Stats
5W - 8L
1,324 SR
Queue Stats
226W - 250L
1,470 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,376 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,488 SR
1,473 MMR
Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
Call Meh Cupid
Kukulkan
Gold III
Level 159
God Stats
9W - 10L
1,616 SR
Queue Stats
52W - 54L
1,482 MMR
Solo
Ganesha
Ganesha
Gold IV
DFS-_-SoTiMaN_HD
Ganesha
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 294L
1,454 MMR
Solo
Jormungandr
Jormungandr
Gold II
GTChurch
Jormungandr
Gold II
Level 191
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 150L
1,446 MMR
Solo
Hachiman
Hachiman
Silver II
SmiteBoyToy
Hachiman
Silver II
Level 96
God Stats
3W - 0L
1,322 SR
Queue Stats
29W - 11L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 2
7,380
568
4,997
13,201
9,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
DuckNation26
Hercules
13
1 / 2 / 1
7,641
588
6,936
14,062
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 1
6,902
531
7,647
9,020
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
OhGodPenguns
Cernunnos
11
1 / 5 / 1
6,240
480
4,758
11,495
3,631
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 2
6,321
486
3,340
14,526
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraVamanaMorgan Le FayGuan Yu

VS

Bans
ThanatosIx ChelHelMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
7 / 4 / 3
7,907
608
6,388
10,565
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
13
2 / 2 / 0
7,389
568
6,081
6,181
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 1 / 6
7,230
556
6,602
12,118
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
GTChurch
Jormungandr
14
1 / 0 / 2
7,818
601
9,295
10,885
8,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SmiteBoyToy
Hachiman
16
6 / 0 / 1
9,404
723
14,315
8,032
3,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
17
17
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
2
1.5
W
Ne Zha
 
Ne Zha
7
4
3
2.13
W
Kukulkan
2
2
0
1
W
1
1
6
4
L
Hercules
DuckNation26
Hercules
1
2
1
0.75
W
Jormungandr
GTChurch
Jormungandr
1
0
2
2
L
2
4
1
0.63
L
Cernunnos
OhGodPenguns
Cernunnos
1
5
1
0.3
W
Hachiman
SmiteBoyToy
Hachiman
6
0
1
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
42,681
62,304
Taken
47,781
35,793
Mitigated
30,578
19,042
Healing
16,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,997
1,858
3,248
4,289
13,201
9,852
0
4,920
8,281
28,778
0
W
Ne Zha
 
Ne Zha
6,388
1,665
0
1,462
10,565
4,631
0
1,512
8,926
0
44,898
W
Kukulkan
6,081
977
0
747
6,181
2,729
281
3,191
2,990
69,549
0
W
6,602
896
0
4,439
12,118
10,621
0
6,428
5,690
23,250
0
L
Hercules
DuckNation26
Hercules
6,936
2,942
0
4,938
14,062
12,650
0
8,137
5,701
0
59,041
W
Jormungandr
GTChurch
Jormungandr
9,295
2,897
0
4,125
10,885
8,930
0
1,076
9,159
69,310
0
L
7,647
1,146
0
750
9,020
3,363
0
4,834
4,103
55,778
0
L
Cernunnos
OhGodPenguns
Cernunnos
4,758
2,614
0
3,192
11,495
3,631
0
425
11,070
0
41,433
W
Hachiman
SmiteBoyToy
Hachiman
14,315
11,035
0
5,992
8,032
3,667
0
437
7,595
0
102,328
L
3,340
250
0
2,625
14,526
6,297
0
3,355
11,171
0
43,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
39,748
405
Minions Killed
490
0
Camps Cleared
0
1,265,793
Distance Traveled
1,328,093
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,380
568
40
3
0
240,476
5
W
Ne Zha
7,907
608
70
5
0
273,835
0
W
Kukulkan
7,389
568
119
9
0
257,827
0
W
Ganesha
7,230
556
7
1
0
286,014
2
L
Hercules
7,641
588
109
8
0
239,810
3
W
Jormungandr
7,818
601
116
9
0
247,648
0
L
Zeus
6,902
531
103
8
0
223,229
0
L
Cernunnos
6,240
480
80
6
0
252,064
1
W
Hachiman
9,404
723
178
14
0
262,769
2
L
Tyr
6,321
486
73
6
0
310,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role