Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Catmancer
Persephone
Level 142
God Stats
9W - 3L
1,627 SR
Queue Stats
108W - 118L
1,526 Elo+
Solo
Ravana
Ravana
Derek_Robles
Ravana
Level 120
God Stats
1W - 4L
1,168 SR
Queue Stats
284W - 251L
1,424 Elo+
Solo
Cernunnos
Cernunnos
JD_stank
Cernunnos
Level 122
God Stats
2W - 1L
1,441 SR
Queue Stats
175W - 172L
1,492 Elo+
Solo
Martichoras
Martichoras
joninet12
Martichoras
Level 99
God Stats
2W - 4L
1,432 SR
Queue Stats
25W - 29L
1,446 Elo+
Party 2
Team Averages
Level 117
1,433 SR
1,477 Elo+

VS

Team Averages
Level 117
1,509 SR
1,499 Elo+
Artemis
Artemis
AquaSyndicate
Artemis
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
InfinityCloud243
Heimdallr
Level 85
God Stats
6W - 6L
1,598 SR
Queue Stats
206W - 170L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kentiepoo08
Kumbhakarna
Level 254
God Stats
16W - 17L
1,563 SR
Queue Stats
923W - 878L
1,483 Elo+
Solo
Nemesis
Nemesis
Yo Pokoh
Nemesis
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Vamana
Vamana
raahDawg
Vamana
Level 65
God Stats
3W - 4L
1,387 SR
Queue Stats
19W - 16L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 0 / 10
9,438
555
8,379
13,027
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Catmancer
Persephone
17
3 / 1 / 4
11,371
669
10,703
12,445
5,070
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
16
6 / 2 / 5
10,101
594
8,400
12,174
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
JD_stank
Cernunnos
14
0 / 3 / 4
8,933
525
7,374
9,183
3,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
joninet12
Martichoras
14
6 / 3 / 4
9,210
542
10,571
12,015
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 5 / 1
6,688
393
2,229
9,415
3,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
15
4 / 3 / 0
9,603
565
12,848
12,528
6,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Kentiepoo08
Kumbhakarna
11
1 / 4 / 3
7,469
439
5,129
14,659
9,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Yo Pokoh
Nemesis
15
2 / 4 / 5
9,080
534
9,930
16,580
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
raahDawg
Vamana
15
2 / 2 / 0
8,669
510
6,898
14,444
11,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
9
9
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
10
8
L
Artemis
0
5
1
0.1
W
Persephone
Catmancer
Persephone
3
1
4
5
W
Ravana
6
2
5
4.25
L
Heimdallr
4
3
0
1.33
W
Cernunnos
JD_stank
Cernunnos
0
3
4
0.67
L
Kumbhakarna
Kentiepoo08
Kumbhakarna
1
4
3
0.63
L
Nemesis
Yo Pokoh
Nemesis
2
4
5
1.13
W
Martichoras
joninet12
Martichoras
6
3
4
2.67
L
Vamana
raahDawg
Vamana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,427
Damage
37,034
58,844
Taken
67,626
35,065
Mitigated
37,954
20,372
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,379
1,251
46
3,752
13,027
14,595
100
1,638
11,003
33,053
520
L
Artemis
2,229
725
0
2,825
9,415
3,181
0
1,696
7,719
0
23,373
W
Persephone
Catmancer
Persephone
10,703
1,387
0
6,504
12,445
5,070
2,041
503
11,904
101,157
0
W
Ravana
8,400
1,761
0
2,662
12,174
5,960
0
800
11,349
0
81,177
L
Heimdallr
12,848
5,799
0
4,805
12,528
6,432
0
2,354
10,174
0
82,901
W
Cernunnos
JD_stank
Cernunnos
7,374
2,541
0
3,461
9,183
3,659
383
721
8,454
0
70,151
L
Kumbhakarna
Kentiepoo08
Kumbhakarna
5,129
393
120
2,090
14,659
9,754
0
3,067
11,592
25,823
0
L
Nemesis
Yo Pokoh
Nemesis
9,930
4,654
0
2,871
16,580
7,479
0
3,331
13,249
0
79,446
W
Martichoras
joninet12
Martichoras
10,571
2,624
0
3,947
12,015
5,781
521
2,284
9,310
0
74,471
L
Vamana
raahDawg
Vamana
6,898
2,300
0
1,096
14,444
11,108
0
8,114
6,330
0
59,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,053
Gold Earned
41,509
514
Minions Killed
458
0
Camps Cleared
0
1,699,139
Distance Traveled
1,689,220
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,438
555
46
3
0
330,573
0
L
Artemis
6,688
393
34
2
0
286,191
0
W
Persephone
11,371
669
156
9
0
308,673
4
W
Ravana
10,101
594
108
6
0
400,789
0
L
Heimdallr
9,603
565
134
8
0
308,015
0
W
Cernunnos
8,933
525
110
6
0
382,366
0
L
Kumbhakarna
7,469
439
52
3
0
326,516
0
L
Nemesis
9,080
534
129
8
0
388,807
0
W
Martichoras
9,210
542
94
6
0
276,738
2
L
Vamana
8,669
510
109
6
0
379,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role